Player Matchup

Hel
Hel
Silver II
IIIBEXIMOIII
Hel
Silver II
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 116L
1,217 MMR
Solo
Ganesha
Ganesha
Silver II
Joe_Fitz420
Ganesha
Silver II
Level 105
God Stats
2W - 2L
1,649 SR
Queue Stats
107W - 124L
1,147 MMR
Solo
Izanami
Izanami
Silver II
PochoArtio
Izanami
Silver II
Level 127
God Stats
7W - 11L
1,358 SR
Queue Stats
76W - 98L
1,158 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
oscariias
Erlang Shen
Silver III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,173 MMR
Solo
Ne Zha
Ne Zha
Silver I
xIsoLaTeDx
Ne Zha
Silver I
Level 192
God Stats
34W - 23L
1,548 SR
Queue Stats
507W - 529L
1,196 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,511 SR
1,178 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,529 SR
1,178 MMR
Cernunnos
Cernunnos
Bronze III
BadBoy02717
Cernunnos
Bronze III
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,350 MMR
Party 2
Agni
Agni
Silver II
MOP-Michael
Agni
Silver II
Level 85
God Stats
2W - 2L
1,759 SR
Queue Stats
90W - 110L
1,108 MMR
Solo
Chang'e
Chang'e
Silver II
Nox-David57
Chang'e
Silver II
Level 155
God Stats
1W - 0L
1,321 SR
Queue Stats
92W - 98L
1,070 MMR
Party 2
Fenrir
Fenrir
Silver I
RhythmP
Fenrir
Silver I
Level 61
God Stats
26W - 19L
1,579 SR
Queue Stats
43W - 53L
1,281 MMR
Party 1
King Arthur
King Arthur
Silver II
SuperSaiyanMamba
King Arthur
Silver II
Level 103
God Stats
22W - 19L
1,485 SR
Queue Stats
152W - 174L
1,079 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,206
547
8,956
9,139
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ganesha
Joe_Fitz420
Ganesha
9
0 / 6 / 3
6,592
439
3,473
14,522
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
PochoArtio
Izanami
11
1 / 6 / 1
7,182
479
4,722
9,754
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
oscariias
Erlang Shen
11
0 / 6 / 0
6,801
453
7,076
14,871
11,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
xIsoLaTeDx
Ne Zha
12
2 / 3 / 0
7,274
485
7,424
12,654
4,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
GilgameshAwilixMaman BrigitteCabrakanNu Wa

VS

Bans
NutAresBacchusAnubisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BadBoy02717
Cernunnos
16
12 / 1 / 2
9,871
658
18,054
12,775
4,379
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 0 / 3
7,849
523
3,349
7,928
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Nox-David57
Chang'e
14
2 / 1 / 4
8,105
540
5,122
9,926
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
RhythmP
Fenrir
15
5 / 1 / 1
7,986
532
7,840
10,133
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SuperSaiyanMamba
King Arthur
14
4 / 0 / 4
8,851
590
10,389
18,097
12,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
23
23
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BadBoy02717
Cernunnos
12
1
2
13
L
0
2
1
0.25
L
Ganesha
Joe_Fitz420
Ganesha
0
6
3
0.25
W
0
0
3
1.5
W
Chang'e
Nox-David57
Chang'e
2
1
4
4
L
Izanami
PochoArtio
Izanami
1
6
1
0.25
W
Fenrir
RhythmP
Fenrir
5
1
1
5.5
W
King Arthur
SuperSaiyanMamba
King Arthur
4
0
4
6
L
Erlang Shen
oscariias
Erlang Shen
0
6
0
0
L
Ne Zha
xIsoLaTeDx
Ne Zha
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,651
Damage
44,754
60,940
Taken
58,859
32,311
Mitigated
24,988
16,733
Healing
22,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BadBoy02717
Cernunnos
18,054
10,181
0
5,446
12,775
4,379
2,049
2,753
9,982
0
76,123
L
8,956
569
1,191
5,590
9,139
2,946
0
4,410
4,729
68,378
1,525
L
Ganesha
Joe_Fitz420
Ganesha
3,473
415
0
2,214
14,522
10,235
0
1,082
13,440
16,309
450
W
3,349
180
0
2,496
7,928
2,058
361
3,253
4,315
54,785
1,181
W
Chang'e
Nox-David57
Chang'e
5,122
539
1,926
6,230
9,926
2,528
328
2,154
7,636
50,840
730
L
Izanami
PochoArtio
Izanami
4,722
2,792
0
1,937
9,754
2,551
1,156
639
9,115
0
47,829
W
Fenrir
RhythmP
Fenrir
7,840
2,320
0
1,333
10,133
3,925
138
1,637
8,376
0
51,221
W
King Arthur
SuperSaiyanMamba
King Arthur
10,389
1,689
0
5,480
18,097
12,098
112
2,003
15,936
0
61,347
L
Erlang Shen
oscariias
Erlang Shen
7,076
3,641
0
3,515
14,871
11,729
0
1,047
13,824
0
38,298
L
Ne Zha
xIsoLaTeDx
Ne Zha
7,424
1,527
0
2,286
12,654
4,850
0
1,146
11,508
0
55,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,055
Gold Earned
42,662
401
Minions Killed
481
0
Camps Cleared
0
1,385,894
Distance Traveled
1,531,117
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,871
658
123
8
0
282,803
0
L
Hel
8,206
547
148
10
0
299,356
1
L
Ganesha
6,592
439
5
0
0
304,521
4
W
Agni
7,849
523
106
7
0
304,197
0
W
Chang'e
8,105
540
86
6
0
300,595
4
L
Izanami
7,182
479
102
7
0
242,266
2
W
Fenrir
7,986
532
71
5
0
346,158
0
W
King Arthur
8,851
590
95
6
0
297,364
4
L
Erlang Shen
6,801
453
69
5
0
225,591
0
L
Ne Zha
7,274
485
77
5
0
314,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role