Player Matchup

Neith
Neith
Bigruss1021
Neith
Level 51
God Stats
64W - 111L
1,277 SR
Queue Stats
118W - 184L
1,218 Elo+
Solo
Fenrir
Fenrir
Tcao420
Fenrir
Level 55
God Stats
42W - 40L
1,339 SR
Queue Stats
75W - 74L
1,161 Elo+
Party 1
Hera
Hera
TheAsianEggRoll
Hera
Level 63
God Stats
4W - 3L
1,642 SR
Queue Stats
46W - 50L
1,492 Elo+
Solo
Achilles
Achilles
wsgrey
Achilles
Level 69
God Stats
2W - 3L
1,318 SR
Queue Stats
78W - 76L
1,295 Elo+
Party 1
Ao Kuang
Ao Kuang
xHaRdCoRexGaMeR
Ao Kuang
Level 87
God Stats
4W - 3L
1,620 SR
Queue Stats
130W - 127L
1,440 Elo+
Solo
Team Averages
Level 65
1,439 SR
1,321 Elo+

VS

Team Averages
Level 113
1,493 SR
1,476 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CabbsAreHeaa
Medusa
Level 118
God Stats
1W - 1L
1,429 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Ares
Ares
Dancraft41
Ares
Level 87
God Stats
9W - 3L
1,700 SR
Queue Stats
212W - 186L
1,446 Elo+
Solo
Hercules
Hercules
Kileroide93
Hercules
Level 124
God Stats
2W - 3L
1,308 SR
Queue Stats
58W - 61L
1,434 Elo+
Solo
Mercury
Mercury
MataBurros664
Mercury
Level 123
God Stats
20W - 15L
1,530 SR
Queue Stats
496W - 497L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,193
433
3,253
8,462
4,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Tcao420
Fenrir
7
0 / 3 / 2
4,607
384
1,115
6,073
3,216
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
2 / 3 / 1
6,784
565
4,958
4,621
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
wsgrey
Achilles
10
1 / 2 / 1
5,594
466
3,742
7,476
4,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
10
2 / 7 / 1
5,999
500
6,897
11,372
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 0 / 4
7,401
617
3,463
4,667
1,393
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
13
8 / 1 / 0
7,489
624
7,070
8,312
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 1 / 9
6,653
554
3,577
6,975
5,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Kileroide93
Hercules
12
4 / 2 / 0
7,632
636
4,953
9,219
5,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
14
4 / 1 / 4
7,850
654
4,196
7,839
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
20
21
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
4
5
L
0
6
1
0.08
W
Medusa
8
1
0
8
W
1
1
9
5.5
W
Hercules
Kileroide93
Hercules
4
2
0
2
W
Mercury
4
1
4
6
L
Fenrir
Tcao420
Fenrir
0
3
2
0.33
L
2
3
1
0.83
L
Achilles
wsgrey
Achilles
1
2
1
0.75
L
Ao Kuang
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,965
Damage
23,259
38,004
Taken
37,012
16,639
Mitigated
18,601
7,973
Healing
12,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,463
128
0
1,329
4,667
1,393
0
2,178
2,489
42,314
1,008
L
3,253
1,570
112
1,728
8,462
4,071
0
588
7,874
0
31,095
W
Medusa
7,070
3,500
0
3,180
8,312
2,727
387
1,319
6,993
0
52,686
W
3,577
474
0
770
6,975
5,914
0
3,179
3,796
14,972
0
W
Hercules
Kileroide93
Hercules
4,953
898
0
3,428
9,219
5,991
0
1,991
6,547
0
44,929
W
Mercury
4,196
1,668
0
4,088
7,839
2,576
1,013
2,696
5,143
0
48,106
L
Fenrir
Tcao420
Fenrir
1,115
110
0
259
6,073
3,216
0
1,231
4,842
0
9,070
L
4,958
792
0
250
4,621
1,474
8
2,457
2,164
38,335
0
L
Achilles
wsgrey
Achilles
3,742
483
0
2,088
7,476
4,457
0
588
6,888
0
22,631
L
Ao Kuang
6,897
3,469
123
3,413
11,372
3,421
0
2,129
9,243
25,444
8,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,177
Gold Earned
37,025
249
Minions Killed
344
0
Camps Cleared
0
1,110,042
Distance Traveled
1,266,387
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,401
617
78
7
0
250,488
3
L
Neith
5,193
433
53
4
0
173,944
0
W
Medusa
7,489
624
65
5
0
233,553
1
W
Ares
6,653
554
23
2
0
264,727
1
W
Hercules
7,632
636
84
7
0
242,431
0
W
Mercury
7,850
654
94
8
0
275,188
0
L
Fenrir
4,607
384
18
2
0
224,108
0
L
Hera
6,784
565
83
7
0
253,409
3
L
Achilles
5,594
466
45
4
0
235,761
0
L
Ao Kuang
5,999
500
50
4
0
222,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role