Player Matchup

Hou Yi
Hou Yi
CaptWRECK
Hou Yi
Level 26
God Stats
30W - 19L
1,689 SR
Queue Stats
88W - 83L
1,629 Elo+
Party 2
Janus
Janus
Itzawy
Janus
Level 26
God Stats
4W - 1L
1,756 SR
Queue Stats
43W - 32L
1,567 Elo+
Party 2
Mulan
Mulan
formalcornchip
Mulan
Level 149
God Stats
86W - 56L
1,620 SR
Queue Stats
229W - 242L
1,518 Elo+
Party 2
Team Averages
Level 67
1,688 SR
1,571 Elo+

VS

Team Averages
Level 45
1,563 SR
1,616 Elo+
Hou Yi
Hou Yi
SpokesmansLay
Hou Yi
Level 44
God Stats
2W - 1L
1,741 SR
Queue Stats
11W - 3L
1,787 Elo+
Party 1
Freya
Freya
Spotos73
Freya
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
StollingTheColon
Kuzenbo
Level 25
God Stats
0W - 1L
1,450 SR
Queue Stats
7W - 3L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CaptWRECK
Hou Yi
17
12 / 4 / 3
11,983
922
13,469
13,348
4,569
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Janus
Itzawy
Janus
17
3 / 3 / 10
11,232
864
9,611
8,612
3,062
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 2 / 11
11,034
849
10,339
13,179
14,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 4
11,147
857
15,059
14,238
5,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
Spotos73
Freya
12
2 / 2 / 4
9,450
727
4,001
6,008
2,119
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 8 / 5
10,172
782
9,518
18,179
26,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
18
Kills
9
9
Deaths
18
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
CaptWRECK
Hou Yi
12
4
3
3.38
W
Janus
Itzawy
Janus
3
3
10
2.67
L
4
8
4
0.75
L
Freya
Spotos73
Freya
2
2
4
2
L
3
8
5
0.69
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,419
Damage
28,578
35,139
Taken
38,425
22,026
Mitigated
34,539
6,898
Healing
3,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
CaptWRECK
Hou Yi
13,469
7,249
0
780
13,348
4,569
1,594
4,298
9,028
0
36,203
W
Janus
Itzawy
Janus
9,611
598
0
2,920
8,612
3,062
1,879
4,580
4,027
33,958
61
L
15,059
7,449
0
1,629
14,238
5,957
0
3,123
10,767
0
45,601
L
Freya
Spotos73
Freya
4,001
1,007
0
775
6,008
2,119
0
1,377
4,453
12,086
744
L
9,518
3,157
0
1,497
18,179
26,463
72
5,277
12,284
19,527
0
W
10,339
1,128
170
3,028
13,179
14,395
502
4,427
8,752
993
32,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,249
Gold Earned
30,769
135
Minions Killed
102
0
Camps Cleared
0
708,071
Distance Traveled
486,256
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,983
922
43
3
0
223,634
5
W
Janus
11,232
864
64
5
0
233,788
1
L
Hou Yi
11,147
857
62
5
0
168,750
0
L
Freya
9,450
727
26
2
0
115,667
0
L
Kuzenbo
10,172
782
14
1
0
201,839
0
W
Mulan
11,034
849
28
2
0
250,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role