Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
AetherBer
Serqet
Level 159
God Stats
10W - 8L
1,582 SR
Queue Stats
409W - 377L
1,568 Elo+
Party 3
Aphrodite
Aphrodite
Etoto
Aphrodite
Level 157
God Stats
4W - 6L
1,505 SR
Queue Stats
240W - 210L
1,521 Elo+
Party 2
Nike
Nike
exos24
Nike
Level 128
God Stats
11W - 8L
1,611 SR
Queue Stats
79W - 69L
1,499 Elo+
Solo
Maui
Maui
nan2104
Maui
Level 157
God Stats
3W - 6L
1,435 SR
Queue Stats
229W - 203L
1,516 Elo+
Party 2
Team Averages
Level 146
1,526 SR
1,521 Elo+

VS

Team Averages
Level 151
1,590 SR
1,618 Elo+
Sobek
Sobek
 
Sobek
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DanniRock
Erlang Shen
Level 158
God Stats
2W - 0L
1,871 SR
Queue Stats
8W - 3L
1,665 Elo+
Party 1
Anhur
Anhur
FuerzaMexicana
Anhur
Level 167
God Stats
2W - 0L
1,838 SR
Queue Stats
53W - 26L
1,692 Elo+
Party 1
Chang'e
Chang'e
IDeck
Chang'e
Level 156
God Stats
1W - 0L
1,240 SR
Queue Stats
40W - 16L
1,717 Elo+
Party 1
Skadi
Skadi
KhiefSosa
Skadi
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 62L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 4 / 0
6,395
640
2,464
5,519
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
AetherBer
Serqet
11
1 / 3 / 1
5,997
600
3,089
8,248
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Etoto
Aphrodite
9
0 / 3 / 1
4,779
478
2,861
8,379
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nike
exos24
Nike
10
0 / 6 / 1
6,157
616
6,812
13,526
4,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
nan2104
Maui
9
1 / 6 / 0
5,157
516
5,342
10,575
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
3 / 0 / 5
5,884
588
6,073
9,083
6,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Erlang Shen
DanniRock
Erlang Shen
12
4 / 1 / 5
6,904
690
9,000
12,026
9,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
7 / 1 / 1
7,011
701
5,687
6,647
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chang'e
IDeck
Chang'e
13
3 / 1 / 4
6,934
693
5,388
5,390
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
KhiefSosa
Skadi
11
5 / 1 / 2
6,355
636
7,733
3,959
1,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
22
22
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
4
0
0.5
W
Sobek
 
Sobek
3
0
5
5.5
L
Serqet
AetherBer
Serqet
1
3
1
0.5
W
Erlang Shen
DanniRock
Erlang Shen
4
1
5
6.5
L
Aphrodite
Etoto
Aphrodite
0
3
1
0.17
W
7
1
1
7.5
W
Chang'e
IDeck
Chang'e
3
1
4
5
W
Skadi
KhiefSosa
Skadi
5
1
2
6
L
Nike
exos24
Nike
0
6
1
0.08
L
Maui
nan2104
Maui
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,568
Damage
33,881
46,247
Taken
37,105
16,054
Mitigated
20,795
12,022
Healing
15,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,464
306
0
250
5,519
1,264
0
2,086
3,203
38,834
0
W
Sobek
 
Sobek
6,073
709
0
3,038
9,083
6,780
0
4,765
4,318
22,187
790
L
Serqet
AetherBer
Serqet
3,089
1,006
0
3,070
8,248
1,600
0
2,163
5,917
0
29,018
W
Erlang Shen
DanniRock
Erlang Shen
9,000
5,991
0
6,026
12,026
9,411
0
369
11,657
0
38,672
L
Aphrodite
Etoto
Aphrodite
2,861
396
2,145
3,111
8,379
3,910
0
1,908
6,105
20,627
479
W
5,687
2,972
0
3,178
6,647
1,750
947
338
5,948
0
42,494
W
Chang'e
IDeck
Chang'e
5,388
468
329
2,660
5,390
1,599
0
1,757
3,523
45,840
1,235
W
Skadi
KhiefSosa
Skadi
7,733
2,374
0
474
3,959
1,255
0
2,801
1,158
0
42,190
L
Nike
exos24
Nike
6,812
2,171
0
2,220
13,526
4,851
0
237
13,249
0
40,021
L
Maui
nan2104
Maui
5,342
1,979
0
1,226
10,575
4,429
0
3,299
6,812
21,155
987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,485
Gold Earned
33,088
309
Minions Killed
335
0
Camps Cleared
0
1,046,255
Distance Traveled
1,071,207
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,395
640
82
8
0
195,767
0
W
Sobek
5,884
588
26
3
0
220,780
2
L
Serqet
5,997
600
68
7
0
228,996
0
W
Erlang Shen
6,904
690
56
6
0
212,421
2
L
Aphrodite
4,779
478
42
4
0
212,236
2
W
Anhur
7,011
701
75
8
0
206,359
0
W
Chang'e
6,934
693
101
10
0
228,306
3
W
Skadi
6,355
636
77
8
0
203,341
2
L
Nike
6,157
616
80
8
0
185,009
3
L
Maui
5,157
516
37
4
0
224,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role