Player Matchup

Ullr
Ullr
 
Ullr
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
FlamerWar
Xing Tian
Level 163
God Stats
40W - 39L
1,570 SR
Queue Stats
554W - 592L
1,536 Elo+
Party 2
Hun Batz
Hun Batz
Jonaelbarbaro
Hun Batz
Level 156
God Stats
2W - 1L
1,270 SR
Queue Stats
44W - 64L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
ONIXPLAY99
Cthulhu
Level 157
God Stats
1W - 0L
1,715 SR
Queue Stats
29W - 33L
1,485 Elo+
Party 2
Ah Puch
Ah Puch
xxxPANTHERIUSxxx
Ah Puch
Level 230
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,115 Elo+
Party 2
Team Averages
Level 173
1,511 SR
1,402 Elo+

VS

Team Averages
Level 147
1,610 SR
1,528 Elo+
Hercules
Hercules
APUKI123
Hercules
Level 128
God Stats
12W - 8L
1,638 SR
Queue Stats
325W - 309L
1,518 Elo+
Party 1
Aphrodite
Aphrodite
GustavoCarcara1
Aphrodite
Level 162
God Stats
2W - 2L
1,539 SR
Queue Stats
332W - 309L
1,590 Elo+
Solo
Hun Batz
Hun Batz
Markês
Hun Batz
Level 187
God Stats
3W - 1L
1,883 SR
Queue Stats
101W - 96L
1,567 Elo+
Solo
Xing Tian
Xing Tian
Paganific
Xing Tian
Level 140
God Stats
3W - 6L
1,510 SR
Queue Stats
336W - 338L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
melexan
Baron Samedi
Level 119
God Stats
1W - 1L
1,482 SR
Queue Stats
55W - 59L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
3 / 3 / 4
7,584
583
7,644
9,056
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
FlamerWar
Xing Tian
13
1 / 1 / 1
7,423
571
8,042
13,336
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Jonaelbarbaro
Hun Batz
11
2 / 3 / 5
6,452
496
3,584
9,386
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
ONIXPLAY99
Cthulhu
12
3 / 1 / 6
6,755
520
5,630
10,107
7,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 1 / 8
7,792
599
7,550
3,115
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
APUKI123
Hercules
11
1 / 4 / 4
6,098
469
5,279
12,012
6,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
GustavoCarcara1
Aphrodite
13
4 / 4 / 0
7,038
541
7,199
12,142
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Markês
Hun Batz
2
0 / 0 / 0
4,143
319
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
Paganific
Xing Tian
13
4 / 3 / 0
7,372
567
9,749
14,793
7,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
melexan
Baron Samedi
12
0 / 4 / 2
6,189
476
3,217
8,926
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
15
Kills
9
9
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
3
4
1.67
L
Hercules
APUKI123
Hercules
1
4
4
0.75
W
Xing Tian
FlamerWar
Xing Tian
1
1
1
1.5
L
Aphrodite
GustavoCarcara1
Aphrodite
4
4
0
1
W
Hun Batz
Jonaelbarbaro
Hun Batz
2
3
5
1.5
L
Hun Batz
Markês
Hun Batz
0
0
0
0
W
Cthulhu
ONIXPLAY99
Cthulhu
3
1
6
6
L
Xing Tian
Paganific
Xing Tian
4
3
0
1.33
L
Baron Samedi
melexan
Baron Samedi
0
4
2
0.25
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,450
Damage
25,444
45,000
Taken
47,873
21,861
Mitigated
22,387
12,346
Healing
16,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,644
3,833
0
2,420
9,056
3,308
627
5,159
3,804
0
53,067
L
Hercules
APUKI123
Hercules
5,279
1,406
0
3,181
12,012
6,982
558
4,351
7,577
0
27,090
W
Xing Tian
FlamerWar
Xing Tian
8,042
381
0
4,226
13,336
6,302
0
7,353
5,221
45,165
3,808
L
Aphrodite
GustavoCarcara1
Aphrodite
7,199
304
2,501
6,093
12,142
4,600
323
2,994
9,148
44,504
4,198
W
Hun Batz
Jonaelbarbaro
Hun Batz
3,584
689
0
1,534
9,386
3,500
43
1,377
7,809
0
48,226
L
Hun Batz
Markês
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
ONIXPLAY99
Cthulhu
5,630
1,064
0
3,202
10,107
7,748
62
3,772
6,088
33,763
0
L
Xing Tian
Paganific
Xing Tian
9,749
959
0
2,470
14,793
7,711
0
7,717
6,355
44,985
0
L
Baron Samedi
melexan
Baron Samedi
3,217
221
335
2,057
8,926
3,094
120
4,952
3,974
40,423
445
W
7,550
70
0
964
3,115
1,003
506
1,243
1,818
38,494
954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,006
Gold Earned
30,840
364
Minions Killed
274
0
Camps Cleared
0
1,320,735
Distance Traveled
977,912
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,584
583
95
7
0
257,460
1
L
Hercules
6,098
469
36
3
0
262,879
0
W
Xing Tian
7,423
571
86
7
0
234,340
1
L
Aphrodite
7,038
541
80
6
0
242,347
3
W
Hun Batz
6,452
496
78
6
0
280,066
4
L
Hun Batz
4,143
319
1
0
0
838
0
W
Cthulhu
6,755
520
39
3
0
259,454
0
L
Xing Tian
7,372
567
72
6
0
241,619
2
L
Baron Samedi
6,189
476
85
7
0
230,229
0
W
Ah Puch
7,792
599
66
5
0
289,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role