Player Matchup

Ymir
Ymir
BigOlBlar
Ymir
Level 123
God Stats
4W - 3L
1,580 SR
Queue Stats
67W - 102L
1,375 Elo+
Party 2
Cernunnos
Cernunnos
BigOlNativeArmy
Cernunnos
Level 67
God Stats
10W - 4L
1,574 SR
Queue Stats
43W - 46L
1,439 Elo+
Party 2
Scylla
Scylla
HeyPacker-
Scylla
Level 118
God Stats
6W - 3L
1,658 SR
Queue Stats
47W - 73L
1,362 Elo+
Party 2
Ares
Ares
HeyPeanut-
Ares
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 140L
1,420 Elo+
Party 2
Surtr
Surtr
MemphisHELLBILLY
Surtr
Level 18
God Stats
4W - 10L
1,296 SR
Queue Stats
19W - 30L
1,297 Elo+
Party 2
Team Averages
Level 86
1,521 SR
1,379 Elo+

VS

Team Averages
Level 98
1,433 SR
1,403 Elo+
Amaterasu
Amaterasu
Audi1221
Amaterasu
Level 96
God Stats
0W - 1L
1,220 SR
Queue Stats
31W - 47L
1,385 Elo+
Solo
Danzaburou
Danzaburou
Chiyasu
Danzaburou
Level 99
God Stats
4W - 2L
1,682 SR
Queue Stats
96W - 94L
1,406 Elo+
Party 1
Poseidon
Poseidon
RegitooMarques
Poseidon
Level 123
God Stats
10W - 16L
1,468 SR
Queue Stats
66W - 83L
1,398 Elo+
Solo
Yu Huang
Yu Huang
SuchDelMuchWow
Yu Huang
Level 144
God Stats
3W - 4L
1,307 SR
Queue Stats
71W - 70L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
drwhisler
Cthulhu
Level 28
God Stats
36W - 37L
1,487 SR
Queue Stats
95W - 92L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
5 / 1 / 6
9,430
555
9,199
11,130
5,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
BigOlNativeArmy
Cernunnos
15
5 / 3 / 5
9,028
531
8,998
11,646
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
HeyPacker-
Scylla
16
6 / 0 / 2
9,873
581
8,221
5,990
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 1 / 10
9,260
545
5,993
14,789
13,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 2 / 5
8,540
502
4,288
10,320
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Audi1221
Amaterasu
8
0 / 3 / 2
6,373
375
3,467
10,312
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Chiyasu
Danzaburou
16
3 / 5 / 0
8,598
506
7,867
14,774
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
13
2 / 8 / 2
8,072
475
9,830
10,536
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
16
0 / 1 / 1
8,584
505
2,984
7,011
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
drwhisler
Cthulhu
15
1 / 4 / 1
8,931
525
6,331
11,061
8,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
21
Kills
6
7
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Audi1221
Amaterasu
0
3
2
0.33
W
Ymir
5
1
6
8
W
Cernunnos
BigOlNativeArmy
Cernunnos
5
3
5
2.5
L
Danzaburou
Chiyasu
Danzaburou
3
5
0
0.6
W
Scylla
HeyPacker-
Scylla
6
0
2
7
W
4
1
10
9
W
1
2
5
1.75
L
Poseidon
2
8
2
0.38
L
Yu Huang
0
1
1
0.5
L
Cthulhu
drwhisler
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,699
Damage
30,479
53,875
Taken
53,694
31,082
Mitigated
23,129
13,746
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Audi1221
Amaterasu
3,467
958
0
2,224
10,312
4,555
378
3,913
6,313
0
15,467
W
Ymir
9,199
2,706
0
1,376
11,130
5,980
49
1,666
9,252
78,236
1,205
W
Cernunnos
BigOlNativeArmy
Cernunnos
8,998
2,999
0
4,182
11,646
3,695
1,600
7,258
4,388
0
60,139
L
Danzaburou
Chiyasu
Danzaburou
7,867
2,819
0
6,536
14,774
5,195
0
7,139
7,332
0
78,648
W
Scylla
HeyPacker-
Scylla
8,221
800
0
1,804
5,990
1,756
869
1,653
4,253
61,079
1,113
W
5,993
564
0
3,913
14,789
13,548
483
3,040
11,640
33,545
1,653
W
4,288
1,250
0
2,471
10,320
6,103
226
4,257
5,480
1,019
44,520
L
Poseidon
9,830
1,100
144
833
10,536
2,927
918
3,323
7,173
52,507
56
L
Yu Huang
2,984
178
0
500
7,011
2,071
0
4,319
2,398
68,116
1,162
L
Cthulhu
drwhisler
Cthulhu
6,331
184
0
1,575
11,061
8,381
0
4,012
6,491
43,182
3,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,131
Gold Earned
40,558
475
Minions Killed
491
0
Camps Cleared
0
1,649,517
Distance Traveled
1,485,305
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,373
375
17
1
0
237,905
0
W
Ymir
9,430
555
122
7
0
388,803
0
W
Cernunnos
9,028
531
96
6
0
269,563
0
L
Danzaburou
8,598
506
136
8
0
336,291
1
W
Scylla
9,873
581
137
8
0
344,840
2
W
Ares
9,260
545
36
2
0
333,149
1
W
Surtr
8,540
502
84
5
0
313,162
0
L
Poseidon
8,072
475
93
5
0
315,301
1
L
Yu Huang
8,584
505
131
8
0
338,970
0
L
Cthulhu
8,931
525
114
7
0
256,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role