Player Matchup

Mulan
Mulan
BloodEyes75
Mulan
Level 116
God Stats
10W - 5L
1,610 SR
Queue Stats
256W - 239L
1,531 Elo+
Solo
Ymir
Ymir
IspitVenom
Ymir
Level 54
God Stats
14W - 17L
1,404 SR
Queue Stats
143W - 148L
1,566 Elo+
Solo
Janus
Janus
MichaelWave3000
Janus
Level 59
God Stats
27W - 26L
1,556 SR
Queue Stats
188W - 111L
1,653 Elo+
Solo
Charybdis
Charybdis
ObviousPF
Charybdis
Level 80
God Stats
8W - 4L
1,665 SR
Queue Stats
159W - 134L
1,530 Elo+
Solo
Lancelot
Lancelot
mr_octavius
Lancelot
Level 123
God Stats
95W - 97L
1,476 SR
Queue Stats
576W - 585L
1,523 Elo+
Solo
Team Averages
Level 86
1,542 SR
1,561 Elo+

VS

Team Averages
Level 105
1,567 SR
1,522 Elo+
Neith
Neith
CRKG NIGHTMR
Neith
Level 122
God Stats
3W - 6L
1,615 SR
Queue Stats
155W - 161L
1,578 Elo+
Solo
Bacchus
Bacchus
CheekPeek
Bacchus
Level 121
God Stats
12W - 5L
1,681 SR
Queue Stats
253W - 223L
1,576 Elo+
Solo
Ra
Ra
CrimsonGuardian3
Ra
Level 118
God Stats
42W - 39L
1,544 SR
Queue Stats
878W - 816L
1,495 Elo+
Solo
Chang'e
Chang'e
EXTRATOXICFANG
Chang'e
Level 85
God Stats
2W - 3L
1,494 SR
Queue Stats
499W - 477L
1,564 Elo+
Solo
Pele
Pele
LazyBearr
Pele
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,844
692
2,067
5,130
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 2 / 2
4,064
581
1,491
5,936
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
6 / 0 / 1
5,897
842
2,738
1,377
330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ObviousPF
Charybdis
7
0 / 0 / 1
4,185
598
3,596
5,519
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
mr_octavius
Lancelot
7
1 / 0 / 3
4,090
584
2,851
4,895
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,690
527
6,077
4,070
1,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
CheekPeek
Bacchus
6
0 / 0 / 2
3,899
557
3,128
4,401
2,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 2 / 0
3,093
442
768
1,581
406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 0
3,942
563
1,706
4,099
1,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
6
1 / 3 / 1
3,710
530
1,872
5,742
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
2
2
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
1
2
0
0.5
L
Bacchus
CheekPeek
Bacchus
0
0
2
1
L
0
2
0
0
L
0
0
0
0
W
0
2
2
0.5
L
Pele
1
3
1
0.5
W
6
0
1
6.5
W
Charybdis
ObviousPF
Charybdis
0
0
1
0.5
W
Lancelot
mr_octavius
Lancelot
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,743
Damage
13,551
22,857
Taken
19,893
8,250
Mitigated
7,188
9,532
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,067
0
0
1,560
5,130
2,230
0
1,706
3,424
0
30,784
L
6,077
2,570
0
1,019
4,070
1,042
0
1,248
2,752
0
25,121
L
Bacchus
CheekPeek
Bacchus
3,128
770
0
1,585
4,401
2,795
0
721
3,680
7,070
0
L
768
151
132
352
1,581
406
0
925
556
4,687
0
L
1,706
96
0
2,407
4,099
1,522
0
0
4,099
21,640
0
W
1,491
614
0
1,668
5,936
2,691
0
1,311
4,625
6,917
0
L
Pele
1,872
576
0
1,698
5,742
1,423
0
1,067
4,577
0
12,251
W
2,738
540
0
447
1,377
330
0
432
907
34,387
0
W
Charybdis
ObviousPF
Charybdis
3,596
1,730
0
4,106
5,519
1,398
0
1,419
4,100
0
29,955
W
Lancelot
mr_octavius
Lancelot
2,851
574
0
1,751
4,895
1,601
0
622
4,199
0
17,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,080
Gold Earned
18,334
258
Minions Killed
129
0
Camps Cleared
0
693,134
Distance Traveled
591,431
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,844
692
64
9
0
109,667
1
L
Neith
3,690
527
34
5
0
120,488
0
L
Bacchus
3,899
557
10
1
0
141,606
1
L
Ra
3,093
442
14
2
0
45,431
0
L
Chang'e
3,942
563
43
6
0
126,096
2
W
Ymir
4,064
581
11
2
0
140,047
0
L
Pele
3,710
530
28
4
0
157,810
0
W
Janus
5,897
842
78
11
0
148,991
0
W
Charybdis
4,185
598
65
9
0
119,974
0
W
Lancelot
4,090
584
40
6
0
174,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role