Player Matchup

Izanami
Izanami
BuckYeet
Izanami
Level 124
God Stats
1W - 4L
1,314 SR
Queue Stats
234W - 260L
1,501 Elo+
Solo
Bacchus
Bacchus
DaveyCO
Bacchus
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 79L
1,243 Elo+
Solo
Danzaburou
Danzaburou
Forneus09
Danzaburou
Level 101
God Stats
1W - 4L
1,402 SR
Queue Stats
86W - 77L
1,437 Elo+
Solo
Nike
Nike
Kemaal
Nike
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 82L
1,360 Elo+
Solo
Charybdis
Charybdis
Lizbita
Charybdis
Level 109
God Stats
1W - 1L
1,808 SR
Queue Stats
27W - 19L
1,497 Elo+
Solo
Team Averages
Level 107
1,505 SR
1,408 Elo+

VS

Team Averages
Level 82
1,529 SR
1,456 Elo+
Danzaburou
Danzaburou
ImTooFishyy
Danzaburou
Level 106
God Stats
3W - 0L
1,448 SR
Queue Stats
18W - 21L
1,404 Elo+
Solo
Hou Yi
Hou Yi
KiddNacho
Hou Yi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,398 Elo+
Solo
Cerberus
Cerberus
Lonquan22
Cerberus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,465 Elo+
Solo
Bastet
Bastet
TurkeyHill1111
Bastet
Level 62
God Stats
6W - 3L
1,654 SR
Queue Stats
504W - 503L
1,533 Elo+
Solo
Khepri
Khepri
xBlymkx
Khepri
Level 117
God Stats
8W - 10L
1,542 SR
Queue Stats
557W - 545L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BuckYeet
Izanami
14
3 / 4 / 1
7,424
928
5,460
8,715
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
DaveyCO
Bacchus
12
0 / 4 / 2
6,094
762
4,825
10,116
12,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Forneus09
Danzaburou
9
1 / 2 / 0
5,770
721
4,362
4,535
1,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nike
Kemaal
Nike
12
0 / 4 / 3
6,235
779
4,443
8,354
7,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Lizbita
Charybdis
10
1 / 8 / 1
6,168
771
4,074
9,445
3,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImTooFishyy
Danzaburou
15
5 / 0 / 11
9,025
1,128
7,781
6,037
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
KiddNacho
Hou Yi
13
5 / 3 / 11
8,211
1,026
9,340
8,180
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Lonquan22
Cerberus
13
5 / 1 / 12
8,087
1,011
6,902
7,946
6,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 2 / 12
8,491
1,061
8,332
6,542
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
xBlymkx
Khepri
13
3 / 1 / 13
8,616
1,077
4,513
8,788
8,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
80
5
Kills
21
22
Deaths
7
7
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Izanami
BuckYeet
Izanami
3
4
1
0.88
L
Bacchus
DaveyCO
Bacchus
0
4
2
0.25
L
Danzaburou
Forneus09
Danzaburou
1
2
0
0.5
W
Danzaburou
ImTooFishyy
Danzaburou
5
0
11
10.5
L
Nike
Kemaal
Nike
0
4
3
0.38
W
Hou Yi
KiddNacho
Hou Yi
5
3
11
3.5
L
Charybdis
Lizbita
Charybdis
1
8
1
0.19
W
Cerberus
Lonquan22
Cerberus
5
1
12
11
W
3
2
12
4.5
W
Khepri
xBlymkx
Khepri
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,164
Damage
36,868
41,165
Taken
37,493
27,745
Mitigated
22,547
6,823
Healing
16,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BuckYeet
Izanami
5,460
2,909
385
2,103
8,715
3,637
0
1,546
7,102
0
14,941
L
Bacchus
DaveyCO
Bacchus
4,825
318
504
1,951
10,116
12,163
0
3,754
6,200
7,211
383
L
Danzaburou
Forneus09
Danzaburou
4,362
2,017
270
1,092
4,535
1,629
0
754
3,711
0
10,217
W
Danzaburou
ImTooFishyy
Danzaburou
7,781
1,447
261
2,045
6,037
2,643
2,741
981
5,056
0
20,362
L
Nike
Kemaal
Nike
4,443
155
0
0
8,354
7,255
0
2,023
6,175
2,440
6,014
W
Hou Yi
KiddNacho
Hou Yi
9,340
3,161
185
1,580
8,180
3,309
1,381
925
7,255
0
19,700
L
Charybdis
Lizbita
Charybdis
4,074
1,205
154
364
9,445
3,061
0
2,566
6,734
0
12,227
W
Cerberus
Lonquan22
Cerberus
6,902
231
1,134
2,891
7,946
6,027
809
1,555
6,391
12,075
0
W
8,332
1,981
971
1,722
6,542
2,429
2,332
1,178
5,364
0
16,899
W
Khepri
xBlymkx
Khepri
4,513
241
3,411
2,586
8,788
8,139
267
963
7,825
10,712
1,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,691
Gold Earned
42,430
84
Minions Killed
118
0
Camps Cleared
0
623,232
Distance Traveled
785,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,424
928
38
5
0
117,267
0
L
Bacchus
6,094
762
9
1
0
150,657
0
L
Danzaburou
5,770
721
19
2
0
80,852
0
W
Danzaburou
9,025
1,128
31
4
0
165,584
0
L
Nike
6,235
779
12
2
0
124,138
0
W
Hou Yi
8,211
1,026
23
3
0
135,142
0
L
Charybdis
6,168
771
6
1
0
150,318
0
W
Cerberus
8,087
1,011
35
4
0
156,305
0
W
Bastet
8,491
1,061
15
2
0
162,755
0
W
Khepri
8,616
1,077
14
2
0
165,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role