Player Matchup

Medusa
Medusa
ACrayonCobra
Medusa
Level 152
God Stats
1W - 2L
1,196 SR
Queue Stats
50W - 50L
1,527 Elo+
Party 1
Hercules
Hercules
Feath3rStone
Hercules
Level 158
God Stats
1W - 1L
1,398 SR
Queue Stats
81W - 77L
1,579 Elo+
Party 1
Erlang Shen
Erlang Shen
Ironfist1017
Erlang Shen
Level 159
God Stats
1W - 1L
1,284 SR
Queue Stats
223W - 199L
1,509 Elo+
Party 1
Raijin
Raijin
SubliminalBussy
Raijin
Level 191
God Stats
5W - 5L
1,497 SR
Queue Stats
202W - 191L
1,511 Elo+
Party 1
Ares
Ares
UnbutteredToast
Ares
Level 155
God Stats
6W - 1L
1,810 SR
Queue Stats
103W - 85L
1,571 Elo+
Party 1
Team Averages
Level 163
1,437 SR
1,539 Elo+

VS

Team Averages
Level 113
1,572 SR
1,556 Elo+
Hades
Hades
GangstaParsnip
Hades
Level 145
God Stats
3W - 3L
1,627 SR
Queue Stats
371W - 372L
1,573 Elo+
Solo
Cernunnos
Cernunnos
TimPjg
Cernunnos
Level 145
God Stats
1W - 2L
1,551 SR
Queue Stats
118W - 119L
1,557 Elo+
Solo
Chernobog
Chernobog
XxKevin932xX
Chernobog
Level 95
God Stats
8W - 5L
1,682 SR
Queue Stats
443W - 435L
1,560 Elo+
Solo
Kukulkan
Kukulkan
viccypoot
Kukulkan
Level 94
God Stats
6W - 9L
1,485 SR
Queue Stats
546W - 572L
1,539 Elo+
Solo
Janus
Janus
yakkuruerp
Janus
Level 88
God Stats
2W - 2L
1,517 SR
Queue Stats
106W - 111L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 3 / 5
7,265
807
3,985
7,322
4,199
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Feath3rStone
Hercules
14
1 / 2 / 11
8,042
894
4,698
17,101
19,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Ironfist1017
Erlang Shen
13
0 / 1 / 11
8,042
894
4,113
9,848
11,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
10 / 3 / 2
9,254
1,028
8,733
7,020
3,531
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 7
8,116
902
3,946
9,870
9,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
6,616
735
6,545
10,085
11,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TimPjg
Cernunnos
14
3 / 2 / 4
7,677
853
9,902
4,896
1,079
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
XxKevin932xX
Chernobog
13
4 / 4 / 3
7,706
856
7,791
7,811
2,720
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
viccypoot
Kukulkan
16
3 / 1 / 5
8,510
946
13,074
3,734
1,554
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Janus
8
0 / 2 / 0
5,696
633
1,362
2,190
588
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
14
Kills
10
10
Deaths
14
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
3
5
1.17
W
Hercules
Feath3rStone
Hercules
1
2
11
3.25
L
0
5
6
0.6
W
Erlang Shen
Ironfist1017
Erlang Shen
0
1
11
5.5
W
10
3
2
3.67
L
Cernunnos
TimPjg
Cernunnos
3
2
4
2.5
W
2
1
7
5.5
L
Chernobog
XxKevin932xX
Chernobog
4
4
3
1.38
L
Kukulkan
viccypoot
Kukulkan
3
1
5
5.5
L
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,475
Damage
38,674
51,161
Taken
28,716
47,970
Mitigated
16,951
19,718
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
3,985
1,017
158
994
7,322
4,199
868
3,711
3,529
0
18,411
W
Hercules
Feath3rStone
Hercules
4,698
1,027
1,359
8,055
17,101
19,743
76
5,825
10,962
0
11,012
L
6,545
517
516
1,818
10,085
11,010
0
2,843
7,049
8,413
189
W
Erlang Shen
Ironfist1017
Erlang Shen
4,113
1,160
2,089
3,011
9,848
11,052
377
4,567
5,143
0
7,015
W
8,733
1,056
0
865
7,020
3,531
39
2,258
4,685
22,884
0
L
Cernunnos
TimPjg
Cernunnos
9,902
4,379
680
895
4,896
1,079
0
3,740
1,058
0
19,442
W
3,946
115
759
2,428
9,870
9,445
63
3,527
6,087
4,835
1,377
L
Chernobog
XxKevin932xX
Chernobog
7,791
4,995
0
2,198
7,811
2,720
0
2,899
4,872
0
17,189
L
Kukulkan
viccypoot
Kukulkan
13,074
1,615
194
823
3,734
1,554
0
1,506
2,226
31,388
0
L
Janus
1,362
0
0
0
2,190
588
0
845
1,345
3,260
89

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,719
Gold Earned
36,205
93
Minions Killed
95
0
Camps Cleared
0
849,798
Distance Traveled
606,951
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,265
807
42
5
0
170,396
0
W
Hercules
8,042
894
7
1
0
178,156
1
L
Hades
6,616
735
5
1
0
145,715
0
W
Erlang Shen
8,042
894
6
1
0
175,542
0
W
Raijin
9,254
1,028
28
3
0
163,909
0
L
Cernunnos
7,677
853
29
3
0
126,693
0
W
Ares
8,116
902
10
1
0
161,795
0
L
Chernobog
7,706
856
17
2
0
103,904
0
L
Kukulkan
8,510
946
40
4
0
154,033
0
L
Janus
5,696
633
4
0
0
76,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role