Player Matchup

Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
LSDionysus
Kali
Silver I
Level 166
God Stats
3W - 5L
1,491 SR
Queue Stats
32W - 41L
1,319 MMR
Solo
Chang'e
Chang'e
Silver III
Milojr56
Chang'e
Silver III
Level 104
God Stats
0W - 6L
1,493 SR
Queue Stats
40W - 57L
1,394 MMR
Party 1
Apollo
Apollo
Silver II
Tortillas559
Apollo
Silver II
Level 158
God Stats
4W - 1L
1,896 SR
Queue Stats
408W - 416L
1,014 MMR
Solo
Cthulhu
Cthulhu
Silver II
malbc03
Cthulhu
Silver II
Level 123
God Stats
4W - 4L
1,445 SR
Queue Stats
101W - 121L
1,263 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,565 SR
1,298 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,633 SR
1,214 MMR
Agni
Agni
Gold V
LEONBP
Agni
Gold V
Level 136
God Stats
12W - 12L
1,492 SR
Queue Stats
168W - 178L
1,344 MMR
Solo
Ymir
Ymir
Gold V
Tristonian
Ymir
Gold V
Level 152
God Stats
5W - 3L
1,576 SR
Queue Stats
292W - 309L
1,329 MMR
Solo
Neith
Neith
Silver I
Uncle Drizz
Neith
Silver I
Level 146
God Stats
6W - 0L
1,970 SR
Queue Stats
250W - 273L
1,058 MMR
Solo
Mulan
Mulan
Silver IV
Yubf
Mulan
Silver IV
Level 129
God Stats
23W - 21L
1,557 SR
Queue Stats
153W - 169L
1,102 MMR
Solo
Bastet
Bastet
Gold V
xStYLiNxOnxEmx
Bastet
Gold V
Level 180
God Stats
17W - 17L
1,572 SR
Queue Stats
610W - 630L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 6 / 0
6,917
532
6,391
10,104
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 4 / 0
5,804
446
3,585
10,407
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Chang'e
Milojr56
Chang'e
10
0 / 3 / 1
5,918
455
2,910
9,966
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
12
1 / 5 / 0
6,632
510
3,660
10,973
3,570
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
malbc03
Cthulhu
10
0 / 5 / 1
5,964
459
4,314
10,934
6,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThanatosLancelotKukulkanArachne

VS

Bans
MedusaHerculesKumbhakarnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
LEONBP
Agni
14
2 / 1 / 9
7,999
615
9,387
5,530
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 6
8,268
636
3,908
8,011
6,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 1 / 2
8,248
634
7,982
7,453
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Yubf
Mulan
14
3 / 2 / 3
8,578
660
7,767
10,415
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
7 / 0 / 3
7,867
605
7,371
10,581
3,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
23
23
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
6
0
0.33
W
Agni
LEONBP
Agni
2
1
9
6.5
L
0
4
0
0
L
Chang'e
Milojr56
Chang'e
0
3
1
0.17
L
Apollo
1
5
0
0.2
W
5
0
6
8
W
6
1
2
7
W
Mulan
Yubf
Mulan
3
2
3
2.25
L
Cthulhu
malbc03
Cthulhu
0
5
1
0.1
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,860
Damage
36,415
52,384
Taken
41,990
19,905
Mitigated
22,211
15,943
Healing
16,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,391
436
0
1,886
10,104
4,438
0
298
9,512
44,713
0
W
Agni
LEONBP
Agni
9,387
609
0
1,282
5,530
1,684
614
2,927
2,591
62,999
724
L
3,585
1,411
0
3,509
10,407
3,237
0
2,151
8,214
0
43,254
L
Chang'e
Milojr56
Chang'e
2,910
73
453
2,733
9,966
2,619
0
5,131
4,789
35,600
201
L
Apollo
3,660
2,669
0
3,287
10,973
3,570
0
858
10,069
0
48,715
W
3,908
597
0
2,385
8,011
6,459
29
2,606
5,405
22,095
0
W
7,982
3,826
0
2,925
7,453
2,422
730
1,719
5,692
0
51,946
W
Mulan
Yubf
Mulan
7,767
1,018
0
4,520
10,415
8,052
145
4,316
5,474
0
53,090
L
Cthulhu
malbc03
Cthulhu
4,314
125
2,095
1,980
10,934
6,041
0
4,618
6,270
17,518
0
W
7,371
2,211
0
5,142
10,581
3,594
0
1,251
9,240
0
55,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,235
Gold Earned
40,960
348
Minions Killed
398
0
Camps Cleared
0
1,316,707
Distance Traveled
1,329,968
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,917
532
83
6
0
227,798
0
W
Agni
7,999
615
108
8
0
269,216
4
L
Kali
5,804
446
80
6
0
306,150
1
L
Chang'e
5,918
455
77
6
0
261,774
0
L
Apollo
6,632
510
86
7
0
248,164
2
W
Ymir
8,268
636
35
3
0
254,722
4
W
Neith
8,248
634
82
6
0
224,723
0
W
Mulan
8,578
660
91
7
0
248,859
0
L
Cthulhu
5,964
459
22
2
0
272,821
0
W
Bastet
7,867
605
82
6
0
332,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role