Player Matchup

Raijin
Raijin
ElCrackeroX
Raijin
Level 41
God Stats
0W - 3L
1,415 SR
Queue Stats
118W - 113L
1,314 Elo+
Solo
Hachiman
Hachiman
HuntyCat28
Hachiman
Level 90
God Stats
2W - 1L
1,829 SR
Queue Stats
18W - 17L
1,567 Elo+
Party 2
Athena
Athena
SilentghostR4
Athena
Level 81
God Stats
6W - 4L
1,852 SR
Queue Stats
106W - 94L
1,440 Elo+
Solo
Horus
Horus
Skichel9996
Horus
Level 58
God Stats
5W - 6L
1,289 SR
Queue Stats
107W - 106L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
ilicktoes420
Ao Kuang
Level 115
God Stats
2W - 3L
1,558 SR
Queue Stats
106W - 112L
1,510 Elo+
Party 2
Team Averages
Level 77
1,588 SR
1,461 Elo+

VS

Team Averages
Level 71
1,579 SR
1,482 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
KendrickDurbin
Charon
Level 65
God Stats
6W - 4L
1,709 SR
Queue Stats
41W - 40L
1,432 Elo+
Party 1
Hun Batz
Hun Batz
Leorojo210
Hun Batz
Level 68
God Stats
51W - 41L
1,607 SR
Queue Stats
260W - 253L
1,528 Elo+
Solo
Agni
Agni
TacticKill3r
Agni
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 70L
1,471 Elo+
Party 3
Izanami
Izanami
VintageDubstep
Izanami
Level 63
God Stats
18W - 12L
1,578 SR
Queue Stats
35W - 33L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
0 / 2 / 0
5,898
536
3,164
8,383
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
HuntyCat28
Hachiman
11
2 / 2 / 0
5,933
539
8,573
6,660
1,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 2
5,689
517
4,162
12,065
8,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 0
5,347
486
3,585
8,946
8,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
ilicktoes420
Ao Kuang
11
2 / 3 / 0
6,194
563
4,684
10,104
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
5 / 0 / 1
7,817
711
6,158
9,078
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 1 / 4
6,693
608
5,261
8,733
5,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Leorojo210
Hun Batz
13
5 / 2 / 4
7,446
677
7,015
8,378
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 0 / 1
7,215
656
7,144
6,568
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 2
5,731
521
6,945
6,885
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
15
16
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
0
1
5.5
L
Raijin
0
2
0
0
L
Hachiman
HuntyCat28
Hachiman
2
2
0
1
W
0
1
4
2
W
Hun Batz
Leorojo210
Hun Batz
5
2
4
3.5
L
0
4
2
0.25
L
0
5
0
0
W
4
0
1
4.5
W
1
1
2
2
L
Ao Kuang
ilicktoes420
Ao Kuang
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,168
Damage
32,523
46,158
Taken
39,642
23,320
Mitigated
17,905
16,587
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,158
2,012
0
4,645
9,078
5,523
667
1,457
7,180
0
47,436
L
Raijin
3,164
138
0
2,213
8,383
2,349
0
5,679
2,704
45,205
0
L
Hachiman
HuntyCat28
Hachiman
8,573
4,615
0
2,739
6,660
1,846
0
2,017
4,643
0
55,993
W
5,261
1,840
0
1,753
8,733
5,730
121
2,052
6,681
26,587
0
W
Hun Batz
Leorojo210
Hun Batz
7,015
1,540
0
934
8,378
2,943
0
2,982
5,357
0
53,598
L
4,162
1,260
0
4,056
12,065
8,035
0
3,742
8,323
15,164
1,381
L
3,585
1,834
0
2,242
8,946
8,033
0
0
8,946
0
27,816
W
7,144
534
0
710
6,568
1,978
110
3,742
2,826
48,990
1,470
W
6,945
5,649
0
2,677
6,885
1,731
0
1,240
5,645
0
35,240
L
Ao Kuang
ilicktoes420
Ao Kuang
4,684
1,158
0
5,337
10,104
3,057
0
967
9,137
39,945
208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,061
Gold Earned
34,902
336
Minions Killed
382
0
Camps Cleared
0
1,200,435
Distance Traveled
1,164,556
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,817
711
96
9
0
228,587
0
L
Raijin
5,898
536
75
7
0
211,321
0
L
Hachiman
5,933
539
100
9
0
230,849
0
W
Charon
6,693
608
40
4
0
225,413
0
W
Hun Batz
7,446
677
87
8
0
234,881
0
L
Athena
5,689
517
26
2
0
253,436
2
L
Horus
5,347
486
46
4
0
224,262
0
W
Agni
7,215
656
98
9
0
257,862
0
W
Izanami
5,731
521
61
6
0
217,813
0
L
Ao Kuang
6,194
563
89
8
0
280,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role