Player Matchup

Charybdis
Charybdis
Asia_Koneko
Charybdis
Level 64
God Stats
27W - 19L
1,571 SR
Queue Stats
155W - 151L
1,455 Elo+
Party 1
Hel
Hel
Emo_Dreadhead
Hel
Level 66
God Stats
0W - 2L
1,266 SR
Queue Stats
134W - 133L
1,457 Elo+
Party 1
Odin
Odin
LORDWHITMIRE
Odin
Level 80
God Stats
3W - 3L
1,614 SR
Queue Stats
168W - 178L
1,452 Elo+
Solo
Team Averages
Level 70
1,484 SR
1,455 Elo+

VS

Team Averages
Level 106
1,589 SR
1,445 Elo+
Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
TonelessHook458
Sylvanus
Level 163
God Stats
3W - 2L
1,629 SR
Queue Stats
688W - 704L
1,401 Elo+
Solo
Ra
Ra
WolfWolfmeowmeow
Ra
Level 66
God Stats
20W - 10L
1,639 SR
Queue Stats
260W - 275L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Asia_Koneko
Charybdis
12
0 / 4 / 1
6,771
677
5,450
8,418
2,252
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
1 / 3 / 0
7,427
743
8,929
6,847
1,860
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
6,380
638
2,105
7,252
3,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
6 / 0 / 2
9,171
917
6,249
7,155
2,320
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
13
0 / 0 / 8
7,969
797
3,936
9,477
4,092
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

14
4 / 1 / 6
8,956
896
8,432
6,328
1,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
10
10
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
2
7
L
Charybdis
Asia_Koneko
Charybdis
0
4
1
0.13
L
1
3
0
0.33
L
0
3
0
0
W
Sylvanus
0
0
8
4
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,484
Damage
18,617
22,517
Taken
22,960
7,352
Mitigated
8,392
6,098
Healing
12,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,249
3,800
0
1,788
7,155
2,320
2,415
2,890
4,265
0
37,948
L
Charybdis
Asia_Koneko
Charybdis
5,450
2,123
0
0
8,418
2,252
0
5,486
2,696
0
21,566
L
8,929
602
2,603
2,915
6,847
1,860
0
3,958
2,679
29,416
843
L
2,105
233
0
580
7,252
3,240
0
2,340
4,827
0
5,204
W
Sylvanus
3,936
1,355
1,749
5,307
9,477
4,092
454
4,219
5,258
12,607
231
W
8,432
277
984
2,181
6,328
1,980
541
2,154
4,174
32,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,578
Gold Earned
26,096
98
Minions Killed
120
0
Camps Cleared
0
487,946
Distance Traveled
522,881
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,171
917
53
5
0
185,639
0
L
Charybdis
6,771
677
48
5
0
162,255
0
L
Hel
7,427
743
48
5
0
170,259
4
L
Odin
6,380
638
2
0
0
155,432
0
W
Sylvanus
7,969
797
14
1
0
149,459
1
W
Ra
8,956
896
53
5
0
187,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role