Player Matchup

Cliodhna
Cliodhna
ASAP Rune
Cliodhna
Level 118
God Stats
4W - 3L
1,440 SR
Queue Stats
176W - 166L
1,472 Elo+
Party 2
Artemis
Artemis
Dr Banhammer13
Artemis
Level 65
God Stats
38W - 33L
1,624 SR
Queue Stats
170W - 136L
1,581 Elo+
Solo
Ix Chel
Ix Chel
GusM570_
Ix Chel
Level 127
God Stats
1W - 2L
1,517 SR
Queue Stats
223W - 196L
1,566 Elo+
Solo
Cthulhu
Cthulhu
ItsJustCoId
Cthulhu
Level 129
God Stats
15W - 8L
1,736 SR
Queue Stats
176W - 158L
1,475 Elo+
Party 2
Thoth
Thoth
saskerinegan45
Thoth
Level 86
God Stats
12W - 15L
1,496 SR
Queue Stats
272W - 247L
1,581 Elo+
Solo
Team Averages
Level 105
1,563 SR
1,535 Elo+

VS

Team Averages
Level 115
1,505 SR
1,526 Elo+
Izanami
Izanami
AbyssFish
Izanami
Level 90
God Stats
2W - 2L
1,525 SR
Queue Stats
49W - 46L
1,529 Elo+
Solo
Ravana
Ravana
Arbolzd
Ravana
Level 136
God Stats
20W - 16L
1,517 SR
Queue Stats
454W - 444L
1,489 Elo+
Solo
Hercules
Hercules
Silentaspect
Hercules
Level 67
God Stats
7W - 7L
1,333 SR
Queue Stats
395W - 393L
1,508 Elo+
Party 1
Ra
Ra
TheW0rld123
Ra
Level 158
God Stats
49W - 38L
1,544 SR
Queue Stats
352W - 350L
1,498 Elo+
Party 1
Eset
Eset
okB4UShout
Eset
Level 126
God Stats
5W - 2L
1,606 SR
Queue Stats
82W - 60L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ASAP Rune
Cliodhna
11
1 / 4 / 0
5,943
495
3,531
10,652
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
0 / 0 / 0
6,786
566
3,377
5,639
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
GusM570_
Ix Chel
9
0 / 2 / 0
5,472
456
3,991
6,861
2,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
ItsJustCoId
Cthulhu
12
1 / 1 / 1
6,627
552
8,314
11,608
6,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 0
5,365
447
3,194
4,820
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AbyssFish
Izanami
13
0 / 0 / 0
6,982
582
3,948
6,562
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ravana
Arbolzd
Ravana
12
5 / 0 / 3
6,908
576
6,569
6,506
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
Silentaspect
Hercules
11
1 / 2 / 1
6,150
513
6,114
11,083
6,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 0 / 4
7,446
621
6,168
4,274
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 7
6,261
522
3,924
8,075
5,531
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
9
9
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ASAP Rune
Cliodhna
1
4
0
0.25
W
Izanami
AbyssFish
Izanami
0
0
0
0
W
Ravana
Arbolzd
Ravana
5
0
3
6.5
L
0
0
0
0
L
Ix Chel
GusM570_
Ix Chel
0
2
0
0
L
Cthulhu
ItsJustCoId
Cthulhu
1
1
1
1.5
W
Hercules
Silentaspect
Hercules
1
2
1
0.75
W
3
0
4
5
W
0
0
7
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,407
Damage
26,723
39,580
Taken
36,500
15,303
Mitigated
18,042
16,208
Healing
18,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ASAP Rune
Cliodhna
3,531
108
0
4,318
10,652
2,867
0
2,380
7,765
0
38,540
W
Izanami
AbyssFish
Izanami
3,948
2,679
0
3,403
6,562
2,114
1,108
1,506
5,056
0
67,746
W
Ravana
Arbolzd
Ravana
6,569
1,355
0
2,582
6,506
2,870
0
2,489
4,017
0
47,725
L
3,377
1,069
0
2,827
5,639
1,993
0
369
5,270
0
60,296
L
Ix Chel
GusM570_
Ix Chel
3,991
626
368
2,387
6,861
2,503
0
2,886
3,778
21,903
0
L
Cthulhu
ItsJustCoId
Cthulhu
8,314
529
49
4,819
11,608
6,975
0
1,253
9,880
41,917
2,407
W
Hercules
Silentaspect
Hercules
6,114
2,212
0
5,565
11,083
6,084
0
5,537
5,546
631
32,681
W
6,168
806
1,225
1,861
4,274
1,443
0
1,809
2,465
60,163
245
W
3,924
788
312
4,010
8,075
5,531
0
4,060
4,015
12,271
677
L
3,194
61
0
1,440
4,820
965
0
2,330
2,222
32,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,193
Gold Earned
33,747
359
Minions Killed
381
0
Camps Cleared
0
1,192,112
Distance Traveled
1,216,613
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,943
495
79
7
0
289,593
0
W
Izanami
6,982
582
132
11
0
217,199
2
W
Ravana
6,908
576
64
5
0
285,437
0
L
Artemis
6,786
566
113
9
0
214,338
0
L
Ix Chel
5,472
456
24
2
0
217,373
0
L
Cthulhu
6,627
552
73
6
0
235,549
4
W
Hercules
6,150
513
52
4
0
226,193
0
W
Ra
7,446
621
125
10
0
255,956
0
W
Eset
6,261
522
8
1
0
231,828
2
L
Thoth
5,365
447
70
6
0
235,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role