Player Matchup

Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HallowHawk
Fenrir
Level 158
God Stats
3W - 1L
1,392 SR
Queue Stats
99W - 83L
1,555 Elo+
Party 2
Hou Yi
Hou Yi
MiddOrTroll
Hou Yi
Level 166
God Stats
3W - 3L
1,519 SR
Queue Stats
46W - 64L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
TipTopJourneyMan
Sun Wukong
Level 126
God Stats
27W - 14L
1,631 SR
Queue Stats
563W - 609L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
WinionsAreOP
Kukulkan
Level 171
God Stats
2W - 0L
1,929 SR
Queue Stats
41W - 38L
1,559 Elo+
Party 2
Team Averages
Level 153
1,594 SR
1,525 Elo+

VS

Team Averages
Level 146
1,700 SR
1,555 Elo+
Tsukuyomi
Tsukuyomi
BookOfNotes
Tsukuyomi
Level 246
God Stats
4W - 1L
1,937 SR
Queue Stats
204W - 185L
1,571 Elo+
Party 1
Ra
Ra
MaxosGojira
Ra
Level 108
God Stats
12W - 9L
1,834 SR
Queue Stats
156W - 180L
1,508 Elo+
Party 1
Ares
Ares
MegamanPrime522
Ares
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 93L
1,530 Elo+
Party 1
Fenrir
Fenrir
Truman2014
Fenrir
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 63L
1,573 Elo+
Party 1
Neith
Neith
cmkjr44
Neith
Level 85
God Stats
1W - 2L
1,729 SR
Queue Stats
61W - 55L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 1 / 7
5,916
592
5,032
8,014
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
HallowHawk
Fenrir
11
5 / 1 / 5
6,393
639
5,854
6,951
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hou Yi
13
4 / 0 / 2
7,289
729
3,598
2,802
819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
TipTopJourneyMan
Sun Wukong
11
2 / 2 / 5
6,344
634
5,307
9,796
7,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kukulkan
WinionsAreOP
Kukulkan
11
2 / 2 / 3
5,990
599
3,246
3,628
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BookOfNotes
Tsukuyomi
10
1 / 3 / 4
5,639
564
6,758
9,602
7,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 3 / 2
5,657
566
1,602
4,347
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 3 / 2
4,865
487
3,589
8,545
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Truman2014
Fenrir
11
3 / 3 / 2
5,917
592
4,244
8,451
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
cmkjr44
Neith
10
0 / 3 / 0
5,082
508
3,280
4,683
1,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
6
6
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
7
5.5
L
Tsukuyomi
BookOfNotes
Tsukuyomi
1
3
4
1
W
Fenrir
HallowHawk
Fenrir
5
1
5
7.5
L
2
3
2
1
L
0
3
2
0.33
W
Hou Yi
4
0
2
5
W
Sun Wukong
TipTopJourneyMan
Sun Wukong
2
2
5
2.25
L
Fenrir
Truman2014
Fenrir
3
3
2
1.33
W
Kukulkan
WinionsAreOP
Kukulkan
2
2
3
1.75
L
Neith
cmkjr44
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,037
Damage
19,473
31,191
Taken
35,628
16,886
Mitigated
18,064
6,920
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,032
1,107
0
2,318
8,014
5,479
0
3,107
4,849
14,666
0
L
Tsukuyomi
BookOfNotes
Tsukuyomi
6,758
1,680
0
2,730
9,602
7,275
0
0
9,602
0
33,685
W
Fenrir
HallowHawk
Fenrir
5,854
1,979
0
920
6,951
2,440
0
1,351
5,388
0
43,765
L
1,602
0
420
1,022
4,347
1,427
0
2,766
1,581
29,419
800
L
3,589
451
0
1,592
8,545
4,544
0
3,431
5,114
11,101
0
W
Hou Yi
3,598
1,509
0
1,026
2,802
819
0
108
2,694
0
48,817
W
Sun Wukong
TipTopJourneyMan
Sun Wukong
5,307
1,057
0
2,206
9,796
7,008
0
104
9,014
0
38,860
L
Fenrir
Truman2014
Fenrir
4,244
1,213
0
925
8,451
3,390
0
1,218
7,233
0
42,843
W
Kukulkan
WinionsAreOP
Kukulkan
3,246
226
0
450
3,628
1,140
0
280
3,235
39,185
0
L
Neith
cmkjr44
Neith
3,280
971
0
506
4,683
1,428
0
863
3,820
0
33,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,932
Gold Earned
27,160
329
Minions Killed
276
0
Camps Cleared
0
1,040,998
Distance Traveled
1,072,483
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,916
592
14
1
0
195,087
3
L
Tsukuyomi
5,639
564
53
5
0
193,795
0
W
Fenrir
6,393
639
66
7
0
245,890
0
L
Ra
5,657
566
66
7
0
221,867
1
L
Ares
4,865
487
14
1
0
220,497
0
W
Hou Yi
7,289
729
107
11
0
188,636
0
W
Sun Wukong
6,344
634
60
6
0
200,360
0
L
Fenrir
5,917
592
73
7
0
247,721
0
W
Kukulkan
5,990
599
82
8
0
211,025
2
L
Neith
5,082
508
70
7
0
188,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role