Player Matchup

Tyr
Tyr
Silver II
ElGatoVonJefe
Tyr
Silver II
Level 142
God Stats
0W - 2L
1,264 SR
Queue Stats
30W - 45L
1,208 MMR
Solo
Cthulhu
Cthulhu
Silver I
NavalChip26
Cthulhu
Silver I
Level 97
God Stats
1W - 4L
1,542 SR
Queue Stats
127W - 145L
1,239 MMR
Party 3
Bastet
Bastet
Gold IV
ZackyREV
Bastet
Gold IV
Level 158
God Stats
43W - 39L
1,568 SR
Queue Stats
242W - 256L
1,339 MMR
Party 3
Hou Yi
Hou Yi
Silver I
harmillos
Hou Yi
Silver I
Level 139
God Stats
13W - 15L
1,472 SR
Queue Stats
163W - 170L
1,203 MMR
Solo
Agni
Agni
Gold V
superplayer6
Agni
Gold V
Level 65
God Stats
9W - 9L
1,455 SR
Queue Stats
80W - 82L
1,240 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,460 SR
1,246 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 157
1,505 SR
1,252 MMR
King Arthur
King Arthur
Gold II
Luiscoro
King Arthur
Gold II
Level 146
God Stats
52W - 48L
1,544 SR
Queue Stats
257W - 252L
1,396 MMR
Party 2
Loki
Loki
Silver I
SoulReaper2133
Loki
Silver I
Level 129
God Stats
4W - 4L
1,572 SR
Queue Stats
184W - 199L
1,197 MMR
Solo
Xing Tian
Xing Tian
Gold V
erickmdb
Xing Tian
Gold V
Level 175
God Stats
145W - 137L
1,521 SR
Queue Stats
393W - 421L
1,289 MMR
Party 1
Scylla
Scylla
Silver II
feguren
Scylla
Silver II
Level 89
God Stats
11W - 12L
1,546 SR
Queue Stats
190W - 192L
1,088 MMR
Party 2
Neith
Neith
Gold V
original__alien
Neith
Gold V
Level 246
God Stats
11W - 32L
1,340 SR
Queue Stats
392W - 418L
1,289 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,755
480
3,236
10,667
11,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
NavalChip26
Cthulhu
10
1 / 3 / 0
5,666
472
4,665
8,684
5,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
ZackyREV
Bastet
11
2 / 2 / 1
5,942
495
5,703
10,574
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
harmillos
Hou Yi
11
0 / 3 / 1
5,796
483
2,252
7,340
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 2
6,368
531
4,601
5,103
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
PoseidonJanusCu Chulainn

VS

Bans
Chang'eThanatosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Luiscoro
King Arthur
15
2 / 0 / 5
8,852
738
8,996
11,996
11,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 2 / 4
6,322
527
3,907
8,176
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
erickmdb
Xing Tian
11
2 / 1 / 5
7,247
604
3,806
12,309
7,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
feguren
Scylla
13
4 / 1 / 1
6,938
578
6,505
6,484
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 3
7,360
613
5,206
5,050
1,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
13
13
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
King Arthur
Luiscoro
King Arthur
2
0
5
4.5
L
Cthulhu
NavalChip26
Cthulhu
1
3
0
0.33
W
2
2
4
2
L
Bastet
ZackyREV
Bastet
2
2
1
1.25
W
Xing Tian
erickmdb
Xing Tian
2
1
5
4.5
W
Scylla
feguren
Scylla
4
1
1
4.5
L
Hou Yi
harmillos
Hou Yi
0
3
1
0.17
W
3
0
3
4.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,457
Damage
28,420
42,368
Taken
44,015
23,771
Mitigated
25,622
13,378
Healing
17,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,236
424
0
3,024
10,667
11,213
0
915
9,752
0
35,689
W
King Arthur
Luiscoro
King Arthur
8,996
727
0
4,333
11,996
11,745
46
0
11,996
689
73,605
L
Cthulhu
NavalChip26
Cthulhu
4,665
655
0
1,808
8,684
5,303
0
4,363
4,321
29,596
302
W
3,907
684
0
3,496
8,176
2,379
143
739
7,358
0
33,412
L
Bastet
ZackyREV
Bastet
5,703
713
0
5,961
10,574
3,439
0
1,588
8,986
0
47,607
W
Xing Tian
erickmdb
Xing Tian
3,806
141
0
3,257
12,309
7,947
168
2,767
9,360
19,719
702
W
Scylla
feguren
Scylla
6,505
293
0
3,058
6,484
1,915
60
4,339
1,995
45,368
362
L
Hou Yi
harmillos
Hou Yi
2,252
1,298
0
1,608
7,340
2,339
0
1,120
6,220
0
34,169
W
5,206
1,312
0
3,056
5,050
1,636
1,322
501
4,460
0
52,297
L
4,601
358
0
977
5,103
1,477
0
2,375
2,728
39,154
1,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,527
Gold Earned
36,719
352
Minions Killed
386
0
Camps Cleared
0
1,244,560
Distance Traveled
1,308,516
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,755
480
64
5
0
240,988
1
W
King Arthur
8,852
738
130
11
0
237,614
2
L
Cthulhu
5,666
472
47
4
0
246,092
3
W
Loki
6,322
527
52
4
0
292,417
0
L
Bastet
5,942
495
83
7
0
292,988
4
W
Xing Tian
7,247
604
24
2
0
258,197
5
W
Scylla
6,938
578
84
7
0
275,655
0
L
Hou Yi
5,796
483
69
6
0
236,941
1
W
Neith
7,360
613
96
8
0
244,633
7
L
Agni
6,368
531
89
7
0
227,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role