Player Matchup

Tiamat
Tiamat
Caezardagreat
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,388 Elo+
Party 1
Bellona
Bellona
DGT246
Bellona
Level 129
God Stats
1W - 10L
999 SR
Queue Stats
203W - 184L
1,470 Elo+
Solo
Athena
Athena
Kirkianaa
Athena
Level 114
God Stats
3W - 4L
1,583 SR
Queue Stats
28W - 26L
1,520 Elo+
Party 1
Sol
Sol
Kooties-_-
Sol
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,554 Elo+
Party 1
Aphrodite
Aphrodite
Temptressgammer
Aphrodite
Level 133
God Stats
10W - 8L
1,586 SR
Queue Stats
33W - 55L
1,399 Elo+
Party 1
Team Averages
Level 107
1,434 SR
1,466 Elo+

VS

Team Averages
Level 98
1,596 SR
1,483 Elo+
Zhong Kui
Zhong Kui
BIuebands
Zhong Kui
Level 61
God Stats
18W - 7L
1,604 SR
Queue Stats
129W - 149L
1,450 Elo+
Solo
Mulan
Mulan
BeastlyBSQ
Mulan
Level 119
God Stats
8W - 3L
1,658 SR
Queue Stats
125W - 134L
1,488 Elo+
Party 2
Fafnir
Fafnir
Choviventurax
Fafnir
Level 157
God Stats
38W - 29L
1,590 SR
Queue Stats
370W - 347L
1,526 Elo+
Solo
Skadi
Skadi
PaperCutSrvivor
Skadi
Level 109
God Stats
75W - 59L
1,597 SR
Queue Stats
113W - 122L
1,488 Elo+
Party 2
Arachne
Arachne
itsDemeGoD
Arachne
Level 43
God Stats
43W - 44L
1,533 SR
Queue Stats
290W - 299L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,901
490
1,840
4,912
2,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
DGT246
Bellona
10
1 / 0 / 1
5,258
526
3,437
8,737
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Kirkianaa
Athena
7
0 / 2 / 1
4,600
460
1,710
7,189
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 1
4,798
480
2,329
3,723
899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
Temptressgammer
Aphrodite
10
1 / 3 / 0
5,512
551
1,900
5,651
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BIuebands
Zhong Kui
11
2 / 0 / 1
6,456
646
5,363
3,479
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
11
2 / 1 / 0
6,480
648
3,492
6,172
3,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
3 / 0 / 3
6,242
624
5,391
5,926
4,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 2
5,662
566
4,255
4,787
1,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
itsDemeGoD
Arachne
9
2 / 0 / 0
5,185
519
1,730
4,861
1,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
10
10
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BIuebands
Zhong Kui
2
0
1
2.5
W
Mulan
2
1
0
2
L
0
3
1
0.17
W
3
0
3
4.5
L
Bellona
DGT246
Bellona
1
0
1
1.5
L
Athena
Kirkianaa
Athena
0
2
1
0.25
L
1
2
1
0.75
W
1
2
2
1
L
Aphrodite
Temptressgammer
Aphrodite
1
3
0
0.33
W
Arachne
itsDemeGoD
Arachne
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,216
Damage
20,231
30,212
Taken
25,225
11,945
Mitigated
12,696
11,321
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BIuebands
Zhong Kui
5,363
1,192
0
1,850
3,479
2,042
0
691
2,788
37,019
2,859
W
Mulan
3,492
612
0
2,120
6,172
3,013
0
1,380
4,470
0
40,042
L
1,840
144
0
1,232
4,912
2,010
0
2,955
1,819
22,934
0
W
5,391
1,308
0
2,830
5,926
4,606
0
2,467
3,459
20,178
0
L
Bellona
DGT246
Bellona
3,437
1,000
0
4,759
8,737
3,766
0
3,135
5,364
0
32,351
L
Athena
Kirkianaa
Athena
1,710
637
0
1,588
7,189
3,693
0
3,153
3,988
10,076
0
L
2,329
591
0
1,364
3,723
899
0
986
2,737
25,568
0
W
4,255
1,316
0
873
4,787
1,512
0
2,341
2,446
0
38,489
L
Aphrodite
Temptressgammer
Aphrodite
1,900
103
0
2,378
5,651
1,577
0
0
5,651
28,120
0
W
Arachne
itsDemeGoD
Arachne
1,730
908
0
3,197
4,861
1,523
0
534
4,283
0
32,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,069
Gold Earned
30,025
232
Minions Killed
313
0
Camps Cleared
0
993,164
Distance Traveled
1,038,484
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,456
646
92
9
0
219,535
2
W
Mulan
6,480
648
71
7
0
193,888
1
L
Tiamat
4,901
490
40
4
0
169,975
0
W
Fafnir
6,242
624
27
3
0
200,797
2
L
Bellona
5,258
526
67
7
0
238,825
0
L
Athena
4,600
460
20
2
0
197,979
1
L
Sol
4,798
480
36
4
0
193,717
3
W
Skadi
5,662
566
73
7
0
197,345
3
L
Aphrodite
5,512
551
69
7
0
192,668
1
W
Arachne
5,185
519
50
5
0
226,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role