Player Matchup

Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
AmbulanteDan
Medusa
Level 12
God Stats
3W - 9L
1,514 SR
Queue Stats
11W - 28L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Megalomaniacal
Sun Wukong
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 23L
1,722 Elo+
Party 2
Sylvanus
Sylvanus
WarlordShiba
Sylvanus
Level 171
God Stats
0W - 2L
1,539 SR
Queue Stats
77W - 83L
1,558 Elo+
Party 2
Thanatos
Thanatos
aler912
Thanatos
Level 82
God Stats
10W - 11L
1,529 SR
Queue Stats
44W - 60L
1,459 Elo+
Party 2
Team Averages
Level 114
1,516 SR
1,548 Elo+

VS

Team Averages
Level 122
1,545 SR
1,486 Elo+
Hercules
Hercules
 
Hercules
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
EliTe1383
Shiva
Level 200
God Stats
106W - 74L
1,534 SR
Queue Stats
293W - 269L
1,398 Elo+
Solo
Janus
Janus
MucificaTor
Janus
Level 63
God Stats
7W - 6L
1,521 SR
Queue Stats
35W - 16L
1,596 Elo+
Solo
Danzaburou
Danzaburou
pablopuentermz
Danzaburou
Level 54
God Stats
57W - 60L
1,502 SR
Queue Stats
150W - 158L
1,477 Elo+
Party 1
Mulan
Mulan
x-GarciaHimovic
Mulan
Level 121
God Stats
6W - 3L
1,667 SR
Queue Stats
178W - 188L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 1 / 1
5,178
518
2,596
4,407
1,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
9
0 / 3 / 0
4,931
493
1,582
4,971
1,416
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Megalomaniacal
Sun Wukong
9
1 / 1 / 0
4,915
492
3,316
8,119
6,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
WarlordShiba
Sylvanus
7
0 / 4 / 0
4,362
436
2,291
7,878
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
aler912
Thanatos
8
1 / 5 / 1
4,715
472
1,900
8,235
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
6 / 0 / 3
5,490
549
5,604
3,718
2,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
EliTe1383
Shiva
11
1 / 0 / 3
6,636
664
5,899
6,235
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 1
5,262
526
2,520
3,828
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
pablopuentermz
Danzaburou
12
2 / 0 / 6
6,917
692
3,745
3,283
1,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
4 / 2 / 4
5,513
551
4,876
7,317
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
14
14
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
1
1
1.5
W
Hercules
 
Hercules
6
0
3
7.5
L
Medusa
0
3
0
0
W
Shiva
EliTe1383
Shiva
1
0
3
2.5
L
Sun Wukong
Megalomaniacal
Sun Wukong
1
1
0
1
W
1
1
1
1.5
L
Sylvanus
WarlordShiba
Sylvanus
0
4
0
0
L
Thanatos
aler912
Thanatos
1
5
1
0.3
W
Danzaburou
pablopuentermz
Danzaburou
2
0
6
5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,685
Damage
22,644
33,610
Taken
24,381
15,396
Mitigated
10,467
9,374
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,596
910
0
985
4,407
1,203
0
1,371
2,874
0
25,651
W
Hercules
 
Hercules
5,604
1,562
0
622
3,718
2,226
0
1,019
2,699
687
15,352
L
Medusa
1,582
628
0
401
4,971
1,416
91
19
4,952
0
24,506
W
Shiva
EliTe1383
Shiva
5,899
1,113
412
1,832
6,235
2,525
0
0
5,877
0
51,395
L
Sun Wukong
Megalomaniacal
Sun Wukong
3,316
346
0
2,535
8,119
6,696
0
0
8,119
0
29,923
W
2,520
258
0
247
3,828
1,250
0
732
3,096
26,710
0
L
Sylvanus
WarlordShiba
Sylvanus
2,291
290
412
1,679
7,878
3,173
0
736
7,102
12,909
5,871
L
Thanatos
aler912
Thanatos
1,900
760
0
3,362
8,235
2,908
0
568
7,587
0
27,601
W
Danzaburou
pablopuentermz
Danzaburou
3,745
1,361
0
1,984
3,283
1,040
0
262
3,021
0
44,308
W
4,876
1,162
0
1,471
7,317
3,426
0
238
6,958
0
32,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,101
Gold Earned
29,818
247
Minions Killed
336
0
Camps Cleared
0
1,005,156
Distance Traveled
1,014,711
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,178
518
55
6
0
210,692
0
W
Hercules
5,490
549
27
3
0
232,917
4
L
Medusa
4,931
493
48
5
0
183,204
0
W
Shiva
6,636
664
100
10
0
190,948
0
L
Sun Wukong
4,915
492
58
6
0
194,411
1
W
Janus
5,262
526
65
7
0
176,241
0
L
Sylvanus
4,362
436
45
5
0
189,843
2
L
Thanatos
4,715
472
41
4
0
227,006
0
W
Danzaburou
6,917
692
94
9
0
188,601
0
W
Mulan
5,513
551
50
5
0
226,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role