Player Matchup

Ah Puch
Ah Puch
PickleFarmers
Ah Puch
Level 148
God Stats
4W - 1L
1,880 SR
Queue Stats
105W - 63L
1,735 Elo+
Party 2
Bacchus
Bacchus
WIMH0F
Bacchus
Level 108
God Stats
1W - 1L
1,806 SR
Queue Stats
65W - 40L
1,685 Elo+
Party 2
Apollo
Apollo
mfacedoom
Apollo
Level 152
God Stats
0W - 1L
1,649 SR
Queue Stats
195W - 125L
1,636 Elo+
Party 2
Team Averages
Level 136
1,779 SR
1,685 Elo+

VS

Team Averages
Level 54
1,720 SR
1,802 Elo+
Olorun
Olorun
JigRanked
Olorun
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
360W - 142L
1,763 Elo+
Party 1
Hou Yi
Hou Yi
NoPassion
Hou Yi
Level 61
God Stats
11W - 0L
1,950 SR
Queue Stats
139W - 29L
1,940 Elo+
Party 1
Kuzenbo
Kuzenbo
jame_jones1
Kuzenbo
Level 57
God Stats
2W - 0L
1,708 SR
Queue Stats
50W - 46L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
2 / 6 / 3
7,947
795
11,685
8,955
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
WIMH0F
Bacchus
13
1 / 4 / 4
7,942
794
4,694
12,941
13,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
mfacedoom
Apollo
13
3 / 4 / 3
8,386
839
5,520
9,961
3,873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JigRanked
Olorun
15
4 / 2 / 7
9,255
926
5,454
7,889
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
NoPassion
Hou Yi
16
7 / 2 / 7
10,182
1,018
14,449
11,521
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kuzenbo
jame_jones1
Kuzenbo
14
3 / 2 / 9
8,939
894
6,910
9,555
10,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
14
14
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
JigRanked
Olorun
4
2
7
3.75
W
Hou Yi
NoPassion
Hou Yi
7
2
7
5.25
L
Ah Puch
2
6
3
0.58
L
Bacchus
WIMH0F
Bacchus
1
4
4
0.75
W
Kuzenbo
jame_jones1
Kuzenbo
3
2
9
3.75
L
Apollo
mfacedoom
Apollo
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,899
Damage
26,813
31,857
Taken
28,965
20,934
Mitigated
16,926
6,052
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
JigRanked
Olorun
5,454
3,284
262
2,995
7,889
2,561
824
4,495
3,355
26,424
3,063
W
Hou Yi
NoPassion
Hou Yi
14,449
6,713
0
3,819
11,521
4,029
597
7,422
3,746
0
35,935
L
Ah Puch
11,685
262
0
1,170
8,955
3,291
0
4,175
4,608
33,010
576
L
Bacchus
WIMH0F
Bacchus
4,694
492
0
2,676
12,941
13,770
0
3,560
9,088
12,894
331
W
Kuzenbo
jame_jones1
Kuzenbo
6,910
1,433
0
2,394
9,555
10,336
115
3,913
5,525
18,011
920
L
Apollo
mfacedoom
Apollo
5,520
2,433
0
2,206
9,961
3,873
15
3,091
6,479
0
26,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,275
Gold Earned
28,376
130
Minions Killed
129
0
Camps Cleared
0
538,339
Distance Traveled
563,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,255
926
52
5
0
172,191
0
W
Hou Yi
10,182
1,018
55
6
0
206,206
0
L
Ah Puch
7,947
795
54
5
0
168,591
0
L
Bacchus
7,942
794
23
2
0
185,891
0
W
Kuzenbo
8,939
894
22
2
0
185,001
0
L
Apollo
8,386
839
53
5
0
183,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role