Player Matchup

Kukulkan
Kukulkan
Banano100
Kukulkan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,501 Elo+
Party 2
Medusa
Medusa
Escoteiro13
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,619 Elo+
Party 2
Ymir
Ymir
Felipao89
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,506 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KINGBERSERKER0
Cu Chulainn
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,488 Elo+
Party 2
Apollo
Apollo
whet4uBABE
Apollo
Level 68
God Stats
53W - 42L
1,543 SR
Queue Stats
82W - 93L
1,460 Elo+
Solo
Team Averages
Level 46
1,509 SR
1,515 Elo+

VS

Team Averages
Level 109
1,574 SR
1,499 Elo+
Scylla
Scylla
 
Scylla
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Cartafiloz
Ymir
Level 129
God Stats
11W - 5L
1,663 SR
Queue Stats
224W - 219L
1,537 Elo+
Party 3
Bacchus
Bacchus
ClemeGJq
Bacchus
Level 48
God Stats
2W - 2L
1,506 SR
Queue Stats
92W - 98L
1,463 Elo+
Party 1
Cernunnos
Cernunnos
Lirroy16
Cernunnos
Level 29
God Stats
14W - 15L
1,604 SR
Queue Stats
35W - 43L
1,474 Elo+
Party 1
Anubis
Anubis
Nikofuscan
Anubis
Level 166
God Stats
124W - 101L
1,598 SR
Queue Stats
292W - 278L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Banano100
Kukulkan
11
1 / 4 / 0
6,820
525
2,599
6,888
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
10
2 / 5 / 3
5,769
444
6,382
8,156
2,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
10
4 / 4 / 3
6,455
497
4,194
12,245
9,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
KINGBERSERKER0
Cu Chulainn
10
1 / 8 / 0
5,708
439
6,247
13,647
8,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
whet4uBABE
Apollo
12
3 / 2 / 2
6,835
526
2,968
7,510
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 0 / 5
8,401
646
5,511
3,510
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 5
8,843
680
7,722
9,331
5,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
ClemeGJq
Bacchus
12
3 / 4 / 7
6,925
533
7,079
10,222
7,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Lirroy16
Cernunnos
11
1 / 5 / 7
6,677
514
6,407
7,989
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Nikofuscan
Anubis
15
10 / 1 / 0
9,158
704
8,501
7,273
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
11
Kills
23
23
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
5
5.5
L
Kukulkan
Banano100
Kukulkan
1
4
0
0.25
W
6
2
5
4.25
W
Bacchus
ClemeGJq
Bacchus
3
4
7
1.63
L
Medusa
2
5
3
0.7
L
Ymir
4
4
3
1.38
L
Cu Chulainn
KINGBERSERKER0
Cu Chulainn
1
8
0
0.13
W
Cernunnos
Lirroy16
Cernunnos
1
5
7
0.9
W
Anubis
Nikofuscan
Anubis
10
1
0
10
L
Apollo
whet4uBABE
Apollo
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,390
Damage
35,220
48,446
Taken
38,325
24,156
Mitigated
20,704
6,802
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,511
694
0
650
3,510
1,119
57
1,391
2,119
52,164
348
L
Kukulkan
Banano100
Kukulkan
2,599
601
0
840
6,888
1,475
0
5,137
1,751
42,698
0
W
7,722
1,995
0
2,623
9,331
5,246
150
340
8,991
46,944
3,174
W
Bacchus
ClemeGJq
Bacchus
7,079
1,358
0
1,045
10,222
7,972
124
2,132
8,090
23,084
993
L
Medusa
6,382
2,433
0
1,094
8,156
2,213
0
3,788
3,884
0
25,749
L
Ymir
4,194
895
0
1,047
12,245
9,722
0
5,410
6,543
8,492
0
L
Cu Chulainn
KINGBERSERKER0
Cu Chulainn
6,247
998
0
702
13,647
8,791
0
8,958
4,114
0
28,420
W
Cernunnos
Lirroy16
Cernunnos
6,407
3,547
0
958
7,989
2,996
917
1,737
6,252
0
39,735
W
Anubis
Nikofuscan
Anubis
8,501
748
0
2,904
7,273
3,371
0
1,193
6,080
70,003
0
L
Apollo
whet4uBABE
Apollo
2,968
1,159
0
3,119
7,510
1,955
0
3,389
4,041
0
47,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,587
Gold Earned
40,004
287
Minions Killed
424
0
Camps Cleared
0
1,151,320
Distance Traveled
1,298,723
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,401
646
111
9
0
272,466
2
L
Kukulkan
6,820
525
100
8
0
259,467
0
W
Ymir
8,843
680
95
7
0
248,451
4
W
Bacchus
6,925
533
41
3
0
254,972
2
L
Medusa
5,769
444
43
3
0
239,367
0
L
Ymir
6,455
497
8
1
0
207,170
0
L
Cu Chulainn
5,708
439
45
3
0
243,757
0
W
Cernunnos
6,677
514
64
5
0
229,535
0
W
Anubis
9,158
704
113
9
0
293,299
7
L
Apollo
6,835
526
91
7
0
201,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role