Player Matchup

Odin
Odin
Platinum IV
 
Odin
Platinum IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
Aj714799
Kumbhakarna
Platinum II
Level 159
God Stats
12W - 12L
1,609 SR
Queue Stats
128W - 112L
1,719 MMR
Party 1
Lancelot
Lancelot
Platinum IV
IXPR1MALXI
Lancelot
Platinum IV
Level 177
God Stats
3W - 3L
1,350 SR
Queue Stats
272W - 277L
1,720 MMR
Solo
Anhur
Anhur
Platinum V
Kxvinnn
Anhur
Platinum V
Level 161
God Stats
10W - 3L
1,942 SR
Queue Stats
61W - 62L
1,640 MMR
Solo
Kukulkan
Kukulkan
Platinum III
NotJustABot
Kukulkan
Platinum III
Level 75
God Stats
2W - 2L
1,469 SR
Queue Stats
227W - 208L
1,746 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,574 SR
1,665 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,511 SR
1,645 MMR
Rama
Rama
Gold I
 
Rama
Gold I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum V
AdderallXR831
Janus
Platinum V
Level 145
God Stats
34W - 42L
1,523 SR
Queue Stats
341W - 339L
1,727 MMR
Solo
Ganesha
Ganesha
Platinum II
Daddyxox
Ganesha
Platinum II
Level 145
God Stats
0W - 1L
1,365 SR
Queue Stats
139W - 121L
1,713 MMR
Solo
Thanatos
Thanatos
Platinum III
Davonte105
Thanatos
Platinum III
Level 182
God Stats
0W - 1L
1,567 SR
Queue Stats
374W - 379L
1,676 MMR
Solo
Chaac
Chaac
Gold I
JouunaC13
Chaac
Gold I
Level 143
God Stats
29W - 30L
1,601 SR
Queue Stats
138W - 131L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
3 / 2 / 7
8,680
511
6,191
13,123
9,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
Aj714799
Kumbhakarna
16
3 / 1 / 6
9,911
583
16,088
14,792
11,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
IXPR1MALXI
Lancelot
16
5 / 2 / 5
9,213
542
7,908
12,931
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anhur
Kxvinnn
Anhur
16
4 / 3 / 2
10,157
597
8,743
10,301
3,573
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
NotJustABot
Kukulkan
17
3 / 2 / 2
10,391
611
6,263
5,117
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AresSusanoFenrirNu Wa

VS

Bans
JormungandrCerberusThorGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 3 / 2
9,016
530
6,934
7,609
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 3
8,932
525
5,527
8,744
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
Daddyxox
Ganesha
11
0 / 5 / 4
7,416
436
5,325
15,928
15,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Davonte105
Thanatos
14
4 / 3 / 3
8,201
482
7,551
12,071
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
JouunaC13
Chaac
15
1 / 4 / 1
8,784
517
7,710
19,121
10,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
18
Kills
9
10
Deaths
18
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
7
3.25
L
Rama
 
Rama
2
3
2
1
L
2
3
3
1.17
W
Kumbhakarna
Aj714799
Kumbhakarna
3
1
6
6
L
Ganesha
Daddyxox
Ganesha
0
5
4
0.4
L
Thanatos
Davonte105
Thanatos
4
3
3
1.83
W
Lancelot
IXPR1MALXI
Lancelot
5
2
5
3.75
L
Chaac
JouunaC13
Chaac
1
4
1
0.38
W
Anhur
Kxvinnn
Anhur
4
3
2
1.67
W
Kukulkan
NotJustABot
Kukulkan
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,193
Damage
33,047
56,264
Taken
63,473
32,467
Mitigated
34,953
17,773
Healing
22,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,191
777
0
1,591
13,123
9,101
0
4,436
8,469
555
39,141
L
Rama
 
Rama
6,934
5,039
0
2,591
7,609
2,123
1,053
1,577
6,018
0
64,422
L
5,527
113
0
944
8,744
3,054
0
4,256
4,316
56,028
0
W
Kumbhakarna
Aj714799
Kumbhakarna
16,088
1,407
0
4,550
14,792
11,877
0
2,967
11,687
67,280
1,820
L
Ganesha
Daddyxox
Ganesha
5,325
578
0
3,081
15,928
15,959
0
3,570
12,150
27,956
1,324
L
Thanatos
Davonte105
Thanatos
7,551
1,770
0
8,608
12,071
3,671
0
1,403
10,586
0
53,696
W
Lancelot
IXPR1MALXI
Lancelot
7,908
1,535
0
5,948
12,931
5,701
0
996
11,815
0
67,857
L
Chaac
JouunaC13
Chaac
7,710
952
0
7,347
19,121
10,146
0
10,197
7,973
0
71,924
W
Anhur
Kxvinnn
Anhur
8,743
3,900
0
5,087
10,301
3,573
1,344
1,348
8,925
0
83,429
W
Kukulkan
NotJustABot
Kukulkan
6,263
666
0
597
5,117
2,215
1,333
569
4,508
92,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,352
Gold Earned
42,349
599
Minions Killed
503
0
Camps Cleared
0
1,745,549
Distance Traveled
1,733,102
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,680
511
71
4
0
363,410
8
L
Rama
9,016
530
143
8
0
298,603
0
L
Janus
8,932
525
131
8
0
369,877
0
W
Kumbhakarna
9,911
583
109
6
0
337,897
0
L
Ganesha
7,416
436
13
1
0
333,588
3
L
Thanatos
8,201
482
82
5
0
399,306
0
W
Lancelot
9,213
542
94
6
0
405,499
1
L
Chaac
8,784
517
134
8
0
331,728
5
W
Anhur
10,157
597
139
8
0
302,626
0
W
Kukulkan
10,391
611
186
11
0
336,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role