Player Matchup

Sobek
Sobek
Benzlord
Sobek
Level 15
God Stats
4W - 4L
1,693 SR
Queue Stats
5W - 6L
1,419 Elo+
Party 2
Neith
Neith
DUBBER 455601
Neith
Level 22
God Stats
2W - 4L
1,419 SR
Queue Stats
9W - 15L
1,352 Elo+
Party 2
Anubis
Anubis
mischievousnun
Anubis
Level 74
God Stats
7W - 8L
1,553 SR
Queue Stats
9W - 17L
1,308 Elo+
Party 2
Team Averages
Level 37
1,555 SR
1,360 Elo+

VS

Team Averages
Level 46
1,450 SR
1,285 Elo+
Izanami
Izanami
Greenish
Izanami
Level 4
God Stats
3W - 11L
1,282 SR
Queue Stats
4W - 13L
1,183 Elo+
Party 1
Danzaburou
Danzaburou
XSublimeFioreX
Danzaburou
Level 31
God Stats
34W - 37L
1,273 SR
Queue Stats
66W - 91L
1,194 Elo+
Party 1
Cthulhu
Cthulhu
chawdogjim
Cthulhu
Level 102
God Stats
5W - 2L
1,794 SR
Queue Stats
125W - 87L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Benzlord
Sobek
15
2 / 1 / 9
8,576
858
3,306
9,826
10,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 4 / 7
8,110
811
4,554
7,595
2,725
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 1 / 3
10,193
1,019
13,104
7,676
3,918
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Greenish
Izanami
13
2 / 4 / 3
8,073
807
3,874
7,743
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
XSublimeFioreX
Danzaburou
13
1 / 4 / 4
7,754
775
5,532
7,508
1,978
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
chawdogjim
Cthulhu
13
1 / 4 / 4
7,935
794
6,271
9,419
6,335
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
4
6
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
Benzlord
Sobek
2
1
9
6.5
W
1
4
7
1.13
L
Izanami
Greenish
Izanami
2
4
3
0.88
L
Danzaburou
XSublimeFioreX
Danzaburou
1
4
4
0.75
L
Cthulhu
chawdogjim
Cthulhu
1
4
4
0.75
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,964
Damage
15,677
25,097
Taken
24,670
16,729
Mitigated
9,900
8,982
Healing
2,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Benzlord
Sobek
3,306
135
0
1,099
9,826
10,086
353
1,548
8,278
10,960
0
W
4,554
1,917
456
1,203
7,595
2,725
672
1,840
5,755
0
15,854
L
Izanami
Greenish
Izanami
3,874
2,485
0
1,155
7,743
1,587
0
5,900
1,792
0
14,322
L
Danzaburou
XSublimeFioreX
Danzaburou
5,532
1,311
0
911
7,508
1,978
0
5,339
2,169
0
21,914
L
Cthulhu
chawdogjim
Cthulhu
6,271
0
275
0
9,419
6,335
0
5,013
4,389
23,981
399
W
13,104
402
1,622
4,602
7,676
3,918
1,031
2,484
5,192
37,020
381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,879
Gold Earned
23,762
104
Minions Killed
88
0
Camps Cleared
0
582,504
Distance Traveled
504,443
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,576
858
13
1
0
220,733
0
W
Neith
8,110
811
34
3
0
178,287
0
L
Izanami
8,073
807
22
2
0
179,441
1
L
Danzaburou
7,754
775
36
4
0
173,305
0
L
Cthulhu
7,935
794
30
3
0
151,697
0
W
Anubis
10,193
1,019
57
6
0
183,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role