Player Matchup

Sylvanus
Sylvanus
Ev1lPap4Gal1
Sylvanus
Level 126
God Stats
6W - 3L
1,505 SR
Queue Stats
160W - 134L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
NoseGamerHd
Baron Samedi
Level 129
God Stats
2W - 8L
1,052 SR
Queue Stats
290W - 260L
1,548 Elo+
Party 1
Neith
Neith
bialmd
Neith
Level 120
God Stats
49W - 39L
1,519 SR
Queue Stats
142W - 117L
1,507 Elo+
Party 1
Team Averages
Level 125
1,359 SR
1,523 Elo+

VS

Team Averages
Level 150
1,602 SR
1,519 Elo+
Janus
Janus
Badoosie
Janus
Level 149
God Stats
2W - 5L
1,648 SR
Queue Stats
117W - 125L
1,544 Elo+
Solo
Shiva
Shiva
FelvaHD
Shiva
Level 157
God Stats
2W - 1L
1,725 SR
Queue Stats
90W - 83L
1,540 Elo+
Solo
Hou Yi
Hou Yi
Pacemaker609
Hou Yi
Level 143
God Stats
26W - 39L
1,433 SR
Queue Stats
762W - 782L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ev1lPap4Gal1
Sylvanus
17
2 / 1 / 3
9,875
760
6,005
10,473
8,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
NoseGamerHd
Baron Samedi
16
0 / 2 / 2
9,123
702
5,608
7,885
4,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
bialmd
Neith
17
3 / 1 / 2
10,626
817
8,205
10,538
3,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Badoosie
Janus
16
0 / 2 / 4
9,745
750
8,713
7,716
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
FelvaHD
Shiva
14
0 / 1 / 3
9,015
693
6,922
11,212
9,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
17
4 / 2 / 0
10,620
817
8,274
7,421
2,768
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
5
Kills
4
4
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
Badoosie
Janus
0
2
4
1
W
Sylvanus
Ev1lPap4Gal1
Sylvanus
2
1
3
3.5
L
Shiva
FelvaHD
Shiva
0
1
3
1.5
W
Baron Samedi
NoseGamerHd
Baron Samedi
0
2
2
0.5
L
Hou Yi
4
2
0
2
W
Neith
bialmd
Neith
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,818
Damage
23,909
28,896
Taken
26,349
17,239
Mitigated
14,414
11,876
Healing
3,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Badoosie
Janus
8,713
76
0
480
7,716
2,580
0
3,309
4,001
40,172
0
W
Sylvanus
Ev1lPap4Gal1
Sylvanus
6,005
964
1,454
4,929
10,473
8,841
418
2,077
7,937
20,840
0
L
Shiva
FelvaHD
Shiva
6,922
941
510
2,130
11,212
9,066
0
3,316
7,119
0
31,807
W
Baron Samedi
NoseGamerHd
Baron Samedi
5,608
67
752
2,011
7,885
4,740
0
1,390
6,331
39,481
563
L
Hou Yi
8,274
3,442
0
714
7,421
2,768
0
3,148
3,721
0
30,210
W
Neith
bialmd
Neith
8,205
1,979
0
2,730
10,538
3,658
1,116
4,374
5,724
0
32,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,624
Gold Earned
29,380
159
Minions Killed
179
0
Camps Cleared
0
694,463
Distance Traveled
740,256
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,745
750
74
6
0
264,446
0
W
Sylvanus
9,875
760
27
2
0
206,772
2
L
Shiva
9,015
693
47
4
0
248,208
0
W
Baron Samedi
9,123
702
55
4
0
241,204
6
L
Hou Yi
10,620
817
58
4
0
227,602
0
W
Neith
10,626
817
77
6
0
246,487
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role