Player Matchup

Medusa
Medusa
MayuriMashiro
Medusa
Level 64
God Stats
0W - 1L
1,300 SR
Queue Stats
6W - 18L
1,383 Elo+
Party 1
Chang'e
Chang'e
Mimadinha
Chang'e
Level 66
God Stats
0W - 3L
1,150 SR
Queue Stats
6W - 22L
1,299 Elo+
Party 1
Cerberus
Cerberus
Sunlux
Cerberus
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 21L
1,316 Elo+
Party 1
Team Averages
Level 66
1,317 SR
1,333 Elo+

VS

Team Averages
Level 141
1,604 SR
1,598 Elo+
Sol
Sol
Silvermon
Sol
Level 156
God Stats
16W - 5L
1,813 SR
Queue Stats
694W - 269L
1,739 Elo+
Solo
Bakasura
Bakasura
dominick02
Bakasura
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 52L
1,569 Elo+
Solo
Sylvanus
Sylvanus
ySupernova
Sylvanus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,755
673
6,126
9,955
2,984
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Mimadinha
Chang'e
15
1 / 2 / 1
9,355
720
6,129
9,603
2,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Sunlux
Cerberus
16
2 / 1 / 1
9,746
750
13,235
19,922
18,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 3
11,122
856
17,698
9,226
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
dominick02
Bakasura
16
3 / 2 / 2
10,154
781
10,094
13,329
8,747
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
ySupernova
Sylvanus
16
0 / 0 / 3
9,273
713
6,549
11,587
12,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
6
6
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Chang'e
Mimadinha
Chang'e
1
2
1
0.75
W
3
1
3
4.5
L
Cerberus
Sunlux
Cerberus
2
1
1
2.5
W
Bakasura
dominick02
Bakasura
3
2
2
2
W
Sylvanus
ySupernova
Sylvanus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,490
Damage
34,341
39,480
Taken
34,142
24,579
Mitigated
25,115
11,167
Healing
16,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,126
2,262
0
250
9,955
2,984
0
7,309
2,245
0
31,799
L
Chang'e
Mimadinha
Chang'e
6,129
581
2,965
4,136
9,603
2,734
0
6,435
2,643
27,196
537
W
17,698
3,315
0
2,511
9,226
3,452
1,685
4,558
4,668
62,727
2,018
L
Cerberus
Sunlux
Cerberus
13,235
925
0
3,816
19,922
18,861
0
10,262
8,030
39,153
2,906
W
Bakasura
dominick02
Bakasura
10,094
7,001
0
5,669
13,329
8,747
1,326
7,872
5,440
0
25,638
W
Sylvanus
ySupernova
Sylvanus
6,549
1,632
3,808
4,613
11,587
12,916
477
5,572
6,015
16,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,856
Gold Earned
30,549
189
Minions Killed
184
0
Camps Cleared
0
740,125
Distance Traveled
747,327
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,755
673
49
4
0
245,967
1
L
Chang'e
9,355
720
74
6
0
233,328
0
W
Sol
11,122
856
93
7
0
237,885
2
L
Cerberus
9,746
750
66
5
0
260,830
0
W
Bakasura
10,154
781
74
6
0
265,337
4
W
Sylvanus
9,273
713
17
1
0
244,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role