Player Matchup

Horus
Horus
Diamond III
 
Horus
Diamond III
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Diamond IV
Mood
Thanatos
Diamond IV
Level 188
God Stats
2W - 2L
1,597 SR
Queue Stats
308W - 282L
2,071 MMR
Solo
Yu Huang
Yu Huang
Diamond I
MysticalTroll
Yu Huang
Diamond I
Level 129
God Stats
19W - 24L
1,583 SR
Queue Stats
283W - 254L
2,351 MMR
Solo
Anhur
Anhur
Diamond IV
Notkimberly
Anhur
Diamond IV
Level 65
God Stats
3W - 2L
1,488 SR
Queue Stats
172W - 146L
2,134 MMR
Party 1
Jormungandr
Jormungandr
Diamond IV
TarrantHightopp
Jormungandr
Diamond IV
Level 159
God Stats
71W - 54L
1,701 SR
Queue Stats
339W - 324L
2,050 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,574 SR
2,021 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,714 SR
2,202 MMR
Xbalanque
Xbalanque
Diamond I
BackshotKing
Xbalanque
Diamond I
Level 158
God Stats
12W - 9L
1,744 SR
Queue Stats
110W - 81L
2,332 MMR
Solo
Anubis
Anubis
Diamond V
Botone234
Anubis
Diamond V
Level 124
God Stats
44W - 26L
1,708 SR
Queue Stats
342W - 336L
2,009 MMR
Solo
Lancelot
Lancelot
Diamond I
EmbezZapman
Lancelot
Diamond I
Level 175
God Stats
1W - 1L
1,891 SR
Queue Stats
371W - 345L
2,368 MMR
Solo
Sylvanus
Sylvanus
Diamond V
NayeZen
Sylvanus
Diamond V
Level 145
God Stats
3W - 4L
1,748 SR
Queue Stats
128W - 119L
2,083 MMR
Solo
Merlin
Merlin
Diamond IV
Xxarchangel231
Merlin
Diamond IV
Level 178
God Stats
3W - 8L
1,478 SR
Queue Stats
151W - 135L
2,219 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
1 / 1 / 0
3,753
751
574
4,309
1,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Mood
Thanatos
7
5 / 2 / 2
4,593
919
2,230
4,975
770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
MysticalTroll
Yu Huang
8
2 / 1 / 4
4,366
873
2,529
2,246
480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 1 / 1
3,381
676
1,546
2,928
668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
TarrantHightopp
Jormungandr
7
0 / 0 / 0
4,141
828
0
1,564
737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AwilixKumbhakarnaNu WaMedusa

VS

Bans
ThothArachneSkadiCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BackshotKing
Xbalanque
6
1 / 0 / 1
3,457
691
2,797
1,963
438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Botone234
Anubis
6
4 / 3 / 1
3,926
785
2,662
2,895
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
EmbezZapman
Lancelot
1
0 / 0 / 0
2,432
486
0
0
0
Sylvanus
NayeZen
Sylvanus
6
0 / 1 / 2
3,455
691
1,603
2,269
643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 4 / 2
3,510
702
869
3,372
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
5
5
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
0
1
L
Xbalanque
BackshotKing
Xbalanque
1
0
1
1.5
L
Anubis
Botone234
Anubis
4
3
1
1.5
L
Lancelot
EmbezZapman
Lancelot
0
0
0
0
W
Thanatos
Mood
Thanatos
5
2
2
3
W
Yu Huang
MysticalTroll
Yu Huang
2
1
4
4
L
Sylvanus
NayeZen
Sylvanus
0
1
2
1
W
0
1
1
0.5
W
Jormungandr
TarrantHightopp
Jormungandr
0
0
0
0
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,879
Damage
7,931
16,022
Taken
10,499
4,546
Mitigated
2,808
8,696
Healing
3,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
574
314
245
1,939
4,309
1,891
0
549
3,759
0
8,763
L
Xbalanque
BackshotKing
Xbalanque
2,797
1,451
0
1,099
1,963
438
0
0
1,963
0
20,049
L
Anubis
Botone234
Anubis
2,662
140
0
567
2,895
977
0
721
2,018
10,240
0
L
Lancelot
EmbezZapman
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Mood
Thanatos
2,230
606
0
3,894
4,975
770
0
1,984
2,817
0
14,763
W
Yu Huang
MysticalTroll
Yu Huang
2,529
194
0
570
2,246
480
0
955
1,127
16,679
906
L
Sylvanus
NayeZen
Sylvanus
1,603
984
351
618
2,269
643
0
0
2,269
8,883
858
W
1,546
1,280
0
1,363
2,928
668
0
1,260
1,642
0
18,022
W
Jormungandr
TarrantHightopp
Jormungandr
0
0
0
685
1,564
737
0
0
1,564
23,285
1,486
L
869
81
0
480
3,372
750
0
1,429
1,765
12,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,234
Gold Earned
16,780
164
Minions Killed
110
0
Camps Cleared
0
491,110
Distance Traveled
409,746
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,753
751
12
2
0
104,151
3
L
Xbalanque
3,457
691
42
8
0
110,644
0
L
Anubis
3,926
785
19
4
0
100,893
0
L
Lancelot
2,432
486
0
0
0
0
0
W
Thanatos
4,593
919
37
7
0
111,593
0
W
Yu Huang
4,366
873
28
6
0
103,968
0
L
Sylvanus
3,455
691
16
3
0
103,528
2
W
Anhur
3,381
676
45
9
0
88,071
0
W
Jormungandr
4,141
828
42
8
0
83,327
0
L
Merlin
3,510
702
33
7
0
94,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role