Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Gaviota72
Merlin
Level 126
God Stats
88W - 88L
1,514 SR
Queue Stats
898W - 1,032L
1,478 Elo+
Solo
Hercules
Hercules
MrcL666Noya
Hercules
Level 156
God Stats
7W - 10L
1,483 SR
Queue Stats
199W - 191L
1,485 Elo+
Solo
Nut
Nut
TeReDoy
Nut
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,473 Elo+
Party 1
Team Averages
Level 99
1,499 SR
1,487 Elo+

VS

Team Averages
Level 92
1,474 SR
1,453 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Löghösh
Surtr
Level 80
God Stats
2W - 3L
1,132 SR
Queue Stats
27W - 34L
1,413 Elo+
Party 2
Vulcan
Vulcan
Mehoww
Vulcan
Level 146
God Stats
3W - 1L
1,912 SR
Queue Stats
101W - 120L
1,415 Elo+
Solo
Nox
Nox
Nomercyy3290
Nox
Level 84
God Stats
10W - 18L
1,326 SR
Queue Stats
575W - 660L
1,494 Elo+
Solo
Hades
Hades
rersva
Hades
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
5 / 2 / 0
7,525
1,505
4,699
5,104
2,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
 
Thanatos
11
0 / 4 / 4
5,945
1,189
1,723
4,050
1,434
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Merlin
Gaviota72
Merlin
11
0 / 0 / 4
6,322
1,264
4,659
2,115
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
MrcL666Noya
Hercules
10
0 / 1 / 2
5,436
1,087
737
1,488
633
Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Nut
11
0 / 4 / 1
5,921
1,184
484
4,725
1,824
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

336

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
5 / 2 / 1
6,992
1,398
5,152
3,582
908
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Surtr
Löghösh
Surtr
12
2 / 1 / 6
6,714
1,343
3,159
2,878
1,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
Mehoww
Vulcan
11
0 / 0 / 4
6,151
1,230
1,859
1,836
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 8
7,106
1,421
2,129
1,816
637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hades
rersva
Hades
11
3 / 2 / 5
6,540
1,308
3,207
3,489
1,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
5
Kills
11
11
Deaths
5
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
2
0
2.5
L
Thanatos
 
Thanatos
0
4
4
0.5
W
Xbalanque
 
Xbalanque
5
2
1
2.75
L
Merlin
Gaviota72
Merlin
0
0
4
2
W
Surtr
Löghösh
Surtr
2
1
6
5
W
Vulcan
Mehoww
Vulcan
0
0
4
2
L
Hercules
MrcL666Noya
Hercules
0
1
2
1
W
1
0
8
5
L
Nut
0
4
1
0.13
W
Hades
rersva
Hades
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,302
Damage
15,506
17,482
Taken
13,601
7,225
Mitigated
4,542
2,852
Healing
1,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,699
843
0
1,508
5,104
2,755
0
1,956
3,046
15,109
0
L
Thanatos
 
Thanatos
1,723
413
0
653
4,050
1,434
0
1,789
2,203
0
4,170
W
Xbalanque
 
Xbalanque
5,152
2,999
0
184
3,582
908
0
2,547
1,035
0
12,905
L
Merlin
Gaviota72
Merlin
4,659
379
0
0
2,115
579
0
1,221
889
21,330
553
W
Surtr
Löghösh
Surtr
3,159
967
0
247
2,878
1,341
0
2,064
814
148
8,933
W
Vulcan
Mehoww
Vulcan
1,859
31
0
0
1,836
546
0
1,125
711
13,839
0
L
Hercules
MrcL666Noya
Hercules
737
165
31
399
1,488
633
0
422
1,015
0
1,787
W
2,129
63
0
864
1,816
637
0
884
932
13,100
131
L
Nut
484
254
0
261
4,725
1,824
0
1,666
3,059
0
10,986
W
Hades
rersva
Hades
3,207
155
64
449
3,489
1,110
0
2,522
967
7,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,149
Gold Earned
33,503
106
Minions Killed
96
4
Camps Cleared
6
467,356
Distance Traveled
548,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,525
1,505
25
5
2
118,968
0
L
Thanatos
5,945
1,189
10
2
0
102,994
0
W
Xbalanque
6,992
1,398
22
4
1
104,954
0
L
Merlin
6,322
1,264
41
8
1
112,336
0
W
Surtr
6,714
1,343
17
3
1
111,609
0
W
Vulcan
6,151
1,230
18
4
2
116,508
0
L
Hercules
5,436
1,087
1
0
1
24,650
0
W
Nox
7,106
1,421
29
6
1
118,151
0
L
Nut
5,921
1,184
29
6
0
108,408
0
W
Hades
6,540
1,308
10
2
1
97,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role