Player Matchup

Tsukuyomi
Tsukuyomi
DoloSwaggins
Tsukuyomi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 101L
1,443 Elo+
Solo
Cerberus
Cerberus
King RaGe x2
Cerberus
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
66W - 59L
1,505 Elo+
Solo
Neith
Neith
Mudd_Butt11
Neith
Level 127
God Stats
11W - 9L
1,556 SR
Queue Stats
403W - 389L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
SBKB1
Ao Kuang
Level 146
God Stats
1W - 0L
1,329 SR
Queue Stats
190W - 170L
1,465 Elo+
Party 2
Zeus
Zeus
YouNeedJesus26
Zeus
Level 127
God Stats
75W - 52L
1,580 SR
Queue Stats
162W - 139L
1,463 Elo+
Party 2
Team Averages
Level 117
1,493 SR
1,471 Elo+

VS

Team Averages
Level 123
1,477 SR
1,465 Elo+
Hercules
Hercules
ELjugitOOO
Hercules
Level 127
God Stats
31W - 36L
1,543 SR
Queue Stats
146W - 162L
1,507 Elo+
Solo
Cupid
Cupid
Robitotabi
Cupid
Level 269
God Stats
216W - 240L
1,418 SR
Queue Stats
1,750W - 1,746L
1,487 Elo+
Solo
Thanatos
Thanatos
carljtos
Thanatos
Level 49
God Stats
0W - 3L
1,267 SR
Queue Stats
34W - 45L
1,420 Elo+
Party 1
Izanami
Izanami
i_m_confucius
Izanami
Level 108
God Stats
266W - 257L
1,525 SR
Queue Stats
268W - 268L
1,474 Elo+
Solo
Ra
Ra
yxseph
Ra
Level 61
God Stats
3W - 4L
1,634 SR
Queue Stats
32W - 47L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DoloSwaggins
Tsukuyomi
15
4 / 3 / 1
8,518
568
4,328
14,251
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
King RaGe x2
Cerberus
15
7 / 0 / 3
9,562
637
12,796
14,097
12,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
0 / 2 / 4
8,318
555
4,555
7,216
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
SBKB1
Ao Kuang
14
7 / 4 / 4
8,453
564
8,970
15,818
12,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 2 / 7
7,814
521
9,874
4,608
1,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ELjugitOOO
Hercules
12
4 / 5 / 1
7,059
471
9,718
15,219
9,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cupid
13
1 / 2 / 3
7,448
497
3,211
8,108
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
carljtos
Thanatos
13
4 / 4 / 1
7,661
511
6,102
13,023
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
12
0 / 4 / 0
7,853
524
2,743
9,273
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
13
2 / 3 / 3
8,304
554
9,544
10,666
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
18
Kills
11
11
Deaths
18
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DoloSwaggins
Tsukuyomi
4
3
1
1.5
L
Hercules
ELjugitOOO
Hercules
4
5
1
0.9
W
Cerberus
King RaGe x2
Cerberus
7
0
3
8.5
W
0
2
4
1
L
Cupid
1
2
3
1.25
W
Ao Kuang
SBKB1
Ao Kuang
7
4
4
2.25
W
0
2
7
1.75
L
Thanatos
carljtos
Thanatos
4
4
1
1.13
L
Izanami
0
4
0
0
L
Ra
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,523
Damage
31,318
55,990
Taken
56,289
32,458
Mitigated
21,977
19,678
Healing
22,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DoloSwaggins
Tsukuyomi
4,328
673
0
6,412
14,251
4,919
0
2,235
11,819
0
58,456
L
Hercules
ELjugitOOO
Hercules
9,718
3,070
154
5,511
15,219
9,106
222
11,129
3,479
0
33,592
W
Cerberus
King RaGe x2
Cerberus
12,796
1,205
0
6,426
14,097
12,092
158
2,208
11,614
59,696
0
W
4,555
1,394
0
3,190
7,216
2,116
123
2,761
3,967
0
68,502
L
Cupid
3,211
1,903
835
3,538
8,108
2,439
1,585
3,699
4,297
0
54,833
W
Ao Kuang
SBKB1
Ao Kuang
8,970
2,708
393
3,257
15,818
12,214
114
804
14,377
28,755
938
W
9,874
976
0
0
4,608
1,117
333
535
3,812
50,632
1,379
L
Thanatos
carljtos
Thanatos
6,102
2,746
0
6,909
13,023
4,684
0
5,847
6,843
0
55,154
L
Izanami
2,743
1,736
0
2,417
9,273
2,309
624
5,821
2,862
0
57,298
L
Ra
9,544
270
252
2,899
10,666
3,439
242
3,273
7,215
58,163
2,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,665
Gold Earned
38,325
475
Minions Killed
458
0
Camps Cleared
0
1,540,974
Distance Traveled
1,413,217
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,518
568
90
6
0
333,320
0
L
Hercules
7,059
471
49
3
0
324,152
0
W
Cerberus
9,562
637
156
10
0
303,952
3
W
Neith
8,318
555
118
8
0
299,495
7
L
Cupid
7,448
497
100
7
0
272,199
0
W
Ao Kuang
8,453
564
31
2
0
303,679
0
W
Zeus
7,814
521
80
5
0
300,528
0
L
Thanatos
7,661
511
80
5
0
309,764
0
L
Izanami
7,853
524
105
7
0
217,331
0
L
Ra
8,304
554
124
8
0
289,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role