Player Matchup

Gilgamesh
Gilgamesh
Vaathos
Gilgamesh
Level 122
God Stats
22W - 23L
1,488 SR
Queue Stats
68W - 63L
1,495 Elo+
Party 2
Discordia
Discordia
Valentineeeee
Discordia
Level 106
God Stats
13W - 11L
1,554 SR
Queue Stats
232W - 254L
1,468 Elo+
Party 2
Neith
Neith
notrealwoman
Neith
Level 46
God Stats
42W - 42L
1,465 SR
Queue Stats
113W - 149L
1,342 Elo+
Party 2
Team Averages
Level 91
1,502 SR
1,435 Elo+

VS

Team Averages
Level 109
1,492 SR
1,358 Elo+
Hercules
Hercules
Captain Scepter
Hercules
Level 17
God Stats
4W - 3L
1,543 SR
Queue Stats
45W - 50L
1,286 Elo+
Party 1
Artemis
Artemis
H2foe
Artemis
Level 124
God Stats
12W - 10L
1,472 SR
Queue Stats
91W - 93L
1,378 Elo+
Party 1
Tiamat
Tiamat
SoulKing123
Tiamat
Level 187
God Stats
29W - 43L
1,461 SR
Queue Stats
286W - 289L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Vaathos
Gilgamesh
18
4 / 2 / 4
11,245
865
15,015
16,605
14,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
Valentineeeee
Discordia
16
1 / 3 / 6
10,166
782
16,123
10,764
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 1 / 4
11,351
873
7,863
7,738
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
0 / 1 / 5
9,170
705
3,613
18,507
22,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
H2foe
Artemis
16
6 / 4 / 0
10,357
797
10,875
12,085
4,767
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
15
0 / 4 / 4
9,412
724
10,189
12,691
8,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
9
Kills
6
6
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
1
5
2.5
L
Artemis
H2foe
Artemis
6
4
0
1.5
L
Tiamat
0
4
4
0.5
W
Gilgamesh
Vaathos
Gilgamesh
4
2
4
3
W
Discordia
Valentineeeee
Discordia
1
3
6
1.33
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,001
Damage
24,677
35,107
Taken
43,283
20,589
Mitigated
35,291
7,991
Healing
3,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,613
1,521
0
2,580
18,507
22,099
0
4,868
12,454
0
15,587
L
Artemis
H2foe
Artemis
10,875
3,839
0
0
12,085
4,767
0
6,358
5,113
0
25,072
L
Tiamat
10,189
556
0
738
12,691
8,425
0
3,729
8,397
36,142
0
W
Gilgamesh
Vaathos
Gilgamesh
15,015
6,082
0
3,850
16,605
14,474
0
4,491
12,114
0
52,842
W
Discordia
Valentineeeee
Discordia
16,123
98
300
2,280
10,764
3,238
236
3,178
7,586
36,404
0
W
7,863
4,004
0
1,561
7,738
2,877
1,123
2,596
5,142
0
36,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,762
Gold Earned
28,939
180
Minions Killed
119
0
Camps Cleared
0
721,764
Distance Traveled
750,703
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,170
705
20
2
0
262,989
0
L
Artemis
10,357
797
40
3
0
239,236
0
L
Tiamat
9,412
724
59
5
0
248,478
1
W
Gilgamesh
11,245
865
65
5
0
254,048
0
W
Discordia
10,166
782
55
4
0
250,659
0
W
Neith
11,351
873
60
5
0
217,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role