Player Matchup

Hachiman
Hachiman
BluBalIz
Hachiman
Level 16
God Stats
21W - 29L
1,477 SR
Queue Stats
35W - 48L
1,415 Elo+
Party 2
Bacchus
Bacchus
Ezienki
Bacchus
Level 27
God Stats
1W - 1L
1,717 SR
Queue Stats
50W - 50L
1,516 Elo+
Party 2
Vulcan
Vulcan
LeagueAk
Vulcan
Level 125
God Stats
4W - 9L
1,274 SR
Queue Stats
300W - 334L
1,481 Elo+
Party 2
Guan Yu
Guan Yu
RiceMaster5141
Guan Yu
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 76L
1,496 Elo+
Solo
Kali
Kali
dragosilver222
Kali
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 117L
1,484 Elo+
Party 2
Team Averages
Level 72
1,494 SR
1,479 Elo+

VS

Team Averages
Level 135
1,561 SR
1,520 Elo+
Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
NaupaSONIC
Skadi
Level 154
God Stats
6W - 7L
1,568 SR
Queue Stats
412W - 390L
1,526 Elo+
Party 1
Bastet
Bastet
Nearrivers56
Bastet
Level 89
God Stats
21W - 16L
1,675 SR
Queue Stats
384W - 360L
1,511 Elo+
Solo
Sobek
Sobek
Shivels15
Sobek
Level 167
God Stats
16W - 10L
1,561 SR
Queue Stats
223W - 217L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BluBalIz
Hachiman
8
0 / 4 / 0
4,034
504
4,157
5,168
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Ezienki
Bacchus
8
0 / 4 / 0
3,953
494
4,137
7,331
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
LeagueAk
Vulcan
9
1 / 4 / 2
5,438
680
5,254
4,357
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 3 / 1
4,224
528
2,322
5,350
2,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
4 / 2 / 0
5,223
653
3,656
8,438
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 0 / 9
5,712
714
3,477
7,108
4,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
 
Chang'e
10
2 / 1 / 2
5,342
668
2,751
5,243
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
10
9 / 0 / 0
6,081
760
6,427
5,168
1,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bastet
10
3 / 3 / 2
5,146
643
3,670
7,197
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Shivels15
Sobek
10
3 / 2 / 0
5,638
705
3,576
6,225
4,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
17
17
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
9
4.5
W
Chang'e
 
Chang'e
2
1
2
3
L
Hachiman
BluBalIz
Hachiman
0
4
0
0
L
Bacchus
Ezienki
Bacchus
0
4
0
0
L
Vulcan
LeagueAk
Vulcan
1
4
2
0.5
W
Skadi
9
0
0
9
W
Bastet
3
3
2
1.33
L
1
3
1
0.5
W
Sobek
Shivels15
Sobek
3
2
0
1.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,526
Damage
19,901
30,644
Taken
30,941
11,937
Mitigated
13,116
9,203
Healing
12,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,477
690
181
2,791
7,108
4,095
0
1,338
5,364
20,786
1,665
W
Chang'e
 
Chang'e
2,751
238
320
2,318
5,243
1,351
0
3,045
1,958
32,125
1,555
L
Hachiman
BluBalIz
Hachiman
4,157
2,082
0
950
5,168
1,394
0
1,682
3,486
0
26,929
L
Bacchus
Ezienki
Bacchus
4,137
370
0
2,274
7,331
4,533
0
1,194
6,137
13,306
913
L
Vulcan
LeagueAk
Vulcan
5,254
249
0
520
4,357
1,337
0
941
3,307
29,742
755
W
Skadi
6,427
2,980
0
1,125
5,168
1,366
0
1,649
3,185
0
33,591
W
Bastet
3,670
896
0
3,061
7,197
1,723
0
1,625
5,422
0
23,697
L
2,322
514
136
2,023
5,350
2,357
0
2,021
2,956
0
12,671
W
Sobek
Shivels15
Sobek
3,576
307
0
2,722
6,225
4,581
0
0
6,225
26,505
2,967
L
3,656
1,193
0
3,300
8,438
2,316
0
3,012
5,202
0
29,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,872
Gold Earned
27,919
198
Minions Killed
279
0
Camps Cleared
0
796,877
Distance Traveled
875,916
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,712
714
25
3
0
162,002
0
W
Chang'e
5,342
668
78
10
0
181,813
2
L
Hachiman
4,034
504
43
5
0
154,882
0
L
Bacchus
3,953
494
37
5
0
179,543
0
L
Vulcan
5,438
680
50
6
0
166,198
1
W
Skadi
6,081
760
69
9
0
156,613
1
W
Bastet
5,146
643
52
7
0
222,448
0
L
Guan Yu
4,224
528
21
3
0
108,560
0
W
Sobek
5,638
705
55
7
0
153,040
0
L
Kali
5,223
653
47
6
0
187,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role