Player Matchup

Neith
Neith
Hunter220
Neith
Level 49
God Stats
2W - 3L
1,076 SR
Queue Stats
38W - 41L
1,351 Elo+
Party 3
Pele
Pele
MayaNormusDiq
Pele
Level 126
God Stats
3W - 1L
1,684 SR
Queue Stats
44W - 34L
1,629 Elo+
Solo
Sun Wukong
Sun Wukong
TTVMidge202025
Sun Wukong
Level 15
God Stats
3W - 5L
1,268 SR
Queue Stats
33W - 34L
1,334 Elo+
Party 3
Sol
Sol
TterbM
Sol
Level 112
God Stats
15W - 8L
1,731 SR
Queue Stats
128W - 113L
1,591 Elo+
Party 2
Cthulhu
Cthulhu
kidz210
Cthulhu
Level 128
God Stats
3W - 3L
1,569 SR
Queue Stats
118W - 98L
1,574 Elo+
Party 2
Team Averages
Level 86
1,466 SR
1,496 Elo+

VS

Team Averages
Level 135
1,475 SR
1,471 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ElBestoFurro
Morgan Le Fay
Level 137
God Stats
22W - 31L
1,466 SR
Queue Stats
348W - 306L
1,533 Elo+
Solo
Charybdis
Charybdis
SenseFlight
Charybdis
Level 121
God Stats
2W - 2L
1,295 SR
Queue Stats
4W - 3L
1,447 Elo+
Party 1
He Bo
He Bo
TheLuisito123
He Bo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,379 Elo+
Party 1
Amaterasu
Amaterasu
ski_cap
Amaterasu
Level 140
God Stats
12W - 8L
1,616 SR
Queue Stats
368W - 335L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hunter220
Neith
10
3 / 0 / 1
5,388
539
4,375
4,105
943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
4 / 1 / 2
5,743
574
7,744
7,848
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
TTVMidge202025
Sun Wukong
10
1 / 1 / 0
5,261
526
4,250
6,979
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
TterbM
Sol
11
3 / 0 / 2
6,422
642
5,339
6,507
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
kidz210
Cthulhu
10
0 / 1 / 4
4,983
498
4,977
6,624
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 3 / 0
4,452
445
1,325
4,756
1,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
ElBestoFurro
Morgan Le Fay
8
0 / 3 / 2
4,636
464
6,781
9,480
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
SenseFlight
Charybdis
10
1 / 0 / 0
5,780
578
4,206
6,899
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 4 / 1
5,034
503
1,810
6,526
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
ski_cap
Amaterasu
12
1 / 1 / 0
6,498
650
4,174
8,905
6,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
3
3
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
0
0
L
Morgan Le Fay
ElBestoFurro
Morgan Le Fay
0
3
2
0.33
W
Neith
Hunter220
Neith
3
0
1
3.5
W
4
1
2
5
L
Charybdis
SenseFlight
Charybdis
1
0
0
1
W
Sun Wukong
TTVMidge202025
Sun Wukong
1
1
0
1
L
1
4
1
0.38
W
Sol
TterbM
Sol
3
0
2
4
W
Cthulhu
kidz210
Cthulhu
0
1
4
2
L
Amaterasu
ski_cap
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,685
Damage
18,296
32,063
Taken
36,566
11,759
Mitigated
14,974
12,222
Healing
12,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,325
765
0
1,215
4,756
1,156
0
783
3,732
0
19,055
L
Morgan Le Fay
ElBestoFurro
Morgan Le Fay
6,781
471
0
2,194
9,480
3,819
0
4,398
4,668
21,791
704
W
Neith
Hunter220
Neith
4,375
1,857
0
1,076
4,105
943
0
1,486
2,175
0
27,321
W
7,744
2,116
0
4,316
7,848
2,275
0
1,800
5,934
0
43,744
L
Charybdis
SenseFlight
Charybdis
4,206
1,582
0
2,037
6,899
1,937
0
3,085
3,770
0
35,246
W
Sun Wukong
TTVMidge202025
Sun Wukong
4,250
686
0
1,716
6,979
3,479
0
0
6,979
0
38,639
L
1,810
0
0
2,123
6,526
1,372
0
1,165
5,263
23,826
0
W
Sol
TterbM
Sol
5,339
2,263
0
4,300
6,507
1,653
0
1,523
4,876
39,674
3,755
W
Cthulhu
kidz210
Cthulhu
4,977
246
64
750
6,624
3,409
0
2,352
3,925
28,381
628
L
Amaterasu
ski_cap
Amaterasu
4,174
1,163
0
4,582
8,905
6,690
0
0
8,905
0
52,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,797
Gold Earned
26,400
318
Minions Killed
278
0
Camps Cleared
0
1,033,612
Distance Traveled
917,453
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,452
445
36
4
0
136,903
0
L
Morgan Le Fay
4,636
464
30
3
0
188,486
2
W
Neith
5,388
539
69
7
0
182,523
0
W
Pele
5,743
574
70
7
0
225,003
2
L
Charybdis
5,780
578
63
6
0
196,244
0
W
Sun Wukong
5,261
526
61
6
0
213,715
2
L
He Bo
5,034
503
53
5
0
208,014
0
W
Sol
6,422
642
75
8
0
194,261
0
W
Cthulhu
4,983
498
43
4
0
218,110
1
L
Amaterasu
6,498
650
96
10
0
187,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role