Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
HxNxIxC
Bastet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
MayaK6666632
Zhong Kui
Level 146
God Stats
21W - 15L
1,618 SR
Queue Stats
367W - 296L
1,574 Elo+
Party 2
Baron Samedi
Baron Samedi
OmegaMex98
Baron Samedi
Level 146
God Stats
2W - 5L
1,663 SR
Queue Stats
195W - 174L
1,557 Elo+
Party 2
Chronos
Chronos
TransBearPig
Chronos
Level 161
God Stats
6W - 8L
1,565 SR
Queue Stats
156W - 138L
1,515 Elo+
Solo
Team Averages
Level 146
1,569 SR
1,525 Elo+

VS

Team Averages
Level 154
1,513 SR
1,576 Elo+
Bastet
Bastet
DOIT4THECOOKIE
Bastet
Level 149
God Stats
2W - 2L
1,471 SR
Queue Stats
179W - 190L
1,528 Elo+
Solo
Athena
Athena
IKillahI
Athena
Level 127
God Stats
3W - 3L
1,454 SR
Queue Stats
84W - 75L
1,569 Elo+
Party 1
Zeus
Zeus
Vehnymm
Zeus
Level 191
God Stats
4W - 4L
1,746 SR
Queue Stats
108W - 64L
1,702 Elo+
Solo
King Arthur
King Arthur
ccmixcoatl
King Arthur
Level 176
God Stats
7W - 13L
1,397 SR
Queue Stats
616W - 562L
1,517 Elo+
Solo
Chernobog
Chernobog
gamergirllol64
Chernobog
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 73L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 13 / 1
4,135
376
529
9,542
2,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
HxNxIxC
Bastet
9
1 / 3 / 1
5,366
488
4,265
9,201
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
MayaK6666632
Zhong Kui
11
1 / 3 / 3
6,596
600
8,666
8,460
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Baron Samedi
OmegaMex98
Baron Samedi
11
4 / 4 / 0
6,393
581
2,932
6,484
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
TransBearPig
Chronos
11
1 / 5 / 1
6,514
592
5,033
5,916
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 9
7,204
655
5,158
7,946
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
IKillahI
Athena
9
2 / 0 / 10
6,540
595
2,389
4,792
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
Vehnymm
Zeus
12
11 / 3 / 2
7,554
687
8,574
6,544
2,121
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
ccmixcoatl
King Arthur
10
4 / 2 / 3
6,603
600
5,049
9,173
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
gamergirllol64
Chernobog
12
5 / 1 / 7
6,915
629
7,370
6,357
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
7
Kills
27
28
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
13
1
0.04
W
5
1
9
9.5
L
Bastet
HxNxIxC
Bastet
1
3
1
0.5
W
Athena
IKillahI
Athena
2
0
10
7
L
Zhong Kui
MayaK6666632
Zhong Kui
1
3
3
0.83
L
Baron Samedi
OmegaMex98
Baron Samedi
4
4
0
1
L
Chronos
TransBearPig
Chronos
1
5
1
0.3
W
Zeus
Vehnymm
Zeus
11
3
2
4
W
King Arthur
ccmixcoatl
King Arthur
4
2
3
2.75
W
Chernobog
gamergirllol64
Chernobog
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,425
Damage
28,540
39,603
Taken
34,812
14,613
Mitigated
15,776
6,819
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
529
452
36
0
9,542
2,460
0
3,915
5,627
1,210
0
W
5,158
2,111
0
2,584
7,946
2,891
1,078
2,889
4,979
0
42,022
L
Bastet
HxNxIxC
Bastet
4,265
1,104
0
2,100
9,201
2,920
0
2,168
7,033
0
29,518
W
Athena
IKillahI
Athena
2,389
720
0
1,917
4,792
3,786
277
1,418
3,216
13,891
1,108
L
Zhong Kui
MayaK6666632
Zhong Kui
8,666
2,857
0
3,549
8,460
5,303
0
290
8,170
38,309
11,997
L
Baron Samedi
OmegaMex98
Baron Samedi
2,932
146
157
921
6,484
2,071
0
3,200
3,284
33,903
700
L
Chronos
TransBearPig
Chronos
5,033
1,397
0
56
5,916
1,859
0
1,270
4,646
36,165
928
W
Zeus
Vehnymm
Zeus
8,574
2,403
0
1,440
6,544
2,121
1,315
2,441
4,063
46,189
462
W
King Arthur
ccmixcoatl
King Arthur
5,049
878
0
1,849
9,173
4,902
0
5,669
3,504
0
29,623
W
Chernobog
gamergirllol64
Chernobog
7,370
5,264
0
3,574
6,357
2,076
1,236
3,198
2,897
0
50,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,004
Gold Earned
34,816
281
Minions Killed
308
0
Camps Cleared
0
1,078,745
Distance Traveled
1,077,152
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,135
376
2
0
0
246,711
0
W
Bastet
7,204
655
67
6
0
253,600
0
L
Bastet
5,366
488
50
5
0
233,040
0
W
Athena
6,540
595
30
3
0
225,045
5
L
Zhong Kui
6,596
600
101
9
0
196,681
0
L
Baron Samedi
6,393
581
50
5
0
196,477
0
L
Chronos
6,514
592
78
7
0
205,836
2
W
Zeus
7,554
687
79
7
0
182,501
0
W
King Arthur
6,603
600
49
4
0
208,525
0
W
Chernobog
6,915
629
83
8
0
207,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role