Player Matchup

Apollo
Apollo
Silver I
KisameMyShooter
Apollo
Silver I
Level 106
God Stats
0W - 4L
1,138 SR
Queue Stats
59W - 66L
1,237 MMR
Party 2
Chaac
Chaac
Gold V
Miami Canes 907
Chaac
Gold V
Level 144
God Stats
3W - 5L
1,459 SR
Queue Stats
119W - 137L
1,046 MMR
Solo
Thor
Thor
Silver V
ONEOFTH3BEST313
Thor
Silver V
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 31L
1,074 MMR
Solo
Scylla
Scylla
Silver II
Panda Jnkie
Scylla
Silver II
Level 105
God Stats
11W - 12L
1,548 SR
Queue Stats
30W - 31L
1,248 MMR
Party 2
Artio
Artio
Silver II
Vanguarda
Artio
Silver II
Level 150
God Stats
1W - 4L
1,287 SR
Queue Stats
129W - 154L
1,102 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,387 SR
1,141 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,525 SR
1,220 MMR
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
Bullnog
Khepri
Silver II
Level 100
God Stats
6W - 5L
1,579 SR
Queue Stats
65W - 75L
1,083 MMR
Party 1
Skadi
Skadi
Silver I
Eipix
Skadi
Silver I
Level 89
God Stats
3W - 2L
1,567 SR
Queue Stats
38W - 45L
1,369 MMR
Party 1
Poseidon
Poseidon
Silver II
Phrosyne
Poseidon
Silver II
Level 87
God Stats
13W - 14L
1,628 SR
Queue Stats
146W - 152L
1,113 MMR
Solo
Surtr
Surtr
Silver III
d4rkninj443
Surtr
Silver III
Level 157
God Stats
5W - 6L
1,350 SR
Queue Stats
112W - 151L
1,037 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,815
482
5,479
8,108
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 0
5,963
596
4,843
7,072
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 3 / 0
4,170
417
31
4,741
1,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
10
1 / 1 / 0
5,599
560
1,759
4,034
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Vanguarda
Artio
7
0 / 3 / 1
4,348
435
3,458
9,477
4,127
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
PeleCthulhuFenrir

VS

Bans
AnubisMedusaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 1 / 2
5,808
581
4,754
1,785
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Khepri
Bullnog
Khepri
9
0 / 0 / 3
5,666
567
3,343
7,931
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
Eipix
Skadi
10
1 / 1 / 2
5,545
555
5,975
4,391
1,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Poseidon
Phrosyne
Poseidon
12
6 / 0 / 2
6,689
669
5,006
6,057
1,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 1 / 1
6,527
653
3,686
8,273
6,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
11
11
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
2
3
W
Khepri
Bullnog
Khepri
0
0
3
1.5
W
Skadi
Eipix
Skadi
1
1
2
2
L
1
2
0
0.5
L
1
2
0
0.5
L
0
3
0
0
L
Scylla
1
1
0
1
W
Poseidon
Phrosyne
Poseidon
6
0
2
7
L
Artio
Vanguarda
Artio
0
3
1
0.17
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,570
Damage
22,764
33,432
Taken
28,437
11,878
Mitigated
15,009
8,457
Healing
7,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,754
1,079
0
665
1,785
420
0
759
1,026
26,312
737
W
Khepri
Bullnog
Khepri
3,343
566
0
2,430
7,931
4,737
130
2,392
5,539
17,332
1,611
W
Skadi
Eipix
Skadi
5,975
2,365
0
904
4,391
1,584
450
1,403
2,988
0
44,682
L
5,479
3,416
0
1,998
8,108
2,302
0
2,845
5,143
0
29,498
L
4,843
923
0
1,944
7,072
3,236
0
767
5,768
0
43,570
L
31
0
0
456
4,741
1,186
0
2,425
2,083
0
13,043
L
Scylla
1,759
0
0
863
4,034
1,027
0
2,207
1,584
36,777
2,073
W
Poseidon
Phrosyne
Poseidon
5,006
1,348
0
1,484
6,057
1,832
601
981
5,076
50,250
0
L
Artio
Vanguarda
Artio
3,458
360
580
2,616
9,477
4,127
0
3,662
5,715
17,115
45
W
3,686
1,645
0
2,185
8,273
6,436
423
59
8,214
825
34,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,895
Gold Earned
30,235
278
Minions Killed
313
0
Camps Cleared
0
956,590
Distance Traveled
968,503
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,808
581
58
6
0
186,353
0
W
Khepri
5,666
567
31
3
0
185,784
2
W
Skadi
5,545
555
71
7
0
175,840
4
L
Apollo
4,815
482
52
5
0
200,331
0
L
Chaac
5,963
596
97
10
0
197,182
0
L
Thor
4,170
417
26
3
0
153,976
0
L
Scylla
5,599
560
83
8
0
208,995
0
W
Poseidon
6,689
669
78
8
0
227,525
0
L
Artio
4,348
435
20
2
0
196,106
0
W
Surtr
6,527
653
75
8
0
193,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role