Player Matchup

Jormungandr
Jormungandr
BKNateDog
Jormungandr
Level 144
God Stats
47W - 41L
1,556 SR
Queue Stats
208W - 201L
1,479 Elo+
Solo
Danzaburou
Danzaburou
Captkylerkp
Danzaburou
Level 129
God Stats
5W - 2L
1,587 SR
Queue Stats
102W - 90L
1,561 Elo+
Party 1
Sylvanus
Sylvanus
JAAP1016
Sylvanus
Level 145
God Stats
1W - 4L
1,129 SR
Queue Stats
129W - 131L
1,507 Elo+
Solo
Agni
Agni
Natureboiwoo
Agni
Level 125
God Stats
4W - 2L
1,694 SR
Queue Stats
95W - 88L
1,569 Elo+
Party 1
Thor
Thor
itsjxseph
Thor
Level 85
God Stats
5W - 2L
1,809 SR
Queue Stats
86W - 72L
1,554 Elo+
Party 1
Team Averages
Level 126
1,555 SR
1,534 Elo+

VS

Team Averages
Level 142
1,671 SR
1,636 Elo+
Serqet
Serqet
 
Serqet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DanniRock
Artio
Level 158
God Stats
0W - 1L
1,738 SR
Queue Stats
8W - 3L
1,731 Elo+
Party 2
Sol
Sol
FuerzaMexicana
Sol
Level 167
God Stats
0W - 1L
1,700 SR
Queue Stats
58W - 27L
1,702 Elo+
Party 2
Poseidon
Poseidon
IDeck
Poseidon
Level 156
God Stats
2W - 3L
1,841 SR
Queue Stats
40W - 16L
1,732 Elo+
Party 2
Achilles
Achilles
MFzScauri
Achilles
Level 109
God Stats
2W - 6L
1,575 SR
Queue Stats
90W - 68L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BKNateDog
Jormungandr
12
3 / 0 / 0
7,483
748
4,354
5,754
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Captkylerkp
Danzaburou
11
5 / 2 / 6
6,482
648
7,873
6,586
1,955
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
JAAP1016
Sylvanus
9
2 / 4 / 8
5,624
562
3,365
9,126
5,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
6 / 0 / 5
7,023
702
6,577
4,054
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
11
2 / 1 / 8
5,893
589
5,273
7,385
2,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
4 / 5 / 3
5,396
540
4,033
8,821
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
DanniRock
Artio
9
0 / 2 / 6
5,251
525
3,557
11,724
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 3 / 1
5,778
578
4,927
6,075
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
IDeck
Poseidon
10
1 / 4 / 0
5,714
571
2,093
4,246
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MFzScauri
Achilles
10
0 / 4 / 0
4,770
477
2,949
10,529
6,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
18
Kills
7
7
Deaths
18
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
5
3
1.1
W
Jormungandr
BKNateDog
Jormungandr
3
0
0
3
W
Danzaburou
Captkylerkp
Danzaburou
5
2
6
4
L
Artio
DanniRock
Artio
0
2
6
1.5
L
2
3
1
0.83
L
Poseidon
IDeck
Poseidon
1
4
0
0.25
W
Sylvanus
JAAP1016
Sylvanus
2
4
8
1.5
L
Achilles
MFzScauri
Achilles
0
4
0
0
W
6
0
5
8.5
W
Thor
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,442
Damage
17,559
32,905
Taken
41,395
14,353
Mitigated
18,138
9,581
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,033
653
0
347
8,821
2,726
0
2,464
6,357
0
27,248
W
Jormungandr
BKNateDog
Jormungandr
4,354
1,922
0
3,030
5,754
3,737
355
0
5,479
50,151
1,801
W
Danzaburou
Captkylerkp
Danzaburou
7,873
3,848
0
2,121
6,586
1,955
816
3,512
3,034
0
30,905
L
Artio
DanniRock
Artio
3,557
342
340
4,445
11,724
6,725
0
4,051
7,673
15,622
0
L
4,927
1,744
0
2,611
6,075
1,362
244
1,508
4,567
45,448
3,481
L
Poseidon
IDeck
Poseidon
2,093
192
0
250
4,246
1,074
0
1,688
2,558
42,712
0
W
Sylvanus
JAAP1016
Sylvanus
3,365
1,089
655
2,385
9,126
5,138
96
4,814
4,164
17,564
7,516
L
Achilles
MFzScauri
Achilles
2,949
364
0
2,074
10,529
6,251
0
4,223
6,306
0
26,640
W
6,577
755
0
900
4,054
1,113
26
1,014
3,040
42,445
1,879
W
Thor
5,273
1,145
0
490
7,385
2,410
0
1,152
6,033
0
35,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,505
Gold Earned
26,909
333
Minions Killed
303
0
Camps Cleared
0
1,005,769
Distance Traveled
1,013,750
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,396
540
46
5
0
227,822
0
W
Jormungandr
7,483
748
89
9
0
168,315
0
W
Danzaburou
6,482
648
57
6
0
200,112
1
L
Artio
5,251
525
20
2
0
221,247
0
L
Sol
5,778
578
97
10
0
183,596
2
L
Poseidon
5,714
571
93
9
0
199,850
4
W
Sylvanus
5,624
562
39
4
0
182,382
0
L
Achilles
4,770
477
47
5
0
181,235
0
W
Agni
7,023
702
79
8
0
204,296
2
W
Thor
5,893
589
69
7
0
250,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role