Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Perikoss
Kumbhakarna
Silver I
Level 154
God Stats
12W - 7L
1,561 SR
Queue Stats
365W - 370L
1,207 MMR
Solo
Ra
Ra
Silver I
Razeths
Ra
Silver I
Level 128
God Stats
4W - 10L
1,330 SR
Queue Stats
101W - 116L
1,293 MMR
Solo
Nut
Nut
Bronze I
ZealousCross
Nut
Bronze I
Level 155
God Stats
4W - 6L
1,467 SR
Queue Stats
22W - 54L
909 MMR
Solo
Mulan
Mulan
Silver IV
t3ch96
Mulan
Silver IV
Level 88
God Stats
7W - 11L
1,484 SR
Queue Stats
14W - 21L
1,300 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,468 SR
1,242 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,532 SR
1,187 MMR
Surtr
Surtr
Silver II
PUNISHERPYLES
Surtr
Silver II
Level 157
God Stats
19W - 13L
1,613 SR
Queue Stats
97W - 119L
1,020 MMR
Solo
Ganesha
Ganesha
Silver I
STONEhengetinge
Ganesha
Silver I
Level 227
God Stats
10W - 11L
1,466 SR
Queue Stats
167W - 170L
1,252 MMR
Solo
Mercury
Mercury
Gold III
Skynado
Mercury
Gold III
Level 109
God Stats
31W - 25L
1,597 SR
Queue Stats
265W - 275L
1,410 MMR
Solo
Danzaburou
Danzaburou
Silver II
Uncle Drizz
Danzaburou
Silver II
Level 146
God Stats
4W - 5L
1,418 SR
Queue Stats
250W - 273L
988 MMR
Solo
Scylla
Scylla
Silver I
Wackinitgood
Scylla
Silver I
Level 109
God Stats
61W - 55L
1,568 SR
Queue Stats
269W - 280L
1,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
2 / 1 / 0
3,804
761
1,390
2,455
603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kumbhakarna
Perikoss
Kumbhakarna
5
1 / 2 / 0
3,416
683
1,382
3,257
1,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 1
3,627
725
943
2,268
590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 1 / 1
2,713
543
366
1,080
214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
t3ch96
Mulan
4
0 / 4 / 0
3,058
612
2,165
4,608
2,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
LancelotJormungandrAtlasNu Wa

VS

Bans
SkadiAresMedusaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 1 / 1
4,045
809
3,116
5,078
1,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

6
1 / 0 / 3
4,342
868
1,012
2,358
997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Skynado
Mercury
7
1 / 0 / 0
3,464
693
758
2,725
808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Uncle Drizz
Danzaburou
6
3 / 1 / 0
3,829
766
2,119
2,557
693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
6
1 / 1 / 0
3,542
708
1,258
1,698
363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
9
9
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
1
0
2
W
3
1
1
3.5
L
Kumbhakarna
Perikoss
Kumbhakarna
1
2
0
0.5
L
0
1
1
0.5
W
1
0
3
2.5
W
Mercury
Skynado
Mercury
1
0
0
1
W
Danzaburou
Uncle Drizz
Danzaburou
3
1
0
3
W
Scylla
1
1
0
1
L
0
1
1
0.5
L
Mulan
t3ch96
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,246
Damage
8,263
13,668
Taken
14,416
5,516
Mitigated
4,549
3,734
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,390
979
0
1,131
2,455
603
0
230
2,225
0
14,692
W
3,116
1,499
0
1,916
5,078
1,688
0
0
4,874
293
18,868
L
Kumbhakarna
Perikoss
Kumbhakarna
1,382
323
102
674
3,257
1,670
0
624
2,633
9,298
0
L
943
179
132
822
2,268
590
0
1,258
1,010
18,732
431
W
1,012
230
0
1,027
2,358
997
0
568
1,790
10,172
1,134
W
Mercury
Skynado
Mercury
758
151
0
564
2,725
808
0
123
2,562
0
19,576
W
Danzaburou
Uncle Drizz
Danzaburou
2,119
1,431
0
1,155
2,557
693
0
814
1,743
0
14,554
W
Scylla
1,258
229
0
480
1,698
363
0
645
997
16,404
0
L
366
298
0
5
1,080
214
0
195
885
0
3,645
L
Mulan
t3ch96
Mulan
2,165
589
0
868
4,608
2,439
0
95
4,513
0
10,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,618
Gold Earned
19,222
119
Minions Killed
151
0
Camps Cleared
0
471,730
Distance Traveled
499,874
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,804
761
36
7
0
122,268
0
W
Surtr
4,045
809
33
7
0
92,717
0
L
Kumbhakarna
3,416
683
15
3
0
103,524
2
L
Ra
3,627
725
43
9
0
107,022
1
W
Ganesha
4,342
868
6
1
0
98,177
0
W
Mercury
3,464
693
40
8
0
116,075
0
W
Danzaburou
3,829
766
40
8
0
80,320
0
W
Scylla
3,542
708
32
6
0
112,585
1
L
Nut
2,713
543
7
1
0
41,365
0
L
Mulan
3,058
612
18
4
0
97,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role