Player Matchup

Shiva
Shiva
 
Shiva
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Ck Empanadas
Skadi
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 62L
1,402 Elo+
Party 2
Bacchus
Bacchus
Ck Krey
Bacchus
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 52L
1,385 Elo+
Party 2
Baron Samedi
Baron Samedi
Sleepy_Vali
Baron Samedi
Level 61
God Stats
3W - 6L
1,350 SR
Queue Stats
39W - 44L
1,432 Elo+
Solo
Danzaburou
Danzaburou
William_wrag
Danzaburou
Level 64
God Stats
3W - 3L
1,631 SR
Queue Stats
37W - 37L
1,421 Elo+
Solo
Team Averages
Level 67
1,496 SR
1,428 Elo+

VS

Team Averages
Level 74
1,462 SR
1,331 Elo+
Chaac
Chaac
Aruca_H
Chaac
Level 125
God Stats
6W - 5L
1,466 SR
Queue Stats
156W - 145L
1,366 Elo+
Solo
Ymir
Ymir
BrittleFlower85
Ymir
Level 21
God Stats
1W - 2L
1,539 SR
Queue Stats
52W - 76L
1,341 Elo+
Party 1
Hachiman
Hachiman
IAMWILLIEBOY
Hachiman
Level 5
God Stats
3W - 8L
1,104 SR
Queue Stats
18W - 30L
1,061 Elo+
Party 1
Lancelot
Lancelot
Kr0niKdaHeMpHoG
Lancelot
Level 69
God Stats
23W - 21L
1,591 SR
Queue Stats
96W - 113L
1,416 Elo+
Party 1
Zhong Kui
Zhong Kui
xGod Is Dead13x
Zhong Kui
Level 148
God Stats
5W - 7L
1,611 SR
Queue Stats
110W - 104L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
5 / 1 / 5
9,735
487
10,923
17,013
7,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
4 / 0 / 5
9,482
474
16,366
11,743
4,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Ck Krey
Bacchus
15
3 / 0 / 8
9,599
480
6,886
12,792
14,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Sleepy_Vali
Baron Samedi
18
7 / 4 / 1
11,200
560
15,366
16,301
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Danzaburou
William_wrag
Danzaburou
15
1 / 10 / 2
9,343
467
6,658
15,912
4,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aruca_H
Chaac
17
8 / 1 / 1
10,756
538
15,268
14,121
15,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 1
8,086
404
6,343
22,996
24,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
IAMWILLIEBOY
Hachiman
13
0 / 2 / 1
7,953
398
6,447
5,465
1,927
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
14
1 / 4 / 1
8,701
435
8,036
15,458
6,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
xGod Is Dead13x
Zhong Kui
19
6 / 6 / 2
11,193
560
17,532
19,194
13,772
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
20
Kills
15
15
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
1
5
7.5
L
Chaac
Aruca_H
Chaac
8
1
1
8.5
L
0
7
1
0.07
W
4
0
5
6.5
W
Bacchus
Ck Krey
Bacchus
3
0
8
7
L
Hachiman
IAMWILLIEBOY
Hachiman
0
2
1
0.25
L
Lancelot
1
4
1
0.38
W
Baron Samedi
Sleepy_Vali
Baron Samedi
7
4
1
1.88
W
Danzaburou
William_wrag
Danzaburou
1
10
2
0.2
L
Zhong Kui
xGod Is Dead13x
Zhong Kui
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,199
Damage
53,626
73,761
Taken
77,234
36,482
Mitigated
63,032
20,528
Healing
25,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,923
2,513
681
3,098
17,013
7,366
0
3,552
13,274
0
88,254
L
Chaac
Aruca_H
Chaac
15,268
1,390
0
4,312
14,121
15,628
0
3,781
10,340
1,790
76,158
L
6,343
1,436
0
4,730
22,996
24,778
0
4,421
18,575
27,877
1,536
W
16,366
9,459
0
2,982
11,743
4,353
350
4,056
7,595
0
73,941
W
Bacchus
Ck Krey
Bacchus
6,886
574
0
2,931
12,792
14,679
0
3,152
9,640
23,272
1,691
L
Hachiman
IAMWILLIEBOY
Hachiman
6,447
2,123
0
1,284
5,465
1,927
0
454
5,011
0
49,046
L
Lancelot
8,036
1,316
0
6,659
15,458
6,927
0
3,354
12,104
0
60,092
W
Baron Samedi
Sleepy_Vali
Baron Samedi
15,366
1,638
1,927
6,787
16,301
5,399
759
9,990
6,121
72,335
2,003
W
Danzaburou
William_wrag
Danzaburou
6,658
4,253
0
2,122
15,912
4,685
0
3,565
11,898
0
66,828
L
Zhong Kui
xGod Is Dead13x
Zhong Kui
17,532
1,821
0
8,219
19,194
13,772
596
9,746
9,448
92,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,359
Gold Earned
46,689
484
Minions Killed
499
0
Camps Cleared
0
1,843,672
Distance Traveled
1,773,815
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,735
487
104
5
0
449,815
0
L
Chaac
10,756
538
118
6
0
326,948
1
L
Ymir
8,086
404
31
2
0
348,339
0
W
Skadi
9,482
474
111
6
0
362,666
4
W
Bacchus
9,599
480
38
2
0
392,844
2
L
Hachiman
7,953
398
111
6
0
305,647
0
L
Lancelot
8,701
435
94
5
0
456,444
0
W
Baron Samedi
11,200
560
134
7
0
333,057
3
W
Danzaburou
9,343
467
97
5
0
305,290
0
L
Zhong Kui
11,193
560
145
7
0
336,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role