Player Matchup

Cabrakan
Cabrakan
BLO0D V3N0M 420
Cabrakan
Level 157
God Stats
1W - 3L
1,511 SR
Queue Stats
69W - 93L
1,406 Elo+
Party 2
Nemesis
Nemesis
Dabba Dustin
Nemesis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 180L
1,382 Elo+
Party 2
Guan Yu
Guan Yu
DonZshrimp
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Merlin
Merlin
Forsyth19
Merlin
Level 64
God Stats
4W - 3L
1,448 SR
Queue Stats
132W - 165L
1,386 Elo+
Party 2
Neith
Neith
Vladrim19
Neith
Level 89
God Stats
4W - 6L
1,435 SR
Queue Stats
87W - 90L
1,403 Elo+
Solo
Team Averages
Level 108
1,479 SR
1,415 Elo+

VS

Team Averages
Level 57
1,396 SR
1,398 Elo+
Cu Chulainn
Cu Chulainn
JDOT GAMBINO
Cu Chulainn
Level 44
God Stats
1W - 4L
990 SR
Queue Stats
86W - 107L
1,382 Elo+
Party 1
Sylvanus
Sylvanus
Toxic BABAR
Sylvanus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 93L
1,321 Elo+
Solo
Hera
Hera
ZOEHITTA083
Hera
Level 66
God Stats
3W - 2L
1,647 SR
Queue Stats
169W - 161L
1,446 Elo+
Party 1
Bellona
Bellona
peluchin12346
Bellona
Level 66
God Stats
3W - 0L
1,343 SR
Queue Stats
33W - 34L
1,443 Elo+
Solo
Yu Huang
Yu Huang
porbas
Yu Huang
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 35L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
1 / 9 / 7
8,212
587
6,631
18,329
21,557
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Dabba Dustin
Nemesis
19
6 / 5 / 10
10,193
728
14,235
18,395
17,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
DonZshrimp
Guan Yu
17
4 / 5 / 8
9,563
683
5,515
16,416
11,306
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Forsyth19
Merlin
17
5 / 6 / 10
10,579
756
15,165
12,158
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Neith
Vladrim19
Neith
18
2 / 4 / 9
9,456
675
13,166
12,446
5,012
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JDOT GAMBINO
Cu Chulainn
18
6 / 4 / 16
11,128
795
13,270
14,744
19,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Toxic BABAR
Sylvanus
16
2 / 5 / 13
9,667
691
4,973
15,606
13,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

20
7 / 1 / 17
12,777
913
20,974
5,661
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
18
7 / 5 / 16
11,696
835
12,824
18,356
14,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Yu Huang
porbas
Yu Huang
18
6 / 3 / 15
10,953
782
18,945
8,213
3,938
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
105
18
Kills
28
29
Deaths
18
44
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
1
9
7
0.5
L
Nemesis
Dabba Dustin
Nemesis
6
5
10
2.2
L
Guan Yu
DonZshrimp
Guan Yu
4
5
8
1.6
L
Merlin
Forsyth19
Merlin
5
6
10
1.67
W
Cu Chulainn
JDOT GAMBINO
Cu Chulainn
6
4
16
3.5
W
Sylvanus
Toxic BABAR
Sylvanus
2
5
13
1.7
L
Neith
Vladrim19
Neith
2
4
9
1.63
W
7
1
17
15.5
W
Bellona
7
5
16
3
W
Yu Huang
porbas
Yu Huang
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,712
Damage
70,986
77,744
Taken
62,580
59,930
Mitigated
53,465
25,537
Healing
21,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
6,631
132
861
448
18,329
21,557
0
9,236
8,313
17,983
217
L
Nemesis
Dabba Dustin
Nemesis
14,235
4,040
2,614
5,215
18,395
17,098
0
12,221
5,752
0
22,820
L
Guan Yu
DonZshrimp
Guan Yu
5,515
683
3,050
3,980
16,416
11,306
0
10,803
4,924
0
10,075
L
Merlin
Forsyth19
Merlin
15,165
353
1,909
1,797
12,158
4,957
0
7,689
4,002
30,122
0
W
Cu Chulainn
JDOT GAMBINO
Cu Chulainn
13,270
2,481
292
2,697
14,744
19,317
540
5,401
9,023
2,739
21,143
W
Sylvanus
Toxic BABAR
Sylvanus
4,973
303
3,253
5,550
15,606
13,586
348
6,820
8,442
6,693
221
L
Neith
Vladrim19
Neith
13,166
4,427
1,279
4,384
12,446
5,012
0
6,286
5,778
0
40,552
W
20,974
4,532
207
753
5,661
2,618
800
2,321
3,253
55,719
0
W
Bellona
12,824
2,749
1,228
7,056
18,356
14,006
835
4,166
13,699
0
20,352
W
Yu Huang
porbas
Yu Huang
18,945
1,306
0
633
8,213
3,938
787
2,784
5,168
38,750
872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,003
Gold Earned
56,221
145
Minions Killed
180
0
Camps Cleared
0
1,263,541
Distance Traveled
1,340,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,212
587
10
1
0
184,996
0
L
Nemesis
10,193
728
17
1
0
293,901
0
L
Guan Yu
9,563
683
9
1
0
295,492
0
L
Merlin
10,579
756
35
3
0
240,148
0
W
Cu Chulainn
11,128
795
18
1
0
259,925
0
W
Sylvanus
9,667
691
8
1
0
233,986
0
L
Neith
9,456
675
74
5
0
249,004
0
W
Hera
12,777
913
88
6
0
285,575
0
W
Bellona
11,696
835
16
1
0
312,992
0
W
Yu Huang
10,953
782
50
4
0
248,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role