Player Matchup

Ix Chel
Ix Chel
Platinum IV
 
Ix Chel
Platinum IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Platinum IV
DaFriedBass
Camazotz
Platinum IV
Level 192
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 155L
1,598 MMR
Solo
Ne Zha
Ne Zha
Gold III
ILikeBread2
Ne Zha
Gold III
Level 152
God Stats
8W - 3L
1,625 SR
Queue Stats
175W - 183L
1,563 MMR
Solo
Anhur
Anhur
Platinum V
Kxvinnn
Anhur
Platinum V
Level 161
God Stats
10W - 3L
1,918 SR
Queue Stats
76W - 78L
1,594 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
yxng_gunz
Baron Samedi
Platinum V
Level 127
God Stats
20W - 15L
1,609 SR
Queue Stats
194W - 196L
1,607 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,630 SR
1,572 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 163
1,662 SR
1,592 MMR
Charybdis
Charybdis
Gold V
Gabvbz
Charybdis
Gold V
Level 147
God Stats
15W - 7L
1,760 SR
Queue Stats
63W - 61L
1,612 MMR
Party 1
Chang'e
Chang'e
Gold I
JusBeingGras
Chang'e
Gold I
Level 305
God Stats
18W - 21L
1,489 SR
Queue Stats
635W - 644L
1,616 MMR
Solo
Cabrakan
Cabrakan
Gold II
LUMINOXX626
Cabrakan
Gold II
Level 157
God Stats
4W - 5L
1,654 SR
Queue Stats
144W - 143L
1,608 MMR
Party 1
Thor
Thor
Gold IV
Protomartyr
Thor
Gold IV
Level 78
God Stats
2W - 5L
1,544 SR
Queue Stats
131W - 134L
1,564 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
SAHANOR
Erlang Shen
Gold III
Level 126
God Stats
1W - 1L
1,863 SR
Queue Stats
31W - 31L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
9 / 0 / 2
10,687
629
13,338
5,310
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Camazotz
DaFriedBass
Camazotz
15
4 / 2 / 7
10,278
605
12,483
19,154
13,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ne Zha
16
2 / 1 / 4
9,116
536
6,249
10,294
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Kxvinnn
Anhur
18
5 / 2 / 0
11,129
655
11,159
13,727
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
yxng_gunz
Baron Samedi
13
1 / 5 / 6
8,454
497
6,352
21,010
13,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
JormungandrAgniSerqetBacchusLoki

VS

Bans
Guan YuKumbhakarnaArachneAo KuangKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gabvbz
Charybdis
13
2 / 3 / 2
8,072
475
8,255
11,708
2,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
JusBeingGras
Chang'e
14
5 / 2 / 2
8,051
474
10,673
8,241
3,009
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
LUMINOXX626
Cabrakan
12
1 / 4 / 6
7,707
453
6,210
16,923
17,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 7 / 3
7,874
463
6,137
14,598
5,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
SAHANOR
Erlang Shen
12
1 / 5 / 2
7,600
447
7,865
15,969
11,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
21
Kills
10
10
Deaths
21
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
9
0
2
10
W
Camazotz
DaFriedBass
Camazotz
4
2
7
3.75
L
Charybdis
Gabvbz
Charybdis
2
3
2
1
W
Ne Zha
2
1
4
4
L
Chang'e
JusBeingGras
Chang'e
5
2
2
3
W
Anhur
Kxvinnn
Anhur
5
2
0
2.5
L
Cabrakan
LUMINOXX626
Cabrakan
1
4
6
1
L
1
7
3
0.36
L
Erlang Shen
SAHANOR
Erlang Shen
1
5
2
0.4
W
Baron Samedi
yxng_gunz
Baron Samedi
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,581
Damage
39,140
69,495
Taken
67,439
38,057
Mitigated
39,779
29,504
Healing
16,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
13,338
2,110
1,302
1,884
5,310
2,021
1,044
2,214
2,904
74,053
1,455
W
Camazotz
DaFriedBass
Camazotz
12,483
3,655
0
8,366
19,154
13,372
769
2,106
16,942
0
74,902
L
Charybdis
Gabvbz
Charybdis
8,255
3,976
0
835
11,708
2,106
0
1,095
10,613
0
64,973
W
Ne Zha
6,249
985
0
1,342
10,294
3,999
1,922
2,479
7,613
0
80,190
L
Chang'e
JusBeingGras
Chang'e
10,673
787
1,986
2,650
8,241
3,009
0
3,426
4,614
61,556
892
W
Anhur
Kxvinnn
Anhur
11,159
7,602
0
8,388
13,727
5,158
1,944
1,345
12,338
0
100,003
L
Cabrakan
LUMINOXX626
Cabrakan
6,210
1,156
2,480
3,423
16,923
17,956
0
8,050
8,417
13,385
1,276
L
6,137
2,370
0
360
14,598
5,137
0
3,348
11,106
0
74,965
L
Erlang Shen
SAHANOR
Erlang Shen
7,865
3,835
0
5,107
15,969
11,571
0
2,764
13,125
0
39,403
W
Baron Samedi
yxng_gunz
Baron Samedi
6,352
751
2,491
5,731
21,010
13,507
562
7,528
13,032
19,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,664
Gold Earned
39,304
577
Minions Killed
439
0
Camps Cleared
0
1,713,991
Distance Traveled
1,581,976
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,687
629
156
9
0
342,643
6
W
Camazotz
10,278
605
104
6
0
333,349
0
L
Charybdis
8,072
475
117
7
0
303,106
0
W
Ne Zha
9,116
536
125
7
0
409,039
0
L
Chang'e
8,051
474
117
7
0
320,173
1
W
Anhur
11,129
655
165
10
0
285,720
0
L
Cabrakan
7,707
453
24
1
0
311,891
0
L
Thor
7,874
463
101
6
0
322,926
5
L
Erlang Shen
7,600
447
80
5
0
323,880
2
W
Baron Samedi
8,454
497
27
2
0
343,240
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role