Player Matchup

Cabrakan
Cabrakan
JigRanked
Cabrakan
Level 43
God Stats
7W - 0L
1,500 SR
Queue Stats
360W - 142L
1,773 Elo+
Party 1
Chang'e
Chang'e
Murphy9150
Chang'e
Level 108
God Stats
9W - 11L
1,123 SR
Queue Stats
458W - 449L
1,471 Elo+
Solo
Hou Yi
Hou Yi
NoPassion
Hou Yi
Level 62
God Stats
11W - 0L
1,969 SR
Queue Stats
139W - 29L
1,945 Elo+
Party 1
Team Averages
Level 71
1,531 SR
1,730 Elo+

VS

Team Averages
Level 91
1,592 SR
1,601 Elo+
Ullr
Ullr
AgenteCanino007
Ullr
Level 109
God Stats
106W - 86L
1,630 SR
Queue Stats
360W - 294L
1,654 Elo+
Solo
Bacchus
Bacchus
Bjornulfur
Bacchus
Level 129
God Stats
6W - 7L
1,647 SR
Queue Stats
34W - 30L
1,715 Elo+
Solo
Zhong Kui
Zhong Kui
Dhark4134
Zhong Kui
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JigRanked
Cabrakan
17
2 / 4 / 15
11,205
862
14,361
20,530
18,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Chang'e
Murphy9150
Chang'e
18
6 / 1 / 12
12,021
925
7,820
11,687
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
NoPassion
Hou Yi
19
11 / 1 / 7
12,748
981
21,703
17,953
7,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
10,134
780
14,110
15,085
5,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
Bjornulfur
Bacchus
16
2 / 5 / 2
10,075
775
7,635
14,898
18,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Dhark4134
Zhong Kui
15
2 / 8 / 1
10,463
805
7,353
16,480
13,713
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
19
Kills
6
6
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Bacchus
Bjornulfur
Bacchus
2
5
2
0.6
L
Zhong Kui
Dhark4134
Zhong Kui
2
8
1
0.31
W
Cabrakan
JigRanked
Cabrakan
2
4
15
2.38
W
Chang'e
Murphy9150
Chang'e
6
1
12
12
W
Hou Yi
NoPassion
Hou Yi
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,884
Damage
29,098
50,170
Taken
46,463
30,884
Mitigated
37,509
23,641
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,110
5,364
0
2,262
15,085
5,511
0
7,085
7,267
0
45,309
L
Bacchus
Bjornulfur
Bacchus
7,635
681
0
2,466
14,898
18,285
0
4,657
9,510
14,038
397
L
Zhong Kui
Dhark4134
Zhong Kui
7,353
209
0
2,646
16,480
13,713
0
7,481
8,028
27,514
0
W
Cabrakan
JigRanked
Cabrakan
14,361
1,504
0
4,681
20,530
18,817
147
5,450
13,549
25,541
1,746
W
Chang'e
Murphy9150
Chang'e
7,820
488
5,338
6,490
11,687
4,539
782
2,617
8,780
35,740
955
W
Hou Yi
NoPassion
Hou Yi
21,703
12,159
0
7,132
17,953
7,528
1,694
6,584
11,369
0
68,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,974
Gold Earned
30,672
162
Minions Killed
125
0
Camps Cleared
0
769,409
Distance Traveled
649,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,134
780
61
5
0
224,799
0
L
Bacchus
10,075
775
19
1
0
217,258
0
L
Zhong Kui
10,463
805
45
3
0
207,402
0
W
Cabrakan
11,205
862
26
2
0
241,301
0
W
Chang'e
12,021
925
56
4
0
266,731
0
W
Hou Yi
12,748
981
80
6
0
261,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role