Player Matchup

Arachne
Arachne
Bronze IV
Leave Spawn2592
Arachne
Bronze IV
Level 30
God Stats
0W - 2L
1,091 SR
Queue Stats
1W - 24L
1,128 MMR
Party 2
Nu Wa
Nu Wa
Bronze IV
Leave Spawn4045
Nu Wa
Bronze IV
Level 51
God Stats
0W - 4L
1,389 SR
Queue Stats
1W - 24L
1,128 MMR
Party 2
Skadi
Skadi
Bronze III
XxblueflamexX20
Skadi
Bronze III
Level 124
God Stats
0W - 1L
1,758 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 68
1,413 SR
1,252 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,544 SR
1,143 MMR
Anubis
Anubis
Silver I
Lonbons ttv
Anubis
Silver I
Level 99
God Stats
17W - 14L
1,585 SR
Queue Stats
41W - 45L
1,326 MMR
Party 1
Medusa
Medusa
Silver II
Magllycus
Medusa
Silver II
Level 126
God Stats
5W - 2L
1,777 SR
Queue Stats
309W - 376L
1,051 MMR
Solo
Xing Tian
Xing Tian
Silver III
Trident Age
Xing Tian
Silver III
Level 104
God Stats
1W - 1L
1,271 SR
Queue Stats
63W - 70L
1,051 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
8,287
829
7,593
7,912
6,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

14
2 / 0 / 7
8,121
812
9,436
6,740
2,071
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 7
7,961
796
7,851
6,481
1,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
Hou YiBake KujiraYmirAtlasMaui

VS

Bans
BacchusKumbhakarnaDiscordiaEsetZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 3 / 1
7,561
756
5,640
7,541
3,131
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Medusa
Magllycus
Medusa
13
1 / 5 / 0
7,479
748
4,800
11,989
3,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Trident Age
Xing Tian
14
2 / 1 / 1
7,766
777
5,343
9,152
4,599
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
4
4
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
5
1
3
6.5
L
2
0
7
5.5
W
Anubis
1
3
1
0.5
W
Medusa
Magllycus
Medusa
1
5
0
0.2
W
Xing Tian
Trident Age
Xing Tian
2
1
1
2.5
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,880
Damage
15,783
21,133
Taken
28,682
10,176
Mitigated
11,253
3,901
Healing
6,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,593
4,538
0
1,961
7,912
6,152
0
4,737
3,117
0
13,478
L
9,436
4,515
0
1,756
6,740
2,071
0
3,952
2,788
23,767
467
W
Anubis
5,640
0
0
2,714
7,541
3,131
0
2,529
4,875
33,616
0
W
Medusa
Magllycus
Medusa
4,800
960
0
2,279
11,989
3,523
0
4,189
7,299
0
41,172
W
Xing Tian
Trident Age
Xing Tian
5,343
373
0
1,841
9,152
4,599
0
2,306
6,656
16,688
20
L
7,851
3,120
0
184
6,481
1,953
0
2,224
4,257
0
29,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,369
Gold Earned
22,806
92
Minions Killed
165
0
Camps Cleared
0
517,748
Distance Traveled
521,761
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,287
829
19
2
0
167,283
0
L
Nu Wa
8,121
812
27
3
0
167,748
0
W
Anubis
7,561
756
79
8
0
166,150
0
W
Medusa
7,479
748
64
6
0
167,928
0
W
Xing Tian
7,766
777
22
2
0
187,683
3
L
Skadi
7,961
796
46
5
0
182,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role