Player Matchup

Shiva
Shiva
NragedSamoan
Shiva
Level 145
God Stats
7W - 6L
1,576 SR
Queue Stats
251W - 255L
1,472 Elo+
Solo
Izanami
Izanami
Reeces50Pieces
Izanami
Level 145
God Stats
1W - 0L
1,298 SR
Queue Stats
10W - 7L
1,573 Elo+
Party 2
Odin
Odin
SwagMastrFlxNut
Odin
Level 156
God Stats
3W - 0L
1,844 SR
Queue Stats
94W - 78L
1,547 Elo+
Party 2
Raijin
Raijin
WebStyleJutsu12
Raijin
Level 66
God Stats
1W - 1L
1,303 SR
Queue Stats
25W - 37L
1,416 Elo+
Party 2
Cerberus
Cerberus
sanchicharo
Cerberus
Level 156
God Stats
11W - 3L
1,808 SR
Queue Stats
290W - 318L
1,566 Elo+
Solo
Team Averages
Level 134
1,566 SR
1,515 Elo+

VS

Team Averages
Level 122
1,590 SR
1,559 Elo+
Cu Chulainn
Cu Chulainn
JASONBRODY1085
Cu Chulainn
Level 149
God Stats
4W - 2L
1,749 SR
Queue Stats
98W - 98L
1,525 Elo+
Solo
Cerberus
Cerberus
Wazo0
Cerberus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 3
Xbalanque
Xbalanque
jundle01
Xbalanque
Level 128
God Stats
0W - 1L
1,413 SR
Queue Stats
1W - 3L
1,428 Elo+
Party 3
Geb
Geb
oPRK
Geb
Level 100
God Stats
5W - 3L
1,788 SR
Queue Stats
197W - 190L
1,563 Elo+
Party 1
Serqet
Serqet
uqqy
Serqet
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 9
5,875
1,175
4,215
3,757
2,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
4 / 1 / 6
7,335
1,467
5,841
3,473
1,317
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 10
6,337
1,267
2,272
5,186
4,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
4 / 2 / 3
6,573
1,315
3,321
4,064
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
sanchicharo
Cerberus
11
2 / 2 / 6
6,611
1,322
2,352
6,923
5,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JASONBRODY1085
Cu Chulainn
5
0 / 0 / 0
4,280
856
0
0
0
Cerberus
Wazo0
Cerberus
9
1 / 4 / 0
4,997
999
4,347
5,425
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
jundle01
Xbalanque
11
3 / 2 / 2
6,147
1,229
3,310
4,011
1,157
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
oPRK
Geb
10
1 / 3 / 1
5,362
1,072
4,477
7,309
5,320
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
uqqy
Serqet
11
1 / 2 / 2
5,462
1,092
1,501
4,369
4,863
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
11
Kills
6
7
Deaths
11
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
JASONBRODY1085
Cu Chulainn
0
0
0
0
W
0
1
9
4.5
W
4
1
6
7
W
1
1
10
6
L
Cerberus
Wazo0
Cerberus
1
4
0
0.25
W
4
2
3
2.75
L
Xbalanque
jundle01
Xbalanque
3
2
2
2
L
Geb
oPRK
Geb
1
3
1
0.5
W
Cerberus
sanchicharo
Cerberus
2
2
6
2.5
L
Serqet
uqqy
Serqet
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,001
Damage
13,635
23,403
Taken
21,114
14,883
Mitigated
13,347
7,073
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
JASONBRODY1085
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
4,215
781
412
470
3,757
2,453
227
1,936
1,693
0
8,194
W
5,841
3,404
541
861
3,473
1,317
2,939
1,532
1,617
0
16,572
W
2,272
182
1,146
1,141
5,186
4,259
263
1,829
3,067
1,380
3,768
L
Cerberus
Wazo0
Cerberus
4,347
138
142
763
5,425
2,007
0
1,689
3,736
7,585
0
W
3,321
841
186
651
4,064
1,485
213
1,528
2,506
8,606
0
L
Xbalanque
jundle01
Xbalanque
3,310
1,805
0
608
4,011
1,157
0
1,927
2,084
0
8,222
L
Geb
oPRK
Geb
4,477
206
1,229
1,101
7,309
5,320
0
1,857
5,452
8,225
0
W
Cerberus
sanchicharo
Cerberus
2,352
103
65
1,600
6,923
5,369
162
1,465
5,360
5,917
134
L
Serqet
uqqy
Serqet
1,501
261
93
432
4,369
4,863
0
835
3,534
0
2,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,731
Gold Earned
26,248
71
Minions Killed
34
0
Camps Cleared
0
456,919
Distance Traveled
349,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,280
856
0
0
0
0
0
W
Shiva
5,875
1,175
12
2
0
78,825
0
W
Izanami
7,335
1,467
31
6
0
86,527
0
W
Odin
6,337
1,267
3
1
0
92,535
0
L
Cerberus
4,997
999
14
3
0
87,579
0
W
Raijin
6,573
1,315
10
2
0
86,633
0
L
Xbalanque
6,147
1,229
13
3
0
72,448
0
L
Geb
5,362
1,072
3
1
0
91,920
0
W
Cerberus
6,611
1,322
15
3
0
112,399
0
L
Serqet
5,462
1,092
4
1
0
97,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role