Player Matchup

Medusa
Medusa
Brickwalterk21
Medusa
Level 60
God Stats
3W - 1L
1,536 SR
Queue Stats
60W - 74L
1,324 Elo+
Party 1
Danzaburou
Danzaburou
bolton2k56
Danzaburou
Level 45
God Stats
1W - 1L
1,228 SR
Queue Stats
20W - 26L
1,341 Elo+
Party 1
Bacchus
Bacchus
toddaa
Bacchus
Level 64
God Stats
11W - 6L
1,528 SR
Queue Stats
58W - 78L
1,309 Elo+
Party 1
Team Averages
Level 56
1,431 SR
1,325 Elo+

VS

Team Averages
Level 70
1,313 SR
1,371 Elo+
Jormungandr
Jormungandr
Bigg-_-Steppa4x
Jormungandr
Level 14
God Stats
1W - 3L
1,325 SR
Queue Stats
3W - 7L
1,417 Elo+
Party 2
Nu Wa
Nu Wa
MeshInspector
Nu Wa
Level 47
God Stats
3W - 3L
1,486 SR
Queue Stats
51W - 76L
1,286 Elo+
Solo
Odin
Odin
xPot4CheaPx
Odin
Level 149
God Stats
0W - 1L
1,130 SR
Queue Stats
85W - 92L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 12
9,754
975
9,777
9,237
3,510
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
bolton2k56
Danzaburou
15
11 / 4 / 9
11,052
1,105
10,308
9,059
3,670
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
toddaa
Bacchus
16
5 / 1 / 15
9,912
991
8,033
11,852
12,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bigg-_-Steppa4x
Jormungandr
14
1 / 8 / 5
8,836
884
7,931
15,478
17,121
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
5 / 7 / 2
10,200
1,020
4,903
7,818
2,402
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 6 / 3
9,333
933
6,852
10,347
8,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
21
Kills
10
10
Deaths
21
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bigg-_-Steppa4x
Jormungandr
1
8
5
0.44
W
5
5
12
2.2
L
5
7
2
0.86
W
Danzaburou
bolton2k56
Danzaburou
11
4
9
3.88
W
Bacchus
toddaa
Bacchus
5
1
15
12.5
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,118
Damage
19,686
30,148
Taken
33,643
19,491
Mitigated
27,599
4,532
Healing
348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bigg-_-Steppa4x
Jormungandr
7,931
1,488
0
0
15,478
17,121
341
2,129
12,983
24,536
696
W
9,777
4,797
619
492
9,237
3,510
1,524
3,397
5,840
0
30,445
L
4,903
1,577
0
138
7,818
2,402
90
2,229
5,320
18,994
1,329
W
Danzaburou
bolton2k56
Danzaburou
10,308
3,276
0
1,656
9,059
3,670
148
4,241
4,818
0
30,393
W
Bacchus
toddaa
Bacchus
8,033
2,001
128
1,637
11,852
12,311
37
4,077
7,775
18,668
321
L
6,852
821
66
144
10,347
8,076
0
2,480
7,528
27
16,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
28,369
110
Minions Killed
92
0
Camps Cleared
0
508,371
Distance Traveled
449,843
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,836
884
41
4
0
145,624
0
W
Medusa
9,754
975
47
5
0
152,468
1
L
Nu Wa
10,200
1,020
32
3
0
137,740
0
W
Danzaburou
11,052
1,105
46
5
0
169,205
0
W
Bacchus
9,912
991
17
2
0
186,698
0
L
Odin
9,333
933
19
2
0
166,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role