Player Matchup

Surtr
Surtr
 
Surtr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Dat_Boi_A_Killa
Hel
Level 105
God Stats
3W - 2L
1,812 SR
Queue Stats
331W - 301L
1,443 Elo+
Party 1
Fenrir
Fenrir
Kawf_Drop-
Fenrir
Level 125
God Stats
23W - 10L
1,668 SR
Queue Stats
305W - 282L
1,484 Elo+
Party 1
Izanami
Izanami
TheIINSANEGodess
Izanami
Level 88
God Stats
41W - 31L
1,629 SR
Queue Stats
253W - 251L
1,440 Elo+
Solo
Neith
Neith
dtackleKB43
Neith
Level 107
God Stats
3W - 2L
1,485 SR
Queue Stats
29W - 44L
1,367 Elo+
Solo
Team Averages
Level 116
1,619 SR
1,447 Elo+

VS

Team Averages
Level 134
1,414 SR
1,462 Elo+
Vulcan
Vulcan
 
Vulcan
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HumdrumTundra78
Neith
Level 90
God Stats
2W - 10L
1,319 SR
Queue Stats
112W - 108L
1,447 Elo+
Party 2
Bellona
Bellona
PandaLuchon9
Bellona
Level 94
God Stats
2W - 6L
1,426 SR
Queue Stats
114W - 113L
1,448 Elo+
Party 2
Thanatos
Thanatos
SirBentley416
Thanatos
Level 147
God Stats
14W - 21L
1,480 SR
Queue Stats
80W - 91L
1,467 Elo+
Solo
Artio
Artio
StronG-007pty
Artio
Level 107
God Stats
7W - 11L
1,344 SR
Queue Stats
903W - 916L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 0 / 5
7,498
500
12,657
11,877
8,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
5 / 5 / 1
8,600
573
7,216
11,161
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Kawf_Drop-
Fenrir
12
2 / 1 / 2
7,511
501
9,420
15,104
13,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 2 / 1
6,998
467
4,275
9,164
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 4
8,023
535
7,147
9,706
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 6 / 1
7,706
514
6,519
10,283
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 1
6,865
458
8,170
9,204
3,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
PandaLuchon9
Bellona
13
0 / 2 / 0
7,438
496
6,439
14,184
12,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
SirBentley416
Thanatos
11
4 / 5 / 1
7,216
481
7,173
12,918
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 1 / 1
6,337
422
5,013
14,026
8,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
9
9
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
5
4.5
L
Vulcan
 
Vulcan
2
6
1
0.42
W
5
5
1
1.1
L
3
1
1
3.5
W
Fenrir
Kawf_Drop-
Fenrir
2
1
2
3
L
Bellona
PandaLuchon9
Bellona
0
2
0
0
L
Thanatos
SirBentley416
Thanatos
4
5
1
0.9
L
0
1
1
0.5
W
1
2
1
0.75
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,715
Damage
33,314
57,012
Taken
60,615
31,471
Mitigated
31,686
24,140
Healing
21,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
12,657
4,575
324
4,628
11,877
8,486
0
2,972
8,905
606
39,038
L
Vulcan
 
Vulcan
6,519
149
0
1,739
10,283
2,939
255
5,298
4,903
44,544
144
W
7,216
897
1,187
5,299
11,161
3,293
154
4,618
6,543
54,131
2,807
L
8,170
1,944
0
2,591
9,204
3,023
0
750
8,303
0
40,470
W
Fenrir
Kawf_Drop-
Fenrir
9,420
1,739
0
5,311
15,104
13,855
0
0
15,104
3,336
35,013
L
Bellona
PandaLuchon9
Bellona
6,439
1,847
0
4,462
14,184
12,908
0
1,160
12,940
0
44,994
L
Thanatos
SirBentley416
Thanatos
7,173
1,497
0
7,636
12,918
4,413
0
1,078
11,642
0
35,900
L
5,013
329
240
5,085
14,026
8,403
0
1,056
12,330
19,185
1,710
W
4,275
1,907
146
4,677
9,164
2,736
583
1,793
7,371
0
43,557
W
7,147
1,340
0
2,568
9,706
3,101
288
1,137
8,569
0
53,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,630
Gold Earned
35,562
366
Minions Killed
324
0
Camps Cleared
0
1,501,485
Distance Traveled
1,498,517
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,498
500
50
3
0
315,555
0
L
Vulcan
7,706
514
86
6
0
303,618
0
W
Hel
8,600
573
99
7
0
292,287
2
L
Neith
6,865
458
71
5
0
285,890
2
W
Fenrir
7,511
501
53
4
0
282,461
0
L
Bellona
7,438
496
76
5
0
285,353
2
L
Thanatos
7,216
481
59
4
0
317,352
5
L
Artio
6,337
422
32
2
0
306,304
3
W
Izanami
6,998
467
80
5
0
291,218
0
W
Neith
8,023
535
84
6
0
319,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role