Player Matchup

Xbalanque
Xbalanque
Gold V
 
Xbalanque
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold V
 
Kali
Gold V
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
Dragonassassin7
Merlin
Gold IV
Level 128
God Stats
8W - 5L
1,246 SR
Queue Stats
239W - 227L
1,336 MMR
Solo
Xing Tian
Xing Tian
Silver I
MerieLi
Xing Tian
Silver I
Level 85
God Stats
1W - 3L
1,341 SR
Queue Stats
129W - 146L
1,284 MMR
Solo
Achilles
Achilles
Gold V
sogys
Achilles
Gold V
Level 89
God Stats
1W - 2L
1,584 SR
Queue Stats
31W - 39L
1,315 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,434 SR
1,387 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,504 SR
1,303 MMR
Sylvanus
Sylvanus
Gold V
BayBridge4lyf
Sylvanus
Gold V
Level 154
God Stats
3W - 3L
1,273 SR
Queue Stats
95W - 111L
1,268 MMR
Solo
Medusa
Medusa
Silver III
Hamburguesa_Roja
Medusa
Silver III
Level 107
God Stats
2W - 3L
1,585 SR
Queue Stats
62W - 83L
1,278 MMR
Solo
Anubis
Anubis
Silver I
KNB SMAUG xX
Anubis
Silver I
Level 100
God Stats
8W - 10L
1,416 SR
Queue Stats
101W - 120L
1,395 MMR
Solo
Surtr
Surtr
Gold III
lxTZayaSTxl
Surtr
Gold III
Level 147
God Stats
123W - 119L
1,541 SR
Queue Stats
317W - 336L
1,379 MMR
Solo
Ne Zha
Ne Zha
Silver I
plain memory
Ne Zha
Silver I
Level 105
God Stats
6W - 2L
1,705 SR
Queue Stats
77W - 82L
1,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
1 / 3 / 0
3,926
654
3,145
3,639
877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
 
Kali
6
0 / 2 / 0
3,467
578
1,735
4,770
1,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
0 / 1 / 0
3,950
658
501
3,138
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
MerieLi
Xing Tian
6
0 / 0 / 1
3,962
660
2,932
5,491
3,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
sogys
Achilles
6
0 / 2 / 0
3,280
547
1,362
3,222
1,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
ShivaCthulhuHeraAwilix

VS

Bans
KumbhakarnaThanatosChang'eDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BayBridge4lyf
Sylvanus
8
2 / 0 / 1
4,623
771
2,060
5,099
2,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 0 / 1
3,801
634
2,700
3,926
1,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
8
2 / 0 / 0
4,749
792
2,425
2,275
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 0 / 0
5,210
868
2,549
3,544
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
7
0 / 1 / 3
4,025
671
1,488
6,252
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
8
8
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
3
0
0.33
L
Kali
 
Kali
0
2
0
0
W
Sylvanus
BayBridge4lyf
Sylvanus
2
0
1
2.5
L
0
1
0
0
W
1
0
1
1.5
W
Anubis
2
0
0
2
L
Xing Tian
MerieLi
Xing Tian
0
0
1
0.5
W
3
0
0
3
W
Ne Zha
0
1
3
1.5
L
Achilles
sogys
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,675
Damage
11,222
20,260
Taken
21,096
7,237
Mitigated
7,440
5,178
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,145
1,446
0
710
3,639
877
0
1,048
2,591
0
24,163
L
Kali
 
Kali
1,735
713
0
899
4,770
1,255
0
1,342
3,428
0
15,300
W
Sylvanus
BayBridge4lyf
Sylvanus
2,060
614
1,490
2,798
5,099
2,776
0
1,198
3,901
14,342
0
L
501
0
0
610
3,138
600
0
1,143
1,995
22,934
0
W
2,700
1,207
0
345
3,926
1,137
0
1,512
2,414
0
17,963
W
Anubis
2,425
153
0
883
2,275
787
0
501
1,774
25,362
603
L
Xing Tian
MerieLi
Xing Tian
2,932
393
0
1,851
5,491
3,271
0
1,012
4,479
10,057
0
W
2,549
998
0
2,709
3,544
1,273
0
0
3,397
1,216
29,653
W
Ne Zha
1,488
541
0
3,128
6,252
1,467
0
222
6,030
0
21,121
L
Achilles
sogys
Achilles
1,362
354
0
1,108
3,222
1,234
0
168
3,054
0
10,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,585
Gold Earned
22,408
150
Minions Killed
206
0
Camps Cleared
0
660,109
Distance Traveled
652,334
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,926
654
44
7
0
130,859
0
L
Kali
3,467
578
31
5
0
153,931
0
W
Sylvanus
4,623
771
15
3
0
128,531
2
L
Merlin
3,950
658
45
8
0
127,351
0
W
Medusa
3,801
634
32
5
0
119,950
0
W
Anubis
4,749
792
58
10
0
118,099
0
L
Xing Tian
3,962
660
13
2
0
139,662
0
W
Surtr
5,210
868
61
10
0
131,579
2
W
Ne Zha
4,025
671
40
7
0
154,175
5
L
Achilles
3,280
547
17
3
0
108,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role