Player Matchup

Arachne
Arachne
Billy705
Arachne
Level 69
God Stats
18W - 19L
1,497 SR
Queue Stats
358W - 398L
1,386 Elo+
Party 2
Jing Wei
Jing Wei
Niessa27
Jing Wei
Level 48
God Stats
1W - 1L
1,471 SR
Queue Stats
40W - 26L
1,464 Elo+
Solo
Sylvanus
Sylvanus
OldSkoolChico
Sylvanus
Level 121
God Stats
2W - 1L
1,807 SR
Queue Stats
100W - 85L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TKD Pandaa
Kukulkan
Level 41
God Stats
17W - 14L
1,457 SR
Queue Stats
69W - 72L
1,373 Elo+
Party 2
Neith
Neith
fLi Couzey
Neith
Level 29
God Stats
27W - 30L
1,440 SR
Queue Stats
48W - 59L
1,383 Elo+
Party 2
Team Averages
Level 62
1,535 SR
1,421 Elo+

VS

Team Averages
Level 55
1,569 SR
1,405 Elo+
Merlin
Merlin
Helm033
Merlin
Level 79
God Stats
70W - 74L
1,503 SR
Queue Stats
115W - 127L
1,456 Elo+
Solo
Nemesis
Nemesis
SpookeyKook
Nemesis
Level 90
God Stats
114W - 100L
1,500 SR
Queue Stats
867W - 899L
1,425 Elo+
Solo
Cerberus
Cerberus
TOPITL69199759
Cerberus
Level 42
God Stats
14W - 12L
1,330 SR
Queue Stats
24W - 29L
1,345 Elo+
Party 1
Chaac
Chaac
Taco257
Chaac
Level 34
God Stats
16W - 10L
1,829 SR
Queue Stats
93W - 88L
1,413 Elo+
Solo
Artemis
Artemis
quetza6927
Artemis
Level 28
God Stats
5W - 2L
1,685 SR
Queue Stats
21W - 25L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Billy705
Arachne
11
1 / 0 / 1
5,967
1,193
4,040
3,780
1,615
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Niessa27
Jing Wei
12
2 / 0 / 2
6,679
1,336
4,114
3,145
1,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
OldSkoolChico
Sylvanus
12
1 / 0 / 4
7,041
1,408
3,453
9,734
6,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
TKD Pandaa
Kukulkan
11
2 / 0 / 1
6,569
1,314
3,983
1,340
522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
11
0 / 0 / 3
6,076
1,215
2,315
1,326
472
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

400

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Helm033
Merlin
11
0 / 1 / 0
5,886
1,177
2,742
2,752
1,810
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
SpookeyKook
Nemesis
10
0 / 0 / 0
5,424
1,085
0
155
29
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
10
0 / 2 / 0
5,777
1,155
4,525
7,986
5,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Taco257
Chaac
11
0 / 1 / 0
6,085
1,217
3,838
6,114
5,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
quetza6927
Artemis
11
0 / 2 / 0
5,882
1,176
4,208
3,987
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
Billy705
Arachne
1
0
1
1.5
L
Merlin
Helm033
Merlin
0
1
0
0
W
Jing Wei
Niessa27
Jing Wei
2
0
2
3
W
Sylvanus
OldSkoolChico
Sylvanus
1
0
4
3
L
Nemesis
SpookeyKook
Nemesis
0
0
0
0
W
Kukulkan
TKD Pandaa
Kukulkan
2
0
1
2.5
L
Cerberus
0
2
0
0
L
Chaac
Taco257
Chaac
0
1
0
0
W
Neith
0
0
3
1.5
L
Artemis
quetza6927
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,905
Damage
15,313
19,325
Taken
20,994
10,175
Mitigated
14,270
6,825
Healing
4,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Billy705
Arachne
4,040
3,105
0
203
3,780
1,615
0
1,941
1,839
0
8,700
L
Merlin
Helm033
Merlin
2,742
0
0
0
2,752
1,810
0
897
1,855
17,331
158
W
Jing Wei
Niessa27
Jing Wei
4,114
3,005
0
421
3,145
1,021
0
988
2,157
0
16,207
W
Sylvanus
OldSkoolChico
Sylvanus
3,453
912
1,972
3,638
9,734
6,545
0
3,389
6,345
11,231
0
L
Nemesis
SpookeyKook
Nemesis
0
0
0
0
155
29
0
132
23
0
1,015
W
Kukulkan
TKD Pandaa
Kukulkan
3,983
403
0
0
1,340
522
0
417
923
15,866
0
L
Cerberus
4,525
339
0
2,382
7,986
5,241
0
2,427
5,559
10,271
365
L
Chaac
Taco257
Chaac
3,838
343
305
1,227
6,114
5,764
0
2,267
3,847
0
17,542
W
Neith
2,315
1,328
132
459
1,326
472
0
285
1,041
0
8,141
L
Artemis
quetza6927
Artemis
4,208
1,734
0
721
3,987
1,426
0
1,713
2,274
0
9,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,332
Gold Earned
29,054
94
Minions Killed
91
3
Camps Cleared
5
515,604
Distance Traveled
447,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,967
1,193
10
2
1
123,780
0
L
Merlin
5,886
1,177
27
5
0
104,479
0
W
Jing Wei
6,679
1,336
31
6
0
110,609
0
W
Sylvanus
7,041
1,408
14
3
0
97,394
0
L
Nemesis
5,424
1,085
2
0
1
16,077
0
W
Kukulkan
6,569
1,314
26
5
0
91,285
0
L
Cerberus
5,777
1,155
15
3
0
114,835
0
L
Chaac
6,085
1,217
31
6
4
113,515
0
W
Neith
6,076
1,215
13
3
2
92,536
0
L
Artemis
5,882
1,176
16
3
0
98,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role