Player Matchup

Nut
Nut
DaNoob3
Nut
Level 89
God Stats
0W - 5L
1,272 SR
Queue Stats
110W - 108L
1,474 Elo+
Party 2
Zhong Kui
Zhong Kui
MechaRez
Zhong Kui
Level 122
God Stats
0W - 1L
1,231 SR
Queue Stats
70W - 70L
1,568 Elo+
Party 2
Xing Tian
Xing Tian
jxzn
Xing Tian
Level 54
God Stats
4W - 7L
1,500 SR
Queue Stats
128W - 131L
1,537 Elo+
Party 2
Team Averages
Level 88
1,334 SR
1,526 Elo+

VS

Team Averages
Level 115
1,570 SR
1,510 Elo+
Anhur
Anhur
Haun7ed
Anhur
Level 128
God Stats
21W - 20L
1,580 SR
Queue Stats
109W - 112L
1,500 Elo+
Party 1
Tyr
Tyr
MittensTheBoss
Tyr
Level 116
God Stats
3W - 3L
1,571 SR
Queue Stats
126W - 129L
1,497 Elo+
Party 1
Chang'e
Chang'e
yuichi25
Chang'e
Level 101
God Stats
1W - 2L
1,557 SR
Queue Stats
25W - 22L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
17
2 / 5 / 7
11,239
865
11,173
14,208
4,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
MechaRez
Zhong Kui
18
11 / 3 / 2
12,609
970
17,690
13,103
8,234
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
jxzn
Xing Tian
15
1 / 6 / 6
9,948
765
9,039
19,389
19,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Haun7ed
Anhur
17
4 / 4 / 8
11,670
898
16,531
17,055
5,974
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
1 / 6 / 8
10,467
805
6,093
16,438
7,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
yuichi25
Chang'e
20
9 / 4 / 5
13,837
1,064
15,811
15,785
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
14
Kills
14
14
Deaths
14
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nut
2
5
7
1.1
W
Anhur
Haun7ed
Anhur
4
4
8
2
L
Zhong Kui
MechaRez
Zhong Kui
11
3
2
4
W
1
6
8
0.83
L
Xing Tian
jxzn
Xing Tian
1
6
6
0.67
W
Chang'e
yuichi25
Chang'e
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,902
Damage
38,435
46,700
Taken
49,278
31,860
Mitigated
19,312
4,632
Healing
18,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
11,173
4,724
298
1,787
14,208
4,603
484
4,287
9,841
0
46,186
W
Anhur
Haun7ed
Anhur
16,531
11,006
0
5,780
17,055
5,974
2,508
7,686
9,351
0
58,859
L
Zhong Kui
MechaRez
Zhong Kui
17,690
846
0
2,547
13,103
8,234
604
4,541
8,403
46,841
1,089
W
6,093
238
0
2,229
16,438
7,794
0
10,176
6,251
0
18,493
L
Xing Tian
jxzn
Xing Tian
9,039
526
0
0
19,389
19,023
202
6,668
12,578
16,359
1,047
W
Chang'e
yuichi25
Chang'e
15,811
1,381
3,277
7,603
15,785
5,544
668
7,734
7,987
55,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,796
Gold Earned
35,974
151
Minions Killed
168
0
Camps Cleared
0
704,007
Distance Traveled
679,567
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
11,239
865
66
5
0
223,258
0
W
Anhur
11,670
898
55
4
0
206,544
0
L
Zhong Kui
12,609
970
71
5
0
245,022
1
W
Tyr
10,467
805
21
2
0
223,148
0
L
Xing Tian
9,948
765
14
1
0
235,727
2
W
Chang'e
13,837
1,064
92
7
0
249,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role