Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ColoredDiamond
Shiva
Level 105
God Stats
278W - 202L
1,599 SR
Queue Stats
611W - 573L
1,552 Elo+
Solo
Set
Set
Darevenchy
Set
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 276L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
MissKameltoe
Jormungandr
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 99L
1,536 Elo+
Party 1
Chiron
Chiron
xx100PRE
Chiron
Level 247
God Stats
1W - 0L
1,772 SR
Queue Stats
234W - 213L
1,595 Elo+
Party 1
Team Averages
Level 163
1,574 SR
1,537 Elo+

VS

Team Averages
Level 113
1,569 SR
1,509 Elo+
Kumbhakarna
Kumbhakarna
ArisToldMe
Kumbhakarna
Level 109
God Stats
14W - 16L
1,655 SR
Queue Stats
43W - 58L
1,562 Elo+
Party 2
Charon
Charon
DeathByMikeNIke
Charon
Level 97
God Stats
0W - 3L
1,553 SR
Queue Stats
57W - 58L
1,461 Elo+
Solo
Discordia
Discordia
TheRealLayo
Discordia
Level 158
God Stats
13W - 8L
1,578 SR
Queue Stats
176W - 197L
1,531 Elo+
Party 2
Thor
Thor
TopJiha
Thor
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,429 Elo+
Solo
Anhur
Anhur
teco474
Anhur
Level 148
God Stats
9W - 12L
1,561 SR
Queue Stats
242W - 243L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 0 / 1
6,393
639
2,265
2,683
941
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
2 / 0 / 0
6,441
644
7,236
8,936
6,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 5
5,507
551
2,344
6,002
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
MissKameltoe
Jormungandr
10
4 / 1 / 5
5,781
578
5,433
6,163
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
xx100PRE
Chiron
10
7 / 2 / 2
6,107
611
7,748
6,155
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ArisToldMe
Kumbhakarna
8
0 / 2 / 0
4,868
487
2,829
7,683
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

7
0 / 4 / 0
4,208
421
2,030
8,475
5,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
TheRealLayo
Discordia
9
0 / 2 / 0
5,348
535
2,398
3,566
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thor
TopJiha
Thor
10
1 / 1 / 0
5,182
518
1,290
7,251
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
teco474
Anhur
8
2 / 6 / 1
5,203
520
5,377
9,130
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
3
3
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
1
1.5
L
Kumbhakarna
ArisToldMe
Kumbhakarna
0
2
0
0
W
2
0
0
2
W
1
0
5
3.5
L
0
4
0
0
W
Jormungandr
MissKameltoe
Jormungandr
4
1
5
6.5
L
Discordia
TheRealLayo
Discordia
0
2
0
0
L
Thor
TopJiha
Thor
1
1
0
1
L
Anhur
teco474
Anhur
2
6
1
0.42
W
Chiron
xx100PRE
Chiron
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,026
Damage
13,924
29,939
Taken
36,105
14,316
Mitigated
12,934
9,810
Healing
4,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,265
588
0
620
2,683
941
255
1,667
1,016
43,816
851
L
Kumbhakarna
ArisToldMe
Kumbhakarna
2,829
194
0
747
7,683
2,436
0
0
7,307
24,020
1,853
W
7,236
1,231
0
2,484
8,936
6,597
0
2,708
5,928
0
44,540
W
2,344
714
0
1,927
6,002
2,188
270
950
5,052
0
39,261
L
2,030
399
0
1,465
8,475
5,008
0
4,336
4,139
13,950
0
W
Jormungandr
MissKameltoe
Jormungandr
5,433
2,019
0
2,079
6,163
3,010
30
790
5,373
25,411
447
L
Discordia
TheRealLayo
Discordia
2,398
43
0
585
3,566
1,020
0
1,717
1,849
32,571
0
L
Thor
TopJiha
Thor
1,290
382
0
225
7,251
2,415
0
0
7,134
0
31,908
L
Anhur
teco474
Anhur
5,377
2,070
0
1,560
9,130
2,055
0
1,619
7,511
0
25,030
W
Chiron
xx100PRE
Chiron
7,748
3,315
502
2,198
6,155
1,580
438
1,021
5,134
0
34,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,229
Gold Earned
24,809
314
Minions Killed
232
0
Camps Cleared
0
963,660
Distance Traveled
902,303
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,393
639
91
9
0
191,003
1
L
Kumbhakarna
4,868
487
40
4
0
169,484
0
W
Shiva
6,441
644
71
7
0
176,718
0
W
Set
5,507
551
69
7
0
241,384
0
L
Charon
4,208
421
14
1
0
185,740
0
W
Jormungandr
5,781
578
35
4
0
185,040
0
L
Discordia
5,348
535
66
7
0
179,242
0
L
Thor
5,182
518
64
6
0
184,770
0
L
Anhur
5,203
520
48
5
0
183,067
0
W
Chiron
6,107
611
48
5
0
169,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role