Player Matchup

Vulcan
Vulcan
DNIGHTMARE34219
Vulcan
Level 156
God Stats
11W - 5L
1,657 SR
Queue Stats
83W - 69L
1,508 Elo+
Party 1
Artio
Artio
Nvrsed
Artio
Level 63
God Stats
1W - 2L
1,138 SR
Queue Stats
117W - 115L
1,496 Elo+
Party 2
Awilix
Awilix
OneFlprQuitr
Awilix
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
TML_FAN_11
Cthulhu
Level 183
God Stats
79W - 51L
1,604 SR
Queue Stats
582W - 517L
1,509 Elo+
Solo
Artemis
Artemis
nage07n94
Artemis
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 90L
1,533 Elo+
Party 2
Team Averages
Level 113
1,480 SR
1,507 Elo+

VS

Team Averages
Level 107
1,582 SR
1,517 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
CheckLeft
Anubis
Level 81
God Stats
14W - 9L
1,782 SR
Queue Stats
211W - 185L
1,518 Elo+
Solo
Mulan
Mulan
Danobipo
Mulan
Level 132
God Stats
120W - 99L
1,604 SR
Queue Stats
315W - 272L
1,514 Elo+
Solo
Vamana
Vamana
Hacle
Vamana
Level 148
God Stats
2W - 3L
1,473 SR
Queue Stats
86W - 86L
1,525 Elo+
Solo
Charon
Charon
TheCorinthian787
Charon
Level 67
God Stats
1W - 2L
1,554 SR
Queue Stats
54W - 39L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,761
576
4,740
2,654
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Nvrsed
Artio
9
0 / 1 / 1
5,220
522
1,272
10,032
4,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
10
7 / 1 / 0
6,102
610
6,183
7,219
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
TML_FAN_11
Cthulhu
12
3 / 0 / 2
7,056
706
4,204
4,891
2,012
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
nage07n94
Artemis
9
1 / 1 / 0
5,181
518
3,472
6,129
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 1 / 2
4,837
484
6,574
4,442
1,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
CheckLeft
Anubis
11
1 / 4 / 1
5,569
557
2,130
6,475
2,778
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
Danobipo
Mulan
10
3 / 3 / 1
5,714
571
4,952
8,291
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Vamana
Hacle
Vamana
8
0 / 2 / 0
4,962
496
2,393
6,551
4,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 2
5,242
524
2,830
5,843
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
4
4
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
2
1
L
Anubis
CheckLeft
Anubis
1
4
1
0.38
W
0
1
5
2.5
L
Mulan
Danobipo
Mulan
3
3
1
1.17
L
Vamana
Hacle
Vamana
0
2
0
0
W
Artio
Nvrsed
Artio
0
1
1
0.5
W
Awilix
7
1
0
7
W
Cthulhu
TML_FAN_11
Cthulhu
3
0
2
4
L
0
1
2
1
W
Artemis
nage07n94
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,871
Damage
18,879
30,925
Taken
31,602
10,539
Mitigated
13,900
13,314
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,574
2,046
0
2,691
4,442
1,004
0
746
3,696
39,928
3,494
L
Anubis
CheckLeft
Anubis
2,130
167
0
2,427
6,475
2,778
0
2,183
4,292
41,384
0
W
4,740
401
0
794
2,654
460
0
1,343
1,311
33,299
664
L
Mulan
Danobipo
Mulan
4,952
1,470
0
3,204
8,291
2,789
0
2,316
5,975
0
33,540
L
Vamana
Hacle
Vamana
2,393
1,040
0
1,838
6,551
4,203
0
3,470
3,081
82
26,866
W
Artio
Nvrsed
Artio
1,272
256
1,614
3,364
10,032
4,495
0
4,487
5,545
13,561
851
W
Awilix
6,183
2,396
0
2,590
7,219
1,755
0
1,325
5,832
0
32,155
W
Cthulhu
TML_FAN_11
Cthulhu
4,204
895
0
2,994
4,891
2,012
0
458
4,245
51,593
804
L
2,830
636
0
1,739
5,843
3,126
0
1,244
4,599
14,996
435
W
Artemis
nage07n94
Artemis
3,472
619
0
1,958
6,129
1,817
0
3,817
2,312
0
37,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,320
Gold Earned
26,324
297
Minions Killed
290
0
Camps Cleared
0
1,087,745
Distance Traveled
1,004,787
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,837
484
73
7
0
190,654
1
L
Anubis
5,569
557
77
8
0
192,237
0
W
Vulcan
5,761
576
59
6
0
217,891
0
L
Mulan
5,714
571
59
6
0
235,518
2
L
Vamana
4,962
496
58
6
0
189,384
0
W
Artio
5,220
522
23
2
0
216,367
6
W
Awilix
6,102
610
44
4
0
259,496
0
W
Cthulhu
7,056
706
96
10
0
216,958
2
L
Charon
5,242
524
23
2
0
196,994
5
W
Artemis
5,181
518
75
8
0
177,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role