Player Matchup

Mulan
Mulan
Darevenchy
Mulan
Level 153
God Stats
18W - 10L
1,615 SR
Queue Stats
272W - 276L
1,511 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Faded--Fury
Kumbhakarna
Level 121
God Stats
8W - 2L
1,744 SR
Queue Stats
100W - 84L
1,490 Elo+
Solo
Medusa
Medusa
HyperionRevenge
Medusa
Level 126
God Stats
18W - 13L
1,614 SR
Queue Stats
154W - 157L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
MissKameltoe
Kuzenbo
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 99L
1,546 Elo+
Party 1
Arachne
Arachne
tommiiboii25
Arachne
Level 191
God Stats
46W - 26L
1,614 SR
Queue Stats
218W - 203L
1,482 Elo+
Solo
Team Averages
Level 150
1,617 SR
1,501 Elo+

VS

Team Averages
Level 139
1,581 SR
1,485 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BussiBarrage
Aphrodite
Level 124
God Stats
16W - 15L
1,528 SR
Queue Stats
250W - 258L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
GHOSTRIDER8711
Cthulhu
Level 122
God Stats
8W - 6L
1,645 SR
Queue Stats
196W - 176L
1,496 Elo+
Party 2
Hun Batz
Hun Batz
TGCs-CmV29415
Hun Batz
Level 116
God Stats
18W - 17L
1,732 SR
Queue Stats
430W - 430L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
6 / 1 / 0
7,141
714
7,203
9,942
6,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Faded--Fury
Kumbhakarna
9
1 / 1 / 6
5,532
553
3,954
9,405
4,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 1 / 3
6,060
606
7,118
7,489
2,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
MissKameltoe
Kuzenbo
11
1 / 1 / 1
6,048
605
4,071
6,237
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
tommiiboii25
Arachne
11
4 / 0 / 3
6,119
612
3,699
6,318
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 3 / 1
5,057
506
9,526
7,035
2,403
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
 
Hercules
9
0 / 4 / 1
4,978
498
2,069
10,011
5,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
BussiBarrage
Aphrodite
11
0 / 3 / 1
5,448
545
3,441
7,911
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 1
5,497
550
4,661
8,639
6,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hun Batz
TGCs-CmV29415
Hun Batz
9
2 / 0 / 0
5,250
525
1,809
6,820
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
3
4
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
1
0.5
L
Hercules
 
Hercules
0
4
1
0.13
L
Aphrodite
BussiBarrage
Aphrodite
0
3
1
0.17
W
Mulan
6
1
0
6
W
Kumbhakarna
Faded--Fury
Kumbhakarna
1
1
6
4
L
0
6
1
0.08
W
4
1
3
5.5
W
Kuzenbo
MissKameltoe
Kuzenbo
1
1
1
1.5
L
Hun Batz
TGCs-CmV29415
Hun Batz
2
0
0
2
W
Arachne
tommiiboii25
Arachne
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,045
Damage
21,506
39,391
Taken
40,416
18,694
Mitigated
18,197
12,751
Healing
14,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,526
5,409
0
1,882
7,035
2,403
57
1,579
5,456
0
40,758
L
Hercules
 
Hercules
2,069
865
1,111
3,008
10,011
5,156
0
2,375
7,636
0
14,207
L
Aphrodite
BussiBarrage
Aphrodite
3,441
512
66
3,481
7,911
2,054
0
3,549
4,028
32,605
894
W
Mulan
7,203
532
0
4,116
9,942
6,689
0
3,779
5,593
0
47,448
W
Kumbhakarna
Faded--Fury
Kumbhakarna
3,954
1,203
0
2,220
9,405
4,744
0
0
9,401
17,038
0
L
4,661
354
0
510
8,639
6,508
0
0
8,639
31,039
0
W
7,118
2,467
0
2,470
7,489
2,038
0
0
7,489
0
39,831
W
Kuzenbo
MissKameltoe
Kuzenbo
4,071
813
0
1,370
6,237
3,152
14
2,404
3,581
32,021
2,495
L
Hun Batz
TGCs-CmV29415
Hun Batz
1,809
184
0
4,003
6,820
2,076
0
0
6,820
0
26,228
W
Arachne
tommiiboii25
Arachne
3,699
2,462
0
2,575
6,318
2,071
0
846
5,362
0
37,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,900
Gold Earned
26,230
299
Minions Killed
275
0
Camps Cleared
0
1,120,005
Distance Traveled
979,777
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,057
506
62
6
0
167,098
2
L
Hercules
4,978
498
25
3
0
181,100
0
L
Aphrodite
5,448
545
76
8
0
175,584
0
W
Mulan
7,141
714
85
9
0
198,240
0
W
Kumbhakarna
5,532
553
23
2
0
261,081
2
L
Cthulhu
5,497
550
61
6
0
198,917
0
W
Medusa
6,060
606
59
6
0
196,702
0
W
Kuzenbo
6,048
605
66
7
0
227,242
0
L
Hun Batz
5,250
525
51
5
0
257,078
0
W
Arachne
6,119
612
66
7
0
236,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role