Player Matchup

Ymir
Ymir
ImikE735
Ymir
Level 41
God Stats
0W - 4L
1,505 SR
Queue Stats
99W - 116L
1,255 Elo+
Solo
Artemis
Artemis
JustGreens
Artemis
Level 53
God Stats
5W - 9L
1,447 SR
Queue Stats
129W - 137L
1,445 Elo+
Party 2
Janus
Janus
ThatsSuede
Janus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
charliecappin
Sun Wukong
Level 157
God Stats
23W - 21L
1,555 SR
Queue Stats
712W - 652L
1,543 Elo+
Party 2
Erlang Shen
Erlang Shen
mr_kracker89
Erlang Shen
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 327L
1,479 Elo+
Solo
Team Averages
Level 100
1,501 SR
1,440 Elo+

VS

Team Averages
Level 85
1,452 SR
1,427 Elo+
Hades
Hades
JRSTARK
Hades
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 132L
1,494 Elo+
Solo
Heimdallr
Heimdallr
Kachowwwww
Heimdallr
Level 67
God Stats
26W - 21L
1,520 SR
Queue Stats
156W - 173L
1,266 Elo+
Solo
Artio
Artio
PeeWeeyz
Artio
Level 49
God Stats
3W - 5L
1,330 SR
Queue Stats
36W - 34L
1,455 Elo+
Solo
Cerberus
Cerberus
Warddzs
Cerberus
Level 16
God Stats
2W - 2L
1,408 SR
Queue Stats
39W - 49L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
jdgrjdrggd
Sun Wukong
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 52L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 4 / 3
5,855
390
3,440
10,802
7,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
JustGreens
Artemis
13
3 / 2 / 3
6,683
446
11,932
9,378
2,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
11
0 / 9 / 1
6,545
436
5,601
10,376
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
charliecappin
Sun Wukong
14
1 / 1 / 3
8,582
572
10,901
14,924
9,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
mr_kracker89
Erlang Shen
12
4 / 6 / 2
6,885
459
6,829
19,349
8,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JRSTARK
Hades
16
13 / 1 / 3
9,865
658
13,226
12,919
5,306
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
Kachowwwww
Heimdallr
12
0 / 3 / 6
7,080
472
8,929
8,403
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
PeeWeeyz
Artio
11
1 / 2 / 5
7,227
482
4,613
13,348
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Warddzs
Cerberus
14
7 / 0 / 7
8,211
547
11,318
12,656
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
jdgrjdrggd
Sun Wukong
13
1 / 2 / 1
7,961
531
6,439
13,146
10,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
22
22
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
3
0.38
W
Hades
JRSTARK
Hades
13
1
3
14.5
L
Artemis
JustGreens
Artemis
3
2
3
2.25
W
Heimdallr
Kachowwwww
Heimdallr
0
3
6
1
W
Artio
PeeWeeyz
Artio
1
2
5
1.75
L
Janus
0
9
1
0.06
W
Cerberus
Warddzs
Cerberus
7
0
7
10.5
L
Sun Wukong
charliecappin
Sun Wukong
1
1
3
2.5
W
Sun Wukong
jdgrjdrggd
Sun Wukong
1
2
1
0.75
L
Erlang Shen
mr_kracker89
Erlang Shen
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,703
Damage
44,525
64,829
Taken
60,472
30,845
Mitigated
35,336
17,232
Healing
23,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,440
914
0
552
10,802
7,310
0
4,620
6,182
14,934
0
W
Hades
JRSTARK
Hades
13,226
2,367
508
9,549
12,919
5,306
0
3,631
8,924
75,633
1,806
L
Artemis
JustGreens
Artemis
11,932
5,682
0
2,775
9,378
2,945
0
3,294
6,084
0
50,895
W
Heimdallr
Kachowwwww
Heimdallr
8,929
3,508
0
2,975
8,403
3,250
473
1,394
6,947
0
56,402
W
Artio
PeeWeeyz
Artio
4,613
1,176
172
4,364
13,348
10,558
0
1,774
11,552
20,973
1,111
L
Janus
5,601
275
0
1,419
10,376
2,526
0
8,511
1,865
38,225
268
W
Cerberus
Warddzs
Cerberus
11,318
764
0
2,852
12,656
5,614
0
1,703
10,891
51,756
0
L
Sun Wukong
charliecappin
Sun Wukong
10,901
3,249
0
5,876
14,924
9,320
0
3,379
11,545
770
70,016
W
Sun Wukong
jdgrjdrggd
Sun Wukong
6,439
1,573
0
3,105
13,146
10,608
0
434
12,712
0
62,259
L
Erlang Shen
mr_kracker89
Erlang Shen
6,829
3,945
0
6,610
19,349
8,744
0
9,086
10,263
0
40,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,550
Gold Earned
40,344
381
Minions Killed
462
0
Camps Cleared
0
1,478,644
Distance Traveled
1,416,169
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,855
390
35
2
0
267,446
0
W
Hades
9,865
658
134
9
0
291,724
0
L
Artemis
6,683
446
57
4
0
265,122
4
W
Heimdallr
7,080
472
84
6
0
259,671
0
W
Artio
7,227
482
33
2
0
280,876
5
L
Janus
6,545
436
87
6
0
282,486
0
W
Cerberus
8,211
547
87
6
0
329,151
0
L
Sun Wukong
8,582
572
141
9
0
331,644
1
W
Sun Wukong
7,961
531
124
8
0
254,747
4
L
Erlang Shen
6,885
459
61
4
0
331,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role