Player Matchup

Artio
Artio
Barnsey13579
Artio
Level 102
God Stats
12W - 13L
1,574 SR
Queue Stats
69W - 93L
1,375 Elo+
Solo
Lancelot
Lancelot
FTDAJ
Lancelot
Level 123
God Stats
5W - 8L
1,387 SR
Queue Stats
101W - 142L
1,427 Elo+
Party 1
Hou Yi
Hou Yi
Impolestar
Hou Yi
Level 113
God Stats
5W - 7L
1,442 SR
Queue Stats
149W - 118L
1,525 Elo+
Solo
Sol
Sol
Jaimeno
Sol
Level 101
God Stats
34W - 26L
1,633 SR
Queue Stats
45W - 41L
1,497 Elo+
Solo
Hades
Hades
Step SlS2242
Hades
Level 107
God Stats
0W - 3L
1,134 SR
Queue Stats
166W - 187L
1,432 Elo+
Party 1
Team Averages
Level 109
1,434 SR
1,451 Elo+

VS

Team Averages
Level 105
1,554 SR
1,434 Elo+
Bake Kujira
Bake Kujira
Alpha H0bo
Bake Kujira
Level 85
God Stats
28W - 23L
1,632 SR
Queue Stats
390W - 392L
1,464 Elo+
Party 2
Atlas
Atlas
MUNCHER2345
Atlas
Level 104
God Stats
260W - 219L
1,534 SR
Queue Stats
409W - 397L
1,384 Elo+
Solo
Xbalanque
Xbalanque
Veni-vidi-Bellum
Xbalanque
Level 144
God Stats
5W - 1L
1,500 SR
Queue Stats
160W - 160L
1,429 Elo+
Solo
Chang'e
Chang'e
darwinthepenguin
Chang'e
Level 104
God Stats
75W - 69L
1,530 SR
Queue Stats
176W - 182L
1,410 Elo+
Solo
Awilix
Awilix
zxBLADEMASTERzx
Awilix
Level 88
God Stats
5W - 5L
1,572 SR
Queue Stats
368W - 356L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
4,639
464
1,100
8,258
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
FTDAJ
Lancelot
11
1 / 2 / 0
5,447
545
3,956
6,782
2,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Impolestar
Hou Yi
9
1 / 2 / 0
4,735
474
4,116
5,645
1,589
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
9
2 / 4 / 0
5,748
575
7,233
10,187
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 3 / 0
5,694
569
3,040
7,593
2,687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Alpha H0bo
Bake Kujira
11
2 / 1 / 1
6,053
605
4,432
8,265
6,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 0 / 4
6,675
668
7,030
6,770
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
11
5 / 1 / 4
6,076
608
4,816
4,584
1,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 2
6,802
680
4,936
5,559
1,634
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 3 / 5
6,238
624
4,138
7,870
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
16
16
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
Alpha H0bo
Bake Kujira
2
1
1
2.5
L
0
5
2
0.2
L
Lancelot
FTDAJ
Lancelot
1
2
0
0.5
L
Hou Yi
Impolestar
Hou Yi
1
2
0
0.5
L
Sol
2
4
0
0.5
W
4
0
4
6
L
1
3
0
0.33
W
Xbalanque
5
1
4
7
W
2
0
2
3
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,445
Damage
25,352
38,465
Taken
33,048
14,447
Mitigated
15,317
12,670
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
Alpha H0bo
Bake Kujira
4,432
2,141
0
660
8,265
6,185
0
5,340
2,925
34,642
1,008
L
1,100
64
81
2,426
8,258
4,665
0
3,002
5,256
7,397
0
L
Lancelot
FTDAJ
Lancelot
3,956
725
0
761
6,782
2,737
0
1,216
5,566
0
44,361
L
Hou Yi
Impolestar
Hou Yi
4,116
1,195
0
1,267
5,645
1,589
0
2,120
3,525
0
29,429
L
Sol
7,233
3,561
0
4,394
10,187
2,769
757
5,017
5,170
37,999
0
W
7,030
2,307
171
3,236
6,770
3,788
78
1,251
5,519
26,175
2,828
L
3,040
305
60
3,681
7,593
2,687
0
4,376
3,217
37,819
0
W
Xbalanque
4,816
2,456
0
824
4,584
1,274
874
282
4,302
0
32,651
W
4,936
214
80
4,478
5,559
1,634
0
2,468
3,091
45,903
1,699
W
4,138
2,108
0
3,347
7,870
2,436
0
2,032
5,838
0
35,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,263
Gold Earned
31,844
283
Minions Killed
302
0
Camps Cleared
0
966,864
Distance Traveled
1,043,979
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
6,053
605
65
7
0
195,476
0
L
Artio
4,639
464
12
1
0
174,112
0
L
Lancelot
5,447
545
82
8
0
243,361
0
L
Hou Yi
4,735
474
40
4
0
185,054
0
L
Sol
5,748
575
67
7
0
166,269
0
W
Atlas
6,675
668
27
3
0
214,901
0
L
Hades
5,694
569
82
8
0
198,068
0
W
Xbalanque
6,076
608
64
6
0
188,677
0
W
Chang'e
6,802
680
82
8
0
203,695
6
W
Awilix
6,238
624
64
6
0
241,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role