Player Matchup

Hades
Hades
FieryPen2522105
Hades
Level 40
God Stats
2W - 1L
1,861 SR
Queue Stats
57W - 65L
1,428 Elo+
Solo
Apollo
Apollo
NW DAB ASSASSIN
Apollo
Level 99
God Stats
2W - 9L
1,109 SR
Queue Stats
135W - 137L
1,388 Elo+
Party 2
Xing Tian
Xing Tian
Spaghoote
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,260 Elo+
Solo
Yu Huang
Yu Huang
WARpathSTASH
Yu Huang
Level 106
God Stats
5W - 2L
1,799 SR
Queue Stats
83W - 86L
1,429 Elo+
Party 2
Izanami
Izanami
WildMrsWeazel
Izanami
Level 142
God Stats
7W - 7L
1,509 SR
Queue Stats
195W - 190L
1,421 Elo+
Party 2
Team Averages
Level 83
1,556 SR
1,385 Elo+

VS

Team Averages
Level 83
1,555 SR
1,467 Elo+
Ares
Ares
AMA BloodFallen
Ares
Level 63
God Stats
4W - 1L
1,545 SR
Queue Stats
81W - 80L
1,494 Elo+
Solo
Hun Batz
Hun Batz
Im Gon Seencha
Hun Batz
Level 108
God Stats
2W - 0L
1,710 SR
Queue Stats
38W - 43L
1,448 Elo+
Solo
Charon
Charon
NoWayKOKshiner
Charon
Level 109
God Stats
4W - 5L
1,385 SR
Queue Stats
267W - 262L
1,403 Elo+
Solo
Anubis
Anubis
The_realTobuscus
Anubis
Level 67
God Stats
2W - 1L
1,640 SR
Queue Stats
44W - 35L
1,498 Elo+
Party 1
Bacchus
Bacchus
mmmonke
Bacchus
Level 67
God Stats
3W - 1L
1,496 SR
Queue Stats
41W - 37L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,516
252
0
980
141
14
2 / 7 / 2
7,199
720
4,407
10,830
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Xing Tian
Spaghoote
Xing Tian
14
2 / 6 / 2
7,550
755
5,986
16,188
12,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
WARpathSTASH
Yu Huang
13
0 / 6 / 4
7,130
713
5,827
8,932
2,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
13
3 / 4 / 1
7,734
773
7,723
7,036
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 13
8,158
816
5,460
7,885
10,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
13
2 / 3 / 14
8,280
828
6,064
8,196
4,430
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 1 / 12
9,624
962
9,044
6,021
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
11 / 0 / 12
10,640
1,064
15,043
6,444
3,987
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
mmmonke
Bacchus
15
3 / 2 / 19
9,493
949
5,368
10,762
14,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
94
7
Kills
24
24
Deaths
8
9
Assists
70
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
0
1
0
0
W
Hun Batz
2
3
14
3
L
2
7
2
0.43
W
6
1
12
12
L
Xing Tian
Spaghoote
Xing Tian
2
6
2
0.5
W
11
0
12
17
L
Yu Huang
WARpathSTASH
Yu Huang
0
6
4
0.33
L
Izanami
3
4
1
0.88
W
Bacchus
mmmonke
Bacchus
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,943
Damage
40,979
43,966
Taken
39,308
20,538
Mitigated
36,827
5,531
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,460
127
2,129
1,410
7,885
10,087
705
2,119
5,766
9,201
98
L
0
0
0
0
980
141
0
980
0
0
0
W
Hun Batz
6,064
1,769
1,863
1,941
8,196
4,430
488
2,167
6,029
0
15,194
L
4,407
807
172
734
10,830
3,155
0
9,724
1,106
0
13,221
W
9,044
1,684
584
1,350
6,021
3,802
2,918
1,977
4,044
21,140
0
L
Xing Tian
Spaghoote
Xing Tian
5,986
497
1,490
1,764
16,188
12,668
0
11,801
4,387
8,975
0
W
15,043
400
1,980
1,495
6,444
3,987
1,958
1,744
4,700
35,715
0
L
Yu Huang
WARpathSTASH
Yu Huang
5,827
523
275
816
8,932
2,346
0
7,380
1,552
14,885
428
L
Izanami
7,723
5,018
0
280
7,036
2,228
0
4,932
2,104
0
21,432
W
Bacchus
mmmonke
Bacchus
5,368
362
185
1,650
10,762
14,521
1,132
3,560
7,202
10,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,129
Gold Earned
46,195
74
Minions Killed
111
0
Camps Cleared
0
610,685
Distance Traveled
950,799
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,158
816
7
1
0
162,408
0
L
Hades
2,516
252
0
0
0
238
0
W
Hun Batz
8,280
828
17
2
0
211,715
0
L
Apollo
7,199
720
17
2
0
168,730
0
W
Charon
9,624
962
26
3
0
160,252
0
L
Xing Tian
7,550
755
5
1
0
173,528
0
W
Anubis
10,640
1,064
47
5
0
212,980
0
L
Yu Huang
7,130
713
21
2
0
151,879
0
L
Izanami
7,734
773
31
3
0
116,310
1
W
Bacchus
9,493
949
14
1
0
203,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role